Jump to content
Sign in to follow this  
bosflo

KCVG?

Recommended Posts

Hi all, I know that there is a new scenery for KCVG being worked on but I wonder if there is anything out right now. I have P3D V4.3 and I just downloaded a whole bunch of cargo AI flight plans and most of them go through KCVG. I never realized that I didn't have any scenery for the airport yet. I have seen a few freeware sceneries that say FSX only and I have a rule that I only add something that says it works for P3D. I think even a correct AFCAD would tie me over but those are all for FSX too. Thank you

Share this post


Link to post
42 minutes ago, bosflo said:

Hi all, I know that there is a new scenery for KCVG being worked on but I wonder if there is anything out right now. I have P3D V4.3 and I just downloaded a whole bunch of cargo AI flight plans and most of them go through KCVG. I never realized that I didn't have any scenery for the airport yet. I have seen a few freeware sceneries that say FSX only and I have a rule that I only add something that says it works for P3D. I think even a correct AFCAD would tie me over but those are all for FSX too. Thank you

Nothing that I know of....

There's no P3Dv4.x freeware, and the Skyline payware version is still "in the works" as far as I know.

I do hear what you are saying, if you are a cargo airline fan (and I am) KCVG is a major hub in the USA, a fact many people don't realize, but unfortunately, for the time being we are stuck with the default KCVG scenery it seems....☹️

  • Like 1

Scott

Share this post


Link to post

CVG and IND would make nice cargo hub additions for sure.

  • Upvote 1

Dave

Current System (Running at 4k): ASUS ROG Maximus XII Hero Z490, i9 10900k @ 5.3Ghz, RTX2080ti, 55" Samsung Q80T, 32GB DDR4 3600 RAM, EVGA CLC 280mm AIO Cooler, HP Reverb G2, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS, VirtualFly Ruddo+ and TQ6+

Share this post


Link to post

Still with FSX. Will the ImagineSim KCVG and Blueprint KIND not work at all in the current version of P3D?  How about my KBMG for FSX made with ADE and existing FSX add-on object libraries. I am on the brink of a new build but those would be dealbreakers. Since I have not yet attempted any move to P3D v4 it is important to gauge the impact on my personal flying. 

I also use Orbx Global freeware airports and rely on many of them as destinations.  How about them? 

I would lose my marriage and my mind if I spent $2.5 to $3.0 for a new build and could not fly as I currently do.

Hangar contents equal primarily Milviz 310R, Milviz B55 Baron, RealAir Turbine Duke v2, A2A C182, and scattered use of Carenado models based on trip characteristics. 


Frank Patton
MasterCase Pro H500M; MSI Z490 WiFi MOB; i7 10700k 3.8 Ghz; Gigabyte RTX 3080 12gb OC; H100i Pro; 32GB DDR4 3600;  Gold RMX850X PSU;
ASUS 
VG289 4K 27"; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener.  
Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126
                       
"I will never put my name on a product that does not have in it the best that is in me." - John Deere

Share this post


Link to post

Blueprint's compatibility matrix would suggest that KIND is not compatible with P3D (or even with FSX in DX10 Preview mode).

I believe I tried to get ImagineSim's old KCVG working in P3D at one point and had major problems with it.

The Orbx FTXG freeware airports work fine in P3Dv4.

Regards


Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

System: i9-10900K @ 5.2GHz on custom water loop, ASUS Maximus XII Hero, 32GB GSkill 3600MHz CAS15, EVGA RTX3090 XC3 Ultra
Samsung 55" JS8500 4K TV@30Hz,
3x NVME 2x SATA Samsung SSD, EVGA 1KW PSU, 1.2Gbps internet
SoundBlaster XFi Titanium, TOSLINK to Yamaha RX-V467 HT Rcvr, Polk/Klipsch 6" bookshelf spkrs, Polk 12" subwoofer, 12.9" iPad Pro
PFC yoke/throttle quad/pedals with custom Hall sensors, Coolermaster HAF932 case, Stream Deck XL button box

Share this post


Link to post

I've been working on and off with ADE on an AF file for KCVG, so far I've added the runway and adjusted the slope between flatten and terrain around it but I've still have got to get to the DLH ramp and blow off the demolished terminals.  It will be at least a few weeks before I can put this up in the library.

CVG is not included in the Orbx NA airport freeware package.

Edited by downscc
  • Upvote 1

Dan Downs KCRP

Share this post


Link to post
25 minutes ago, downscc said:

 and adjusted the slope between flatten and terrain around i

The latest version of ADE allows mesh tweaking?  Or are you using some other tool (I seem to remember one or two programs that did that).


Rhett

i7-8700k @ 5.0 ghz, 32 GB G.Skill TridentZ, 3080Ti, 32" BenQ, 4K res

Share this post


Link to post
30 minutes ago, Mace said:

The latest version of ADE allows mesh tweaking?  Or are you using some other tool (I seem to remember one or two programs that did that).

Not mesh, but you can create ground polygons and assign an elevation to each vertex and apply the poly as an airport background. See sloping polygons in the manual pg 138.


Dan Downs KCRP

Share this post


Link to post
On 2/28/2019 at 1:04 PM, downscc said:

I've been working on and off with ADE on an AF file for KCVG, so far I've added the runway and adjusted the slope between flatten and terrain around it but I've still have got to get to the DLH ramp and blow off the demolished terminals.  It will be at least a few weeks before I can put this up in the library.

CVG is not included in the Orbx NA airport freeware package.

ok, thanks. I will look out for it.

Share this post


Link to post

It's been a while but we've been working on a freeware KCVG for FSX! It's not complete by any means but it has full functionality with P3Dv4 and takes a few tweaks to fully work for P3Dv5 


-Jason Z./CLEFSDevelopment Member

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...