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Just started inexplicably today:

Assignments

X axis - Spoilers (reverse) / Y axis - Engine 1 / Z axis - Engine 2 / R axis - Engine 3 / U axis - Engine 4 / V axis - Flaps (reverse)

Calibrates fine with the control manager, but when I open up FSX and run a flight, the moment I touch any of the controls engine 1 goes to 70% and the spoilers to about 15% without me having touched either of those controls.  If I push the Y axis forward the flaps will engage the first available position, and then if I pull it all the way back engine 1 will not cut back to idle and won't go back lower than 70%.  The flaps will jump around as well without me moving the V axis.  Is there some corrupted file in there that may be causing this?  I thought maybe it was a connection issue, but the fact that everything looks normal in the CH control manager leads me to believe this is a FSX problem.  

 

-Brad...

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Did you use FSX to assign these controls to the desired actions?  I don't think the CH management software is good for much more than just calibration of the controls.


My computer: ABS Gladiator Gaming PC featuring an Intel 10700F CPU, EVGA CLC-240 AIO cooler (dead fans replaced with Noctua fans), Asus Tuf Gaming B460M Plus motherboard, 16GB DDR4-3000 RAM, 1 TB NVMe SSD, EVGA RTX3070 FTW3 video card, dead EVGA 750 watt power supply replaced with Antec 900 watt PSU.

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I recommend you consider using FSUIPC instead of FSX assignments or the CH control manager.  I find that FSUIPC give much better control and allows you to set up different control sequences for different aircraft.

Jim Driskell

 


Boeing777_Banner_Pilot.jpg

James M Driskell, Maj USMC (Ret)

 

 

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So I've installed FSUIPC and done the control assignments but I'm still having the same problem.  There seems to be a dead zone that FS is reading between the full back and halfway point on the Y-axis that is also showing on FSUIPC but the CH control manager does not.  Also pushing the Y-axis forward is still causing the flaps to engage, which is assigned to something else completely.  I thought maybe the USB connection was bad, but the two different readings from the FSX/FSUIPC calibration and the CH manager calibration have me totally befuddled.  

EDIT:

Some more useful information.  All axis EXCEPT for the Y-axis shows an "In" at -16384 full back, 16838 full forward with a Delta of 256, and go negative to positive roughly midway up.  The Y-axis shows the same "In" at full back but instantly goes positive when you just push it forward to the stop.  The Delta was reading something completely different that I don't remember what the number was, but it was definitely not the same.

Edited by FSX_CRJ700
more information

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How old is this controller?


My computer: ABS Gladiator Gaming PC featuring an Intel 10700F CPU, EVGA CLC-240 AIO cooler (dead fans replaced with Noctua fans), Asus Tuf Gaming B460M Plus motherboard, 16GB DDR4-3000 RAM, 1 TB NVMe SSD, EVGA RTX3070 FTW3 video card, dead EVGA 750 watt power supply replaced with Antec 900 watt PSU.

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Also make sure that you have disabled your controls in FSX.  Otherwise FSX and FSUIPC will both try to control the actions of the inputs.

 

Jim Driskell


Boeing777_Banner_Pilot.jpg

James M Driskell, Maj USMC (Ret)

 

 

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Controller is probably 9 or 10 years old. Also my son dropped a dime inside it when he was about 1 1/2 that I've never been able to remove from it.

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Ehhhhhhh... it might not be a software problem.


My computer: ABS Gladiator Gaming PC featuring an Intel 10700F CPU, EVGA CLC-240 AIO cooler (dead fans replaced with Noctua fans), Asus Tuf Gaming B460M Plus motherboard, 16GB DDR4-3000 RAM, 1 TB NVMe SSD, EVGA RTX3070 FTW3 video card, dead EVGA 750 watt power supply replaced with Antec 900 watt PSU.

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So ended up getting a new CH quadrant and it's made no difference.  Same problem with the new controller.  

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