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SledDriver

P3D multicore usage anomoly

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I remember an addon with Fs98 or Fs2000 ( As real as it gets ... ) , and I haid it, where  you could set your minimum framerate and it would lower/raise the AG to stay around that franerate....

At this moment adding or lowering AG in realtime is not even possible ...


13900 8 cores @ 5.5-5.8 GHz / 8 cores @ 4.3 GHz (hyperthreading on) - Asus ROG Strix Gaming D4 - GSkill Ripjaws 2x 16 Gb 4266 mhz @ 3200 mhz / cas 13 -  Inno3D RTX4090 X3 iCHILL 24 Gb - 1x SSD M2 2800/1800 2TB - 1x SSD M2 2800/1800 1Tb - Sata 600 SSD 500 Mb - Thermaltake Level 10 GT case - EKWB Extreme 240 liquid cooling set push/pull - 2x 55’ Sony 4K tv's as front view and right view.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 1x 65” Sony 4K tv as left view.

FOV : 190 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

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1 minute ago, GSalden said:

At this moment adding or lowering AG in realtime is not even possible ...

This has been my concern and why I say it is LM who would need to develop this feature/utility.


Noel

System:  9900K@5.0gHz@1.23v all cores, MSI MPG Z390M GAMING EDGE AC, Noctua NH-D15S w/ steady supply of 40-60F ambient air intake, Corsair Vengeance 32Gb LPX 3200mHz DDR4, Sabrent NVMe 2Tb x 2, RTX 4090 FE, Corsair RM 850W PSU, Win10 Pro, LG Ultra Curved Gsync Ultimate 3440x1440, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Edge Sync for near zero Frametime Variance achieving ultra-fluid animation at lower frame rates.

Aircraft used in A Pilot's Life V2:  PMDG 738, Aerosoft CRJ700, FBW A320NX, WT 787X

 

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1 minute ago, GSalden said:

I remember an addon with Fs98 or Fs2000 ( As real as it gets ... ) , and I haid it, where  you could set your minimum framerate and it would lower/raise the AG to stay around that franerate....

At this moment adding or lowering AG in realtime is not even possible ...

FSPS FFTF Dynamic is the current offering..

Caution, it appears to not work in P3DV4.5.

 


Bert

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2 hours ago, Bert Pieke said:

FSPS FFTF Dynamic is the current offering..

Caution, it appears to not work in P3DV4.5.

 

And that changes what it can.

Most of the settings changes you guys are after requires a reload of the sim.

Have you ever changed any of those settings and noticed a loading screen?

You can't just "remove" or "add" some autogen during flight.

The entitlement and lack of knowledge in this thread is disgusting.

SteveW has (correctly) explained things to you guys multiple times but you keep insisting that what you want should be possible.

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9 hours ago, SledDriver said:

Maybe a better approach is to ask you guys to give me a list of what LM ($50billion value) has improved in the sim in their 10 years on the code?

The change in 10 years is massive.

I think I have a unique perspective on that, because I was completely out of it from 2009 until 2018, doing other things.

The sim is today, far better than when I left it.  Gerard listed some things for you and only touched on the improvements.

Smooth and almost-stutter-free flight is now possible, with visuals that are very improved from 2009.

Are there still the occasional long frame/stutter in P3D?  Yes BUT if you are seeing many stutters, the solution is simple.  Refresh at 30 hz OR use the RTSS utility if you refresh at 60 hz.  Vsync=on with unlimited, then do the all-important lowering of settings and fly.  By establishing a baseline of low settings, you see if your hardware can deliver smooth flight.  Only then do you begin ramping up sliders to find your normal settings.

And finally, this notion that P3D needs a bunch of tweaking is completely off-base.  I think you have been sideswiped by all of this Affinity talk and cores and fiber frame etc. and your experience with FSX have all combined to jade you as to a modern sim like P3Dv4.  P3Dv4 requires far, far less fiddling that FSX did.  You do what is mentioned in the above paragraph, and go fly.   I'd also recommend P3D's ability to save config profiles.  Have one for urban areas, and another for rural.  Easy, you're done and can fly. 

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Rhett

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Is there any reason to use RTSS in lieu of NVInspector?


Best regards,

Wanthuyr Filho

Instagram: AeroTacto

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1 minute ago, Wanthuyr Filho said:

Is there any reason to use RTSS in lieu of NVInspector?

RTSS frame limiting is much smoother than nvidia inspector.

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1 hour ago, itsjase said:

RTSS frame limiting is much smoother than nvidia inspector.

Interesting! Does it need to be running background for the limiter to work? The 64-bit options within the Settings need to be checked, considering P3D is 64-bit nowadays?


Best regards,

Wanthuyr Filho

Instagram: AeroTacto

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10 minutes ago, Wanthuyr Filho said:

Interesting! Does it need to be running background for the limiter to work? The 64-bit options within the Settings need to be checked, considering P3D is 64-bit nowadays?

Suggest you read through this (rather lengthy) discussion for things to try..


Bert

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8 hours ago, Bert Pieke said:

FSPS FFTF Dynamic is the current offering..

Caution, it appears to not work in P3DV4.5.

Even after the second (11 Apr 19) iteration of v1.5?  The first go at it was borked, I know...is it still inop?

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8 hours ago, Bert Pieke said:

FSPS FFTF Dynamic is the current offering..

Caution, it appears to not work in P3DV4.5.

 

How did you find out that it is not running ?

On both my  pc’s I have it running in V4.5...

 


13900 8 cores @ 5.5-5.8 GHz / 8 cores @ 4.3 GHz (hyperthreading on) - Asus ROG Strix Gaming D4 - GSkill Ripjaws 2x 16 Gb 4266 mhz @ 3200 mhz / cas 13 -  Inno3D RTX4090 X3 iCHILL 24 Gb - 1x SSD M2 2800/1800 2TB - 1x SSD M2 2800/1800 1Tb - Sata 600 SSD 500 Mb - Thermaltake Level 10 GT case - EKWB Extreme 240 liquid cooling set push/pull - 2x 55’ Sony 4K tv's as front view and right view.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 1x 65” Sony 4K tv as left view.

FOV : 190 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

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1 hour ago, GSalden said:

How did you find out that it is not running ?

On both my  pc’s I have it running in V4.5...

 

 


Bert

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No issues here...

Working fine on both pc’s


13900 8 cores @ 5.5-5.8 GHz / 8 cores @ 4.3 GHz (hyperthreading on) - Asus ROG Strix Gaming D4 - GSkill Ripjaws 2x 16 Gb 4266 mhz @ 3200 mhz / cas 13 -  Inno3D RTX4090 X3 iCHILL 24 Gb - 1x SSD M2 2800/1800 2TB - 1x SSD M2 2800/1800 1Tb - Sata 600 SSD 500 Mb - Thermaltake Level 10 GT case - EKWB Extreme 240 liquid cooling set push/pull - 2x 55’ Sony 4K tv's as front view and right view.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 1x 65” Sony 4K tv as left view.

FOV : 190 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

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3 minutes ago, GSalden said:

No issues here...

Working fine on both pc’s

Same here start at EGLL and AI 100% FPS locked at 30 FPS at 23-25 start FFTF see the FPS go up, 


 

Raymond Fry.

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14 hours ago, itsjase said:

Have you ever changed any of those settings and noticed a loading screen?

You can't just "remove" or "add" some autogen during flight.

SteveW has (correctly) explained things to you guys multiple times but you keep insisting that what you want should be possible.

Everyone here fully understands the screen has to repaint IN THE CURRENT ITERATION when you change scenery sliders.  FWIW, that is not the case w/ some or all of the lighting sliders.  It's certainly conceivable if LM decided something like this was very desirable code could be reengineered to insure CPU/GPU utilization were considered in what is rendered, and turn over prioritization according to user-selected criteria.  The main unknown by anyone here is what that would cost to do.

SteveW:  "I think I understand what you want. You would need to perhaps set a scale of preferences, say you might put clouds at the top of the list as most important. Those items in the list are diminished in detail to enable performance to continue uninterrupted. It's do-able as I said, just awkward and costly, maybe not."     READ:  he admits he really doesn't know how doable and at what cost, but at least he understands the challenge.

GSalden:  "At this moment adding or lowering AG in realtime is not even possible"  Noel:  "This has been my concern and why I say it is LM who would need to develop this feature/utility...."

Noel:  "All of you folks out there including SteveW and itsjase:  do you understand why something like this is out of the question?  Is tweaked ESP engine simply unable for technical reasons we don't appreciate?"   NO ONE answered this except SteveW gave an honest response which proves at least he understood the question and did not come back w/ the judgmental polarizing knee-jerk reaction you did.

 

Edited by Noel

Noel

System:  9900K@5.0gHz@1.23v all cores, MSI MPG Z390M GAMING EDGE AC, Noctua NH-D15S w/ steady supply of 40-60F ambient air intake, Corsair Vengeance 32Gb LPX 3200mHz DDR4, Sabrent NVMe 2Tb x 2, RTX 4090 FE, Corsair RM 850W PSU, Win10 Pro, LG Ultra Curved Gsync Ultimate 3440x1440, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Edge Sync for near zero Frametime Variance achieving ultra-fluid animation at lower frame rates.

Aircraft used in A Pilot's Life V2:  PMDG 738, Aerosoft CRJ700, FBW A320NX, WT 787X

 

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