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Water tiles have different colours

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Hi all,

I'm on P3D V4.4 with ORBX, EnvTex and PTA and my water tiles now look like this...

ltHa3xN.jpg

 

Notice the dark squares in the middle of Tropical Ocean tiles. It's also like this near every shore.

How do I fix this?

I had this too when using PTA with Hifi Active Sky and Cloud Art.

I then removed PTA, moved to EnvTex\EnvShade, kept Active Sky/Cloud Art, and added Rex Skyforce3D.

I don't know which component corrected it, but probably the move from PTA to EnvShade, but all I can say is it now looks correct, without those rectangles in the sea.

I cannot say that this was the fix, but those are the only things I changed.

I noticed the same thing when I started using PTA 2.64 with Water Surface Tuning enabled for my presets. So, I switched back to PTA 2.63 without the Water Tuning and it fixed those tiles. 

i5 12600K, RTX 2070, 32 GB DDR4 Ram, MSI Z690 Pro-A WIFI Motherboard

Turn off Water Surface Tuning in PTA 2.64.....Known issue.

Gigabyte x670 Aorus Elite AX MB; AMD 7800X3D CPU; Deepcool LT520 AIO Cooler; 64 Gb G.Skill Trident Z5 NEO DDR5 6000; Win11 Pro; P3D V5.4; 1 Samsung 990 2Tb NVMe SSD: 1 Crucial 4Tb MX500 SATA SSD; 1 Samsung 860 1Tb SSD; Gigabyte Aorus Extreme 1080ti 11Gb VRAM; Toshiba 43" LED TV @ 4k; Honeycomb Bravo.

 

  • Author

Thanks all 🙂

Thanks guys.  I was having this too.

If you want better water shader effects you can dl my preset which also includes a manually modified GPUTerrain.fx file. 

 

See here the water will look then ( this is with my March preset but the water is made by the edited fx file :

 

 

Edited by GSalden

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FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

  • 1 year later...

Hi Guys

I need to wake this thread, i don't have pta installed but i am having the issue of the water tiles being different colours, using Active Sky , Rex Sky Force & ENVSHADE.

https://imgur.com/gallery/OeKjPMj

Ideas?

 

Cheers

Edited by mwr2410

Archived

This topic is now archived and is closed to further replies.

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