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P3D v4.5 FPS down

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1 minute ago, portanav said:

This could be the reason for the FPS down experienced by some:

p3d.png

Maybe, in hence why Kayla is asking to post your current P3D Settings.. but nobody has!!!

S.

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Posted (edited)

@simbolYour intentions are admirable but unfortunately you may as well be talking to fence posts 🙁 I feel your frustrations. I would post where you signposted but I'm not experiencing any issues.

Edited by ckyliu
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29 minutes ago, simbol said:

Maybe, in hence why Kayla is asking to post your current P3D Settings.. but nobody has!!!

S.

I'm a little unsure whether I suffer from a problem or not.

On a default a/c in default scenery everything seems* OK.  With the TE-UK Orbx scenery it appears much less fluid, with stutters, all at the same settings as 4.4.

My gut feeling is somethings not right, but I can't put my finger on it decisively in a default scenario.

K

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I feel sorry for Simbol, he is trying so hard to help you guys, he got you the spotlight of LM themselves, and all you do is complain whithout conrete data that is asked of you. Thankfully i have zero issues with this update. Simbol, hats of to you. I'm surprised that you didn't say F IT already. Cheers

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1 minute ago, kevinfirth said:

My gut feeling is somethings not right, but I can't put my finger on it decisively in a default scenario.

Hi Kevin,

Ok contact me via Skype when you have time so we can troubleshoot together.

S.

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Just now, simbol said:

Hi Kevin,

Ok contact me via Skype when you have time so we can troubleshoot together.

S.

Am here now, just updating some AI...

I did start using 4.5 with a second monitor, for utils, with P3D only on my main display.   After only a little flying (installed 4.5 yesterday) I feel that some of the stutters are due to scenery loading issues, and that my cou usage in some scenarios has gone through the roof.  For example, in Orbx EU Norway my Q400 sits at an airport using maybe 40-50% CPU core 1.  Stick it in TE-UK at EGNX, it runs at maybe 90-100%.  I haven't got the metrics to prove it but my gut feeling is there's been a change.  Whether that's a P3D problem, or just a change that requires me to back off more on the settings I don't know, but it doesn't feel right under all circumstances.

I will do a quick test now using the default scenario with and without my second monitor attached - to see if I can post some hard data about any impact of a 2nd monitor at least. 

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3 minutes ago, Johnny19 said:

I'm surprised that you didn't say F IT already. Cheers

Giving up is not an option for me for anything I do..

Now, let's focus guys.. we want this resolved? let's find the common denominator as we did for:

  • The P3D loading issues which was due to CPUs without AVX2 instruction set extension since this is required for VR software to work.
  • The Oculus riff problems.

Give Kayla what you need and you will see results.

S.

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A couple of people have posted that they use multiple monitors, but P3D is running on 1, with utilities on the other.  This is how I run it too.  Does this count as "multiple monitors" for the slowdown that people are reporting?

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40 minutes ago, _Gladius_ said:

A couple of people have posted that they use multiple monitors, but P3D is running on 1, with utilities on the other.  This is how I run it too.  Does this count as "multiple monitors" for the slowdown that people are reporting?

Could be, are you loosing 30% to 45% FPS in performance and suffering from stutters?

S.

 

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2 hours ago, portanav said:

This could be the reason for the FPS down experienced by some:

p3d.png

Since I did not update the scenery, it is still 4.4, this cannot be the reason.

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1 hour ago, simbol said:

Could be, are you loosing 30% to 45% FPS in performance and suffering from stutters?

S.

 

It’s too early for me to tell.  I’ve only performed 1 test flight since upgrading, and that wasn’t a full flight.  But performance seemed about the same as 4.4

I’ll try unplugging the second monitor and see if it changes anything.

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I figured out, my FPS problems comes with FTX Germany North/South. Disabeling them made quite a difference, even with ORBX Vector, LC, Global installed. This was noth the case with V4.4.

The weird thing is, TE Netherlands has not this problem and performs better.

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58 minutes ago, Chandler said:

I figured out, my FPS problems comes with FTX Germany North/South. Disabeling them made quite a difference, even with ORBX Vector, LC, Global installed. This was noth the case with V4.4.

The weird thing is, TE Netherlands has not this problem and performs better.

Interesting, 

Did you re-installed FTX Germany? did you try to update ORBX Objects flow to see if this makes a difference? if not have you reported this to ORBX?

Regards,
Simbol

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Posted (edited)
1 hour ago, simbol said:

Interesting, 

Did you re-installed FTX Germany? did you try to update ORBX Objects flow to see if this makes a difference? if not have you reported this to ORBX?

Regards,
Simbol

It was a complete new install of everything, I never just update over an existing installation. I have reportet nothing there, as I dont have an account.

Edited by Chandler

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Just now, Chandler said:

It was a complete new install of everything, I never just update over an existing installation. I have nothing reportet, as I dont have an account there.

Ok, thanks for your report.

So let me get's this right, a brand new installation of 4.5 runs without performance issues until you install FTX Germany North/South? what happens if you fly somewhere else in the world? IE, USA?

S.

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Posted (edited)
8 minutes ago, simbol said:

Ok, thanks for your report.

So let me get's this right, a brand new installation of 4.5 runs without performance issues until you install FTX Germany North/South? what happens if you fly somewhere else in the world? IE, USA?

S.

Exactly, I just tested this scenario, as I was buffed, that I suffered from low FPS even at high altitude, while over mentioned area. After disabeling, FPS went back to normal. I had no time so far, installing testing other areas, except TE Netherlands.

Tested both areas without any autogen or scenery detail, TE Netherlands is from 130 fps down to 100-110, but in Germany I went from 130 to 70fps when switching between FTX/TE or without.

Edited by Chandler

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3 minutes ago, Chandler said:

Exactly, I just tested this scenario, as I was buffed, that I suffered from low FPS even at high altitude, while over mentioned area. After disabeling, FPS went back to normal. I had no time so far, installing testing other areas, except TE Netherlands.

Interesting, I think you need to go to ORBX with these findings, ask them what they used to compile FTX Germany North / South, maybe it needs to be recompiled with the new P3D SDK and the problem gets resolved? just like most add-on's updates after a new P3D release?

Regards,
Simbol

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18 minutes ago, simbol said:

Interesting, I think you need to go to ORBX with these findings, ask them what they used to compile FTX Germany North / South, maybe it needs to be recompiled with the new P3D SDK and the problem gets resolved? just like most add-on's updates after a new P3D release?

Regards,
Simbol

Sure it wasn't compiled with the FSX sdk? 😉

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I just installed P3D v4.5.  Before doing so I tested 2 scenarios 

1) Default P3D startup location with F-22.

2) F-22 at FACT which I think is a close to default as I have in my sim.

Tested full screen and windowed.  VC and External.

I saw no difference in frames between the two versions.

Note - Multiscreen user.  I have P3D on a 43" 4K screen.  Other stuff on a second monitor all from same video card - 1080Ti.

 

 

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Posted (edited)

Its Not an Obix problem ... i dont use Orbix yet still suffer the FPS drop , i have had to go back to the 4.4 client but theres no way of reverting the content and scenery back to 4.4 so they are still on 4.5 

PC specs 

I7 8700k 

GTX1080 

16 gig mem 

W10 64bit 

Edited by keenrw

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I'm confused.

-Is this a legitimate bug in v4.5?

-Is it limited to certain configs/set-ups?

-Is LM working on "fixing" this bug?

Thanks

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Just now, Dreamflight767 said:

I'm confused.

-Is this a legitimate bug in v4.5?

-Is it limited to certain configs/set-ups?

-Is LM working on "fixing" this bug?

Thanks

Think this entire thread is about figuring out the culprit and without the culprit, LM won't know what to fix nor where to look for it. It's just fumbling in the dark at this point.

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Baseline Testing, flight loop out of KAPA, no add ons, clean install for both 4.4. and 4.5

P3D v4.4, Max All Sliders, Shadows Ultra, 4k, 8xMSAA - Min: 43  Max: 67  Avg: 51.396

P3D v4.5, Max All Sliders, Shadows Ultra, 4k 8xMSAA - Min: 51  Max: 64  Avg: 47.763

So in base P3D v4.5 I got less FPS by 4 in the test.  The test loop was a recording so the exact same.  I did the baseline test at least 5 times and always got within .5 FPS so it's accurate.

Once I switched to my 60 FPS settings where I drop the LOD Radius to Ultra and the Autogen Buildings to Normal I got 60.967 FPS Average in v4.4 and 59.958 FPS average in v4.5.

Anything I can do to help test Simbol? 

I have a pretty clean environment and willing to go back and forth.  I own plenty of addons I could throw in there.

System is 8700k @ 4.8, 1080ti, 1tb SSD and 32mb 3200 Ram.

 

 

 

 

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Second Test: Baseline, Same flight loop out of KAPA (Same recording), Orb Global Base, Orbx Libraries, Orbx Trees, Orbx NA LC, Orbx Vector

P3D v4.4, LOD (Ultra), Building Autogen Density (Normal), All other Sliders Max, Shadows Ultra, 4k, 8xMSAA - Min: 43  Max: 64  Avg: 49.146

P3D v4.5, LOD (Ultra, Building Autogen Density (Normal), All other sliders Max, Shadows Ultra, 4k, 8xMSAA - Min: 36  Max: 64  Avg: 45.683

 

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8 minutes ago, TravelRunner404 said:

Second Test: Baseline, Same flight loop out of KAPA (Same recording), Orb Global Base, Orbx Libraries, Orbx Trees, Orbx NA LC, Orbx Vector

 P3D v4.4, LOD (Ultra), Building Autogen Density (Normal), All other Sliders Max, Shadows Ultra, 4k, 8xMSAA - Min: 43  Max: 64  Avg: 49.146

P3D v4.5, LOD (Ultra, Building Autogen Density (Normal), All other sliders Max, Shadows Ultra, 4k, 8xMSAA - Min: 36  Max: 64  Avg: 45.683

 

Hi. 

Can you retest without Orbx Vector and share results ?

I know Vector causes a huge hit on performance. I am also assuming you have set traffic to zero.

Thank you

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