Jump to content

Sign in to follow this  
kyrillos

New airports in ultimate traffic live

Recommended Posts

Hi Lee-

FPS with AIM has not been a problem for me, yet. Setting the slider at 1 gives me more traffic than I need at some airports, which I then trim down with STB.

Cheers,

Mark

Share this post


Link to post
8 minutes ago, newtie said:

Hi Lee-

FPS with AIM has not been a problem for me, yet. Setting the slider at 1 gives me more traffic than I need at some airports, which I then trim down with STB.

Cheers,

Mark

I've been experimenting a bit with the AIM maximum percentage setting. That can make a difference. 

Lee


Lee Holdridge

i9 10900KF 32GB Ram 10GB RTX 3080

 

Share this post


Link to post
4 hours ago, Midnight Music said:

Yes, you can use both. AIM is controlled by the in sim slider, so you have to turn off the default bgl files first. I still prefer UTL because of the lower footprint it imposes on the sim. AIM is terrific, but you are now back to loading ai directly inside the sim so the FPS will drop faster if you go to high densities of traffic.

There are actually no performance gains using UTL's injected traffic vs bgl. The only reason UTL would give you better frames is simply because it's injecting a lot less traffic into your traffic bubble.

  • Upvote 1

i7-8700K, 16gb DDR4 3200,  GTX1080Ti, Win 10, P3d V5x

Share this post


Link to post
2 hours ago, Dave_YVR said:

There are actually no performance gains using UTL's injected traffic vs bgl. The only reason UTL would give you better frames is simply because it's injecting a lot less traffic into your traffic bubble.

Curious, as I run UTL at 50% and AIM at 20-25 % and see equal performance. If I raise AIM to 50% I lose  performance compared to UTL. 

Lee


Lee Holdridge

i9 10900KF 32GB Ram 10GB RTX 3080

 

Share this post


Link to post
31 minutes ago, Midnight Music said:

Curious, as I run UTL at 50% and AIM at 20-25 % and see equal performance. If I raise AIM to 50% I lose  performance compared to UTL.

Doesn't negates Dave_YVR's point. That 20-25% from AIM is likely to have many more airlines and many more aircraft assigned to models in the traffic files than the same percentage of UTL traffic.


Ryzen 3700X 4.4GHz(PBO); ASUS GTX 1070 O8G; Gigabyte AB350 Gaming-3; 32GB Corsair 3200 MHz; triple monitor
Fulcrum Sim yoke; Logitech Attack 3 stick; Saitek Pro Flight rudder; GoFlight GF-TQ6 Throttle; CP Flight MCP 737; Logitech FIP x2; TrackIR


P3Dv5.1 + FS Global Ultimate NG + ORBX + MSE + ActiveSky + ChasePlane + AILRP + Self Loading Cargo + WIN 10 Pro
PMDG 737NGX; QW 757 787; AS A320 A330; MJC Dash 8; A2A C172 PA-28; Carenado A42 A72 XL560; FT E-Jets v3; PMDG 777; JF C152

Share this post


Link to post
40 minutes ago, Midnight Music said:

Curious, as I run UTL at 50% and AIM at 20-25 % and see equal performance. If I raise AIM to 50% I lose  performance compared to UTL. 

Lee

 It all comes down to a combination of how many aircraft are in your immediate proximity at their highest lod as well as how many others are within your traffic bubble.  


i7-8700K, 16gb DDR4 3200,  GTX1080Ti, Win 10, P3d V5x

Share this post


Link to post
1 hour ago, Dave_YVR said:

 It all comes down to a combination of how many aircraft are in your immediate proximity at their highest lod as well as how many others are within your traffic bubble.  

I see, UTL is "sparsing" it out a bit more. I wouldn't be surprised if the AIM guys develop something like that for their program. Anyway, if UTL ever updates the Power Pack, that will be the ticket for editing airport names and FPs.


Lee Holdridge

i9 10900KF 32GB Ram 10GB RTX 3080

 

Share this post


Link to post

 UTL's schedules aren't optimized in any way whereas AIG's are. UTL injects how ever many aircraft are needed to fulfill its schedule, there's no consideration to how many aircraft of each type are in any airlines fleet whereas the AIG plans are based on accurate fleet numbers for the time period sampled.


i7-8700K, 16gb DDR4 3200,  GTX1080Ti, Win 10, P3d V5x

Share this post


Link to post

I just want to add cargo traffic such as Atlas Air, Air Bridge, DHL, and of course FedEx and UPS. Is the installation really as easy as they make it sound over on the AIG Manager forum?

Share this post


Link to post
21 minutes ago, Bigt said:

I just want to add cargo traffic such as Atlas Air, Air Bridge, DHL, and of course FedEx and UPS. Is the installation really as easy as they make it sound over on the AIG Manager forum?

 It really is easy. The only mildly tougher part is the initial setup of the AI Manager and that's only because its new. As far as I remember Atlas and AirBridge are included with UTL (no repaints mind you which is far more common than it should be), but AIG's plans, as well as the models and paints, simply crush the UTL versions anyways. So you will wonder why you have payware AI at all.


i7-8700K, 16gb DDR4 3200,  GTX1080Ti, Win 10, P3d V5x

Share this post


Link to post

I recently installed AI AIG and have some doubts. As I see that there are people here with a lot of knowledge on the subject, I would like to know if you can help me with a couple of questions.
I have read here that to use AIG, it is recommended to disable default bgl. How do you do this? What bgl should be deactivated?
On the other hand, since I use AIG, planes rarely have contrails, or at least I don't see them.
I have to configure some parameter in the settings so that they appear ?. Although as much as I have searched, I have not seen anything about it. I have also searched the official forum, but I have not found anything that clarifies it.
Thank you

Share this post


Link to post

in ?:\Lockheed Martin\Prepar3D v4\Scenery\World\scenery\  change trafficAircraft.bgl to trafficAircraft.bgl.Off

As to contrails, I did not change anything and still had visible contrails.

  • Like 1

i7 7700K @4.2, GTX 1060 6 Gig, Windows 10, P3D v 5, and MSFS 2020 and a couple of SSD's

Share this post


Link to post
7 hours ago, jimcarrel said:

in ?:\Lockheed Martin\Prepar3D v4\Scenery\World\scenery\  change trafficAircraft.bgl to trafficAircraft.bgl.Off

As to contrails, I did not change anything and still had visible contrails.

Is this to be done so that Daedelus and other default airplanes don't show up as you increase the traffic slider within P3D?

Share this post


Link to post

Yes, you are correct -"trafficAircraft.bgl.off" completely nullifies all default traffic. - no traffic, unless you supply it.

Edited by jimcarrel
  • Like 1

i7 7700K @4.2, GTX 1060 6 Gig, Windows 10, P3D v 5, and MSFS 2020 and a couple of SSD's

Share this post


Link to post

Thank you! Just installed this program yesterday but I did not deactivate the default traffic.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
  • Donation Goals

    AVSIM's 2020 Fundraising Goal

    Donate to our annual general fundraising goal. This donation keeps our doors open and providing you service 24 x 7 x 365. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. We reset this goal every new year for the following year's goal.


    40%
    $10,070.00 of $25,000.00 Donate Now
×
×
  • Create New...