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GSalden

Almost ready : REX announcing Environment Force

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1 hour ago, ErichB said:

That is brilliant. Much more powerful than I anticipated.

Just watched it All. Seems like an instant buy for sure.

Adds so much to what we already use.

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1 hour ago, Nyxx said:

Just watched it All. Seems like an instant buy for sure.

Adds so much to what we already use.

Thank you for your kind words.


Reed Stough
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REX SIMULATIONS 

website:  www.rexsimulations.com
supportwww.rexaxis.com

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18 hours ago, timest said:

I’m sorry for the confusion. For cloud MODEL sync Sky Force must remain open, but for sky and cloud TEXTURE sync only, it’s not necessary. 

Im confused again after watching the stream haha. I heard during the stream that you don't need to have skyforce open for the structure/model sync.

Sorry for all the questions.

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6 minutes ago, itsjase said:

Im confused again after watching the stream haha. I heard during the stream that you don't need to have skyforce open for the structure/model sync.

Sorry for all the questions.

That is correct - Environment Force will move the models and textures with Sky Force.


Reed Stough
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REX SIMULATIONS 

website:  www.rexsimulations.com
supportwww.rexaxis.com

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1 hour ago, dal330200 said:

RIP Tomatoshade and PTA. 

You clairly don’t know what those both programs are capable of ....

Btw : why did you create another REX EF topic as it is all here ?

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I think he is excited about REX EF and the tweaking as I am also. He wanted to share the excitement in another thread. Am off from work Tuesday ready for the download..Yeah! 

 


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I have never like the light from dawn to dusk in p3d. Even with pta and other shader programs. I have been looking at xplane videos and downloaded the demo but have not tried it yet. 

‘If EF puts that lil bit more tweak to that light in p3d I’ll stay with p3d where I have put all my cash into. The water looks great in the video to. 


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6 hours ago, rstough said:

That is correct - Environment Force will move the models and textures with Sky Force.

Btw. Did You test how REX EF will affect PBR textures (shaders)? 

Is it ok here and beta testers did test on this? Good example for tests is He-111 of AeroplaneHeaven for P3Dv4.4+.

 

PTA has issues on PBR textures (clouds shadows shader).


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On 4/28/2019 at 1:55 AM, GSalden said:

You clairly don’t know what those both programs are capable of ....

Btw : why did you create another REX EF topic as it is all here ?

Clearly, PTA, gives life to the SIM, however, adjusting to someones liking is very difficult, at least for me, to the point that, tweaking brought me to the point that I had to re-download your April set-up and start all over again. It is very complex add-on and few things some people, including me, can't fix it. There are of course Images, but when I try to replicate what is there suggested, I am not getting same result. I would fix for day flying, once night falls, I see nothing  few feet away from my cockpit. Once landed, I literally have to taxi with Landing lights in order to find the gate. Nothing against ability of the PTA, but lack of available shadders (presets) for download is something that bothers me as well.... As far as I see yours is only available and Adam still hasn't posted his for 2.66...it says soon....and of course default by Matt. Unless I am wrong, not sure....

You really helped and answered every time I had a question, but I still don't like what I see (to my liking). When I see your screen shoots, they are stunning, but I am not getting even close to that.I made changes to the most of your presets, reverting them to Default one by one, but again, doing this i am slowly going back closer to only having ASP4 and REX look. Needles to say that even my monitor drives me banana and can't adjust it properly. 

Now, I am curious to see what this will give us, and how it will look and what will actually do. As far as I read on their site it looks like it has similar variables for adjustments, yet it says things about compatibility. I guess in other words they don't won't to say, no you don't need your current shadder programs...LOL, maybe they are playing nice. Once it becomes available I will closely monitor.


Alex 

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From what I heard on the twitch a weather program or shader program will work with EF but are not compulsory it will work with or without, better to wait till we get it then we will know. 


 

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Anyone knows the time it will be release tomorrow ?


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On 4/28/2019 at 12:55 AM, GSalden said:

You clairly don’t know what those both programs are capable of ....

Btw : why did you create another REX EF topic as it is all here ?

I use both, but with EF, most of the features will be redundant.  We'll still need tomato for things like VC and aircraft lighting and reflections, but being able to tweak on the fly is something that I've been waiting on for a while now.

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2 hours ago, mr340 said:

Anyone knows the time it will be release tomorrow ?

They said 1900 z I think 🤔 


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Just now, Nyxx said:

They said 1900 z I think 🤔 

Thanks will put that on my reminder list . 


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