April 29, 20197 yr 14 minutes ago, tomcatman24 said: A few questions for you guys on FFTF Dynamic... 1) you have to start the program each time seprately, yes. But you can do that automatically via FSUIPC or via whatever way you can automatically start a program when another is fired up. In FFTF itself, it saves your settings, yes. 2) I am not aware about this, but I can not answer as I simply use the default setup with AGL mode. 3) I do not know, but it makes absolutely no sense to go back to 0.1 above 6000ft. Why would you do this? Above a certain altitude, FPS are never anymore an issue and if yes, FFTF will not solve it. Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
April 29, 20197 yr Author 34 minutes ago, AnkH said: 1) you have to start the program each time seprately, yes. But you can do that automatically via FSUIPC or via whatever way you can automatically start a program when another is fired up. In FFTF itself, it saves your settings, yes. 2) I am not aware about this, but I can not answer as I simply use the default setup with AGL mode Thanks! 34 minutes ago, AnkH said: 3) I do not know, but it makes absolutely no sense to go back to 0.1 above 6000ft. Why would you do this? Above a certain altitude, FPS are never anymore an issue and if yes, FFTF will not solve it. The reason I ask is because typically, I fly with unlimited frames as much as possible because it produces the smoothest performance on my system and settings. Where I have the most problems with texture and autogen loading is on approach, from 6,000 ft down to 1,000 ft. So, that is usually the time I switch from unlimited to a locked 30 until I am on the ground. Typically, above 6,000 ft (depending on scenery situations obviously) I don't have scenery loading issues, so why not take advantage of the less time needed loading scenery and use it for higher frames and more smoothness? To be honest, my personal preference and the perfect situation on my system would be... On the ground- FFTF 0.1 with unlimited frames set From 2,000 ft-6,000 ft- Shift the resources to loading scenery (FFTF= 0.33 with a max fps of 30) Above 6,000 ft- As resources open up and there is less strain on the system for loading scenery, allowing that system power to then be diverted back to producing frames with a max of 60ish. i5 12600K, RTX 2070, 32 GB DDR4 Ram, MSI Z690 Pro-A WIFI Motherboard
April 29, 20197 yr 11 minutes ago, tomcatman24 said: To be honest, my personal preference and the perfect situation on my system would be... On the ground- FFTF 0.1 with unlimited frames set From 2,000 ft-6,000 ft- Shift the resources to loading scenery (FFTF= 0.33 with a max fps of 30) Above 6,000 ft- As resources open up and there is less strain on the system for loading scenery, allowing that system power to then be diverted back to producing frames with a max of 60ish. You get the first two, seamlessly by using this app.. In P3D, you set fps to unlimited and vsync off. In the app you select Altitude mode, and set 0.1 at ground, and 0.33 at 4000 feet. You limit fps to 30, using RTSS (either via fps lock or scanline X/2). Done! ps. my settings: 0.01 at ground and 0.40 at 4000 feet RTSS set to Scanline X/2 (-1) on a 60 Hz monitor. Edited April 29, 20197 yr by Bert Pieke Bert
April 29, 20197 yr Very nice explanation! Thanks. José Luís | Flightsimulator: | MSFS | Add-Ons: | PMDG Douglas DC-6 | PMDG 737-700 | Fenix A320 | Maddog X MD82| FSW CESSNA 414AW CHANCELLOR ||
April 29, 20197 yr Author 51 minutes ago, Bert Pieke said: You get the first two, seamlessly by using this app.. In P3D, you set fps to unlimited and vsync off. In the app you select Altitude mode, and set 0.1 at ground, and 0.33 at 4000 feet. You limit fps to 30, using RTSS (either via fps lock or scanline X/2). Done! ps. my settings: 0.01 at ground and 0.40 at 4000 feet Thanks Bert! And thanks for the suggestion! I'll try it out I think. i5 12600K, RTX 2070, 32 GB DDR4 Ram, MSI Z690 Pro-A WIFI Motherboard
April 29, 20197 yr Hi all, I‘ve also purchased FFTF now, but when I tried to use it it complained that my P3D was started with administrator privileges and refused to work. Now, some add-on developers point out that it is necessary or at least highly recommended to run P3D as Admin. Has anyone noticed problems with add ons like PMDG (all aircraft), FSLabs and Majestic when P3D is not started with admin privileges? Best regards, Dirk Dirk Schepmann Münster, Germany (EDDG) Flight simulation enthusiast since 1993Favorite Aircraft: PMDG 747-400 QoTS II, PMDG 777, FSLabs A320, Majestic Dash Q400 and Aerowinx PSX
April 30, 20197 yr 19 hours ago, Bert Pieke said: You limit fps to 30, using RTSS (either via fps lock or scanline X/2). I don't want to kidnap this topic but I can't seem to get a handle on this. In the last week or so, there were at least 3 or 4 threads regarding FPS and I've read them all (basically the same people sharing theyr experience and advice). To begin with (specs in signature), I never altered those settings in P3D. The sliders are not maxed and the performance was...let's say...not good but also not that bad. I never suffered from "blurries" but always from small stutters or short hangs, but I learned to live with them. I currently experiment with RTSS and, by the love of God, it always brakes my system. The image is either teared (when panning around) or the stutters are grately enhanced so that I have to revert everything back as it was. I realy tried step by step even (as advised in another thread) to get the exact refresh of my monitor by the 0,001 then half that and change the RTSS .cfg file...omg...everything was worse then ever. Edited April 30, 20197 yr by GEKtheReaper Gerald K. - Germany AMD 7800x3D / ASUS ROG X670E-Gaming / ASUS Strix RTX 3090 OC / 64 Gb RAM GSKILL. "Flightstick" = X56 HOTAS RGB Logitech
April 30, 20197 yr 10 hours ago, schepma said: Hi all, I‘ve also purchased FFTF now, but when I tried to use it it complained that my P3D was started with administrator privileges and refused to work. Now, some add-on developers point out that it is necessary or at least highly recommended to run P3D as Admin. Has anyone noticed problems with add ons like PMDG (all aircraft), FSLabs and Majestic when P3D is not started with admin privileges? Best regards, Dirk That's strange, I've always used this tool and had no problems running P3D in admin load, like 99% of people do. Maybe contact the dev
April 30, 20197 yr I do not seem to have a problem with "blurries" these days. I remember one or two locations (near EGPH Edinburgh airport in Scotland being one) where the high resolution photoscenery images took some time to load in P3D v3, but that does not seem to be the case with P3D v4. I run P3D v4.4 using the Unlimited framerate setting, and with VSync disabled. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
April 30, 20197 yr 11 hours ago, schepma said: Hi all, I‘ve also purchased FFTF now, but when I tried to use it it complained that my P3D was started with administrator privileges and refused to work. Now, some add-on developers point out that it is necessary or at least highly recommended to run P3D as Admin. Has anyone noticed problems with add ons like PMDG (all aircraft), FSLabs and Majestic when P3D is not started with admin privileges? Best regards, Dirk Dirk, Did you also start FFTF by using administrator privileges also. I got the same message once when I didn't use PE to start FFTF. Jim
April 30, 20197 yr 6 hours ago, GEKtheReaper said: .... I never suffered from "blurries" but always from small stutters or short hangs, but I learned to live with them. I currently experiment with RTSS and, by the love of God, it always brakes my system. The image is either teared (when panning around) or the stutters are grately enhanced so that I have to revert everything back as it was. I realy tried step by step even (as advised in another thread) to get the exact refresh of my monitor by the 0,001 then half that and change the RTSS .cfg file...omg...everything was worse then ever. You are running a lot of addon programs, so small stutters or hangs may well be inevitable.. at some point, only faster hardware will improve things.. if you tried RTSS Scanline X/2 and it did not smooth things out, you may already have your settings as good as you can make them.. Bert
May 2, 20197 yr That’s right. When I first ran RTSS and capped the frame rate in that app at 30 (unlimited in P3d), I observed microstutters, but when I tried the RTSS Scalene X/2 method, things smoothed out greatly. Rich
May 2, 20197 yr I just discovered RTSS (definitely this topic is really interesting and very informative). For the moment I limit Fps with Scanline sync x/2, the result is impressive! Question: Am I required to use MSI Afterburner for RTSS to work, knowing that I do not OC my GPU, I already have Open Hardware Monitor (which suits me)? Thank you Richard Richard Portier MAXIMUS VI FORMULA|Intel® Core i7-4770K [email protected] x8|NVIDIA GeForce GTX 1080ti|M16GB DDR3|Windows10 Pro 64|P3Dv5|AFS2|TrackIr5|Saitek ProFlight Yoke + Quadrant + Rudder Pedal|Thrustmaster Warthog A10|
May 2, 20197 yr 20 minutes ago, DrumsArt said: I just discovered RTSS (definitely this topic is really interesting and very informative). For the moment I limit Fps with Scanline sync x/2, the result is impressive! Question: Am I required to use MSI Afterburner for RTSS to work, knowing that I do not OC my GPU, I already have Open Hardware Monitor (which suits me)? Thank you Richard No, I run RTSS standalone, no MSI Afterburner required.. Bert
May 2, 20197 yr Thank you very much Bert. Richard Richard Portier MAXIMUS VI FORMULA|Intel® Core i7-4770K [email protected] x8|NVIDIA GeForce GTX 1080ti|M16GB DDR3|Windows10 Pro 64|P3Dv5|AFS2|TrackIr5|Saitek ProFlight Yoke + Quadrant + Rudder Pedal|Thrustmaster Warthog A10|
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