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Environment Force Discussion Thread

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22 minutes ago, Nemo said:

This has to be done during flight. Scroll down the EF Mini UI which appears on the upper left corner when you have started a flight. There is also an option that keeps the HDR settings so you don't need to do it every flight.

Save variables.

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7 hours ago, Rasterfahnder said:

@Jeff_Fortuna

Which version of EF are you using? Also is your night dark, especially the ground? Even default p3d is darker. Do you have wave animations? 

Images are from version .0506 but it doesn't matter - I didn't have a problem with any version I have used. I have wave animations with ultra, as designed. I usually turn them off, because they aren't worth the CPU cycles, IMHO. 

KLAX day:

C75CE4ED8D4C6385CD0E999D4250E06179055B32

KLAX night

4F525869B27F46611A92938C069DEA49F9E139EB

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btw, is there any offical statement about P3D v4.5 HF1 compatibility with SF and EF? Found nothing in the rex forums and user reports are contradictory. Seen a few mentions of cloud model issues in SF and excessive bloom in EF with HF1 but no acknowledgment or confirmation from the devs. I'm currently holding back on updating to HF1 due to the lack of information.

Which brings me to my next question: Did any open beta participant ever receive the updated uninstaller? You know, the one that doesnt try to wipe your P3D root folder? The last email i got from rex is the acknowledgment of the issue, but thats it. And the dedicated forum for open beta participants has been taken down apparantly as the link leads to an error. 

So if i update to HF1 and run into any major issues with EF, i cant remove it as i'm sitting here with a rogue uninstaller thats just waiting to nuke my entire sim if i'm not careful

 

 

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Thanks.  That really IS a "mini menu".  I'll try that.

 

Stam

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Posted (edited)
25 minutes ago, Woozie said:

btw, is there any offical statement about P3D v4.5 HF1 compatibility with SF and EF? Found nothing in the rex forums and user reports are contradictory. Seen a few mentions of cloud model issues in SF and excessive bloom in EF with HF1 but no acknowledgment or confirmation from the devs. I'm currently holding back on updating to HF1 due to the lack of information.

Which brings me to my next question: Did any open beta participant ever receive the updated uninstaller? You know, the one that doesnt try to wipe your P3D root folder? The last email i got from rex is the acknowledgment of the issue, but thats it. And the dedicated forum for open beta participants has been taken down apparantly as the link leads to an error. 

So if i update to HF1 and run into any major issues with EF, i cant remove it as i'm sitting here with a rogue uninstaller thats just waiting to nuke my entire sim if i'm not careful

 

 

I dont think there is no uninstaller ready. I had no issue when uninstalling. But I crossed my fingers and had mustard on my belly. That might have helped. But to be fair I was aware of the problem and REX informed everyone. So uninstall on your own risk, what REX also told me before I signed up. It might be that you dont run into the wipe thing. I did not.

@Jeff_Fortuna call me picky about the looks of my sim. But you got the same blue night as everyone. You just dont care and thats okay.

It looks like I have cat eyes and can see the markings of the runway and the terrain up to the horizon. Water is animated in High without the performance hit that comes with ultrasettings (thats a bug REX is working on). Without EF I got true night. Just Take a look at the sky nextime your outside of a city and you should not be able to see a single cloud unless a full moon is shining. No offence it might also be the settings of my monitor. But that is calibrated and I like it calibrated as it is. I wait for the patch. REX will fix it and than every one is happy and hope they make a lot of sales. Because where it works it is awesome and will be a must have in the futur.

Edited by Rasterfahnder

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I have not had a chance to read through this entire post yet, so I am going to address some generic items here:

1.) If you have issues with Tomato Shade, EnvShade, or PTA with EF we ask that you address what within our support forum (http://www.realenvironmentxtreme.com/forums).  However, we will need specifics such as what presets you are using as well as other add-ons you are using.  

2.) In regards to P3D v4.5 HF1 -

a.) Environment Force -  Technical Update 1.1 is currently being reviewed by our QA team and Insiders. We will be publishing a "public beta" for our verified members that want to test that build.  We will be opening it up tomorrow.

b.) Sky Force - Technical Update 2.1 has been released. However, we are going to be testing Technical Update 2.2 with our QA, Insiders, and Public Teams.  However, it is compatible with P3D v4.5 HF1

c.) WX Advantage Radar - Technical Update 7.0 addresses both P3D v4.5 and v4.5 HF1 - We received the fix for HF1 yesterday and we will start testing with our QA, Insider, and Public teams.  

REX Worldwide Airports and REX 4 Texture Direct w/Soft Clouds is compatible with P3D v4.5 + v4.5 HF1.

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4 minutes ago, Rasterfahnder said:

I dont think there is no uninstaller ready. I had no issue when uninstalling. But I crossed my fingers and had mustard on my belly. That might have helped. But to be fair I was aware of the problem and REX informed everyone. So uninstall on your own risk, what REX also told me before I signed up. It might be that you dont run into the wipe thing. I did not.

@Jeff_Fortuna call me picky about the looks of my sim. But you got the same blue night as everyone. You just dont care and thats okay.

It looks like I have cat eyes and can see the markings of the runway and the terrain up to the horizon. Water is animated in High without the performance hit that comes with ultrasettings (thats a bug REX is working on). Without EF I got true night. Just Take a look at the sky nextime your outside of a city and you should not be able to see a single cloud unless a full moon is shining. No offence it might also be the settings of my monitor. But that is calibrated and I like it calibrated as it is. I wait for the patch. REX will fix it and than every one is happy and hope they make a lot of sales. Because where it works it is awesome and will be a must have in the futur.

We have tested all the uninstall processes of all the full build with the patches and we didn't have an issue.  The installer is built to automatically place the files in the proper location - unless the user is not using a standard installation practice. In other words, the installer could not find the P3D AppPath within the registry.  Then the user is required to manually install it. We have placed prompts on the installer where to install, but if not followed correctly then this is where the issue happens.

All the circumstances so far have been related to improper installation.  There is just no way to plan for each scenario.

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Currently have P3D 4.5 installed-waited a month to move from P3D4.4

Active Sky,SkyForce and EnvForce plus PTA

Running as per P3D Tips instructions (J van E etc)

Milviz Planes have working WX Radar( Flysimware Falcon 50 and Learjet await updates-cannot fly them-crash sim)

Otherwise all is good 

Got a Folder sitting with P3D 4.5 Hotfix Update ,Active Sky P3D 4.5 Hotfix update plus Milviz WX Radar P3D 4.5 Hotfix update ready to install when the dust settles

Rex SkyForce seems to have problems with P3D 4.5 Hotfix Update 

Gonna be another month?

Exciting for developers-tough on customers trying to fly!

BUT the Simulator gets more and more realistic/exciting-sticking with it so far but feel I am turning into a Developer!

Forgive the rant-all done now

xxd09

 

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Posted (edited)

Thanks for your reply Reed, much appreciated. In regards to the "uninstaller-gate", the most recent bit of information i have was your email to open beta participants, stating that we shouldnt uninstall in red bold letters. So just to recap: If i installed EF open beta using the default location i can be 100% certain that EF wont touch my sim install when uninstalling? 

And for HF1 compatibility, you advise to wait until both technical updates (SF and EF) have been released, is that correct? Or are both apps generally compatible and the technical updates are not directly related to HF1?

Edited by Woozie

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57 minutes ago, Woozie said:

So just to recap: If i installed EF open beta using the default location i can be 100% certain that EF wont touch my sim install when uninstalling?

I just did it with no harm 🙂

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Posted (edited)
22 minutes ago, gaab said:

I just did it with no harm 🙂

pff, that was simply luck, wont convince me! 😉  do it two more times please - for science!!

Edited by Woozie

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3 minutes ago, Rasterfahnder said:

I dont think there is no uninstaller ready. I had no issue when uninstalling. But I crossed my fingers and had mustard on my belly. That might have helped. But to be fair I was aware of the problem and REX informed everyone. So uninstall on your own risk, what REX also told me before I signed up. It might be that you dont run into the wipe thing. I did not.

@Jeff_Fortuna call me picky about the looks of my sim. But you got the same blue night as everyone. You just dont care and thats okay.

It looks like I have cat eyes and can see the markings of the runway and the terrain up to the horizon. Without EF I got true night. Just Take a look at the sky nextime your outside of a city and you should not be able to see a single cloud unless a full moon is shining. No offence it might also be the settings of my monitor. But that is calibrated and I like it calibrated as it is. I wait for the patch. REX will fix it and than every one is happy and hope they make a lot of sales. Because where it works it is awesome and will be a must have in the futur.

It is true, they probably overdid the blue tint a bit near the horizon at night. It is about 13/255 near the horizon in the image I uploaded. That image was with vibrance on because my monitor is a bit dull but it is likely somewhat overdone on my part. Now that you mention it, I could probably drop the blue a bit. At night, overhead, from the same scene, the blue value was 2/255. The clouds are a bit bright as well. They come in at a whopping 2/255 red, 3/255 green and 5/255 blue. That is for some standard cumulus. So is there a "problem"? No. It doesn't matter how your monitor is "calibrated". It also doesn't matter if you have "cat eyes". It is easy to check the values at each pixel in the game and that is independent of how you have your monitor "calibrated". Note that a small blue tint can easily be corrected for - and even then my monitor may not be calibrated - and neither are my eyes! 

That's the thing - I can prove that you are, in fact, picky about the looks of your sim. More importantly, your opinion about how it looks isn't more correct - it just is what it is. I don't think REX needs to fix much at all and I hope that they don't. Chasing opinions about visual appearance is not going to be productive. As I mentioned before, people are very particular about the way the sim looks and that has nothing to do with reality. 

The bottom line is that when no additional shaders are applied, short of it being a tad too blue and maybe a bit too much cloud illumination at night, there doesn't seem to be a problem. These are small things that can be OBJECTIVELY pointed out and fixed. Instead, there seems to be comment after comment of people using shader upon shader, setting things up for crazy results and then complaining that their sim doesn't look "right" with EF. If I were REX, I would totally ignore all of this, set it up to realistically depict a scene in auto mode with no additional shaders and leave it at that - and basically that is exactly what they have done. They have provided plenty of adjustments that can be made to compensate for monitor variance. After that, users should be on their own. 

I would argue that it is extremely rare that there is NO ambient light at night. Therefore, the sky should be blue tinted at the horizon due to Rayleigh scattering. Clouds should also be slightly visible for the same reason. Short of living in far northern regions or perhaps in the great plains (from a North American perspective), there is ALWAYS illumination at night (so called "light pollution) from below. The effect might be slightly overdone in EF due to HDR, but it is present and will be most visible on the horizon which will be brightest AND bluest due to the increased atmospheric scattering as the viewer looks through more air. In fact, I would be disappointed if the horizon was black and the clouds were not visible at night. It would indicate that the atmosphere and reflected light from ground illumination was not modeled correctly. 

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Posted (edited)

@Jeff_Fortuna Point taken, you are right. Let me apologize for beeing a smartypants. Good thing about it - I learned from your posts and it had helped me a loot. So thank you and my apologie to @rstough and @fs1 about the negativity in my last posts.

2 hours ago, rstough said:

All the circumstances so far have been related to improper installation.  There is just no way to plan for each scenario.

 

Edited by Rasterfahnder
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OK, so If I want to uninstall EF and bring everything back again like shaders etc, how would I do that? So far EF does not work for me. It does not look real to me and my average fps 10-15. I do use 3 monitors however but even with low settings it just does not work for me. AS+SACA works for me very well. I have spent 2 weeks tweaking EF and I think I am done for now. 

Thanks  

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Posted (edited)
10 minutes ago, skysurfer said:

OK, so If I want to uninstall EF and bring everything back again like shaders etc, how would I do that?

Uninstall EF. Run the p3d repair either by installer or in windows (settings -> apps & features -> Prepar3D v4 click on modify) then use the repair function. After that Shaders are restored and you can apply any shader you want. That´s how I have done it and worked. Same goes for reinstalling EF. Reset with repair and then instll it when the next update is available.

Edited by Rasterfahnder

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Do I repair P3D professional or Client or Content? 

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1 minute ago, skysurfer said:

Client

/\

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Hmm, that did not work out..

46942141455_2e36cc162d.jpg

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I hope you have extracted the files before you started them, have you?

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Posted (edited)
17 minutes ago, skysurfer said:

Hmm, that did not work out..

Okay I did this with the full installer but it works with the client. Download the p3dclient (filename: Install_Client.msi). Run it. click next click repair.

Edited by Rasterfahnder

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First, I want to clear up that all versions of REX EF will uninstall properly IF installed according to the standard requirements.  If in doubt then ask our support team at our forum or support@rexgamestudios.com.  

Secondly, if you look within you root director of Prepar3D and see a folder REXModules you are fine to uninstall with no issues. We have had 3 testers test each full build with patches and no issues.

Thirdly, IF you do not have a REXModules and you installed all the REX files among your other files that is where the problem lies.  This is not the standard procedure.  This where we ask that you contact our Tier 2 support at support@rexgamestudios.com.  We will walk you through the process.  If we have to set up a One on One support session to help we will do that.

 

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What I believe happened to me is I had already uninstalled EF when I signed up for the beta. I then installed the beta (without the base EF installed). The beta installed into the P3Dv4 folder but there wasn’t a REXModules folder yet. I realized that EF hadn’t been reinstalled so proceeded to uninstall the beta. That’s when the deletions occurred. I had no idea I couldn’t uninstall the beta. 

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Posted (edited)

Well, repairing didn't help much. I fear there is something else. I guess now ingested SF themes are not compatible with PTA presets I use. I will have to do more research. 🤕

At least I have got good fps back after uninstalling EF. 

Edited by skysurfer

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Posted (edited)

If you have your REX Files filtered throughout all your flight simulator files or another folder with add-ons and there is no REXModules folder then you will need to follow the following procedure:

1.) Please remove all Environment Force files located within your folder:

Folders:

files
images
SDK

Files to remove are:

ef_icon
EnvironmentForce_x64.dll
LockheedMartin.Prepar3D.SimConnect.dll
rexcheck.dll
rexcore64.dll
rexenvforce.exe
rexenvforce.exe.config
rexenvforce.mdf
rexenvforce_log.ldf

2.) Do a search for the regedit "Registry Editor" window.  

Navigate to:

HKEY_LOCAL_MACHINE/SOFTWARE/Microsoft/Windows/CurrentVersion/Uninstall

Delete the following entry:  {439BB43E-88A8-426C-BE9A-AF4688606A1B}

If you have any questions please feel free to contact us at: support@rexgamestudios.com
 

Edited by rstough

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8 minutes ago, rstough said:

1.) Please remove all Environment Force files located within your folder:

Folders:

files
images
SDK
 

No REX module folder. Also no that registry entry as well. 

Where are these 3 folders located?

Thanks 

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