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Wickedbacon92

Flysimware Lear35 texture update

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1 hour ago, rightseat said:

Yes, I've been enjoying Dave's paints, but I'm looking forward to getting back into 4AN with the new Baconator freighter interior for future StarCheck flights. Glad to hear you're back at it, Scott. I've actually also been enjoying your Carenado Citation II paints (N338B especially) as well. I picked it up the II the other day on a whim. 🙂

 

Yeah the C550 isn't a bad plane with the GTN750....at least its a realistic mod.  Oh, or are you speaking about the CJ2?

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On 8/17/2019 at 8:32 PM, Wickedbacon92 said:

That is one of Joe's paint jobs

Hi WB,

I'm working my way through updating my paints and I had an old copy of PSE installed - yeah - my PSP is not importing the Alpha channel correctly - I can do it manually - however - I noticed the Alpha's included in the paint kit are not generic - they appear to be specifically for N615HB - would you happen to have a generic Alpha you could share ?

Thanks...

Regards,
Scott

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2 hours ago, scottb613 said:

Hi WB,

I'm working my way through updating my paints and I had an old copy of PSE installed - yeah - my PSP is not importing the Alpha channel correctly - I can do it manually - however - I noticed the Alpha's included in the paint kit are not generic - they appear to be specifically for N615HB - would you happen to have a generic Alpha you could share ?

Thanks...

Regards,
Scott

Hi WB,

Just thinking about this - it seems that the default paints you made for the FSW pack don't have an Alpha - so is the Alpha (specular map) no longer needed in the post PBR texture world we now live in ? 

Thanks...

Regards,
Scott

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Posted (edited)
12 hours ago, ryanbatcund said:

Yeah the C550 isn't a bad plane with the GTN750....at least its a realistic mod.  Oh, or are you speaking about the CJ2?

The Citation II SP (550). 🙂

 

Edited by rightseat

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3 hours ago, scottb613 said:

Hi WB,

Just thinking about this - it seems that the default paints you made for the FSW pack don't have an Alpha - so is the Alpha (specular map) no longer needed in the post PBR texture world we now live in ? 

Thanks...

Regards,
Scott

Specular map is no longer used with PBR.
My specular maps did not include an alpha to begin with, though.

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Hi,

I noticed that if you view the wing from the inside during the night, it seems to not have the right "color", if you get what I mean

KXMN5mH.png

Is this an fault in my installation or is it something that you can fix?

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2 hours ago, BlueFinn said:

Hi,

I noticed that if you view the wing from the inside during the night, it seems to not have the right "color", if you get what I mean

KXMN5mH.png

Is this an fault in my installation or is it something that you can fix?

You're using Tomatoshade. You need to create a profile for the interior model, as I was unable to add PBR to the interior model.
It's a fix on your end.

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