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New MS Flight Sim shown at E3

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1 minute ago, GSalden said:

A little of topic but I really am curious what LM and Laminar are thinking ..... 😩

OH S@@@!!!!!!!!!!!!!!!!!!!!!!!!🙄

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Posted (edited)

I`m Thinking could we be witnessing the birth of an Avsim record, a forum record for a product with NO PRODUCT we still have 7+ months to find out.

Edited by rjfry
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If MS is going to release a SDK to let 3rd party developers be part of this new flightsim, then both LM and Laminar will loose a big part of their currrent customers.

Especially P3Dv5 has to have a new engine + DX12 features to get people to buy it as they otherwise will wait for the release of MS Flight Simulator..

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Actually, if p3d v5 can run at locked 60 fps with all sliders maxed out, I wouldn't have too much to complain.. The eye candy is good enough for me, altho night lighting tech could use an upgrade.. 

Same goes for xp11.. If they can get to 60 fps with vulkan, we have a pretty good package.. 

Obviously, this is all with payware add-ons, not the stock Sims, which will anyway beat 60 fps.. 

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4 hours ago, Paraffin said:

The longer MS stays silent about the roadmap after dropping this bombshell on the FS community, the more it's going to look like it's a closed system.

Maybe the promised article by Phil Spencer in PC Gamer

https://www.pcgamer.com/microsoft-wants-to-bring-back-flight-simulator-to-show-it-supports-pc/

might provide a few hard facts on the ecosystem (or its lack). Not sure it's been already mentioned within those 58 pages, but that same Phil Spencer has already been Vice President of the MIcrosoft Game Studios when they made Flight!

https://pcpilot.keypublishing.com/2010/08/17/introducing-microsoft-flight/

Kind regards, Michael

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1 hour ago, rjfry said:

I`m Thinking could we be witnessing the birth of an Avsim record, a forum record for a product with NO PRODUCT we still have 7+ months to find out.

Lol, nothing to be proud of. More likely up to 19 months, after the new Xbox is released.

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When the first frames of the MFS trailer filled my computer screen all my currently installed flight sims automatically uninstalled themselves. They knew resistance was futile.

In all my 30 years of flight simming I haven't seen a more wonderful and exciting video of actual flight sim footage than this one. MFS seems to offer a lot of the things I've been waiting and hoping for all these decades! But even though awesome graphics are very, very important to me there is more needed to keep me entertained, so I found out over the years. The cockpit shots do look promising but after reading 59 pages of (often hilarious) personal opinions and (often extremely) wild guesses (flight simmers are a special and funny breed, that's for sure) I am really looking forward to some more facts from MS. One thing's for sure though: not a dime will be spend on my current sims anymore until I know what MFS has in store...!

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Actually, did anyone see this?

https://www.pcgamer.com/xbox-game-pass-pc-game-list/

Announced at the Microsoft E3 press conference, the Xbox Game Pass for PC has entered into open beta today—meaning you can get access to around 100 PC games for $10 a month (there's a deal to try it for just $1 as a special E3 promotion). That's a pretty significant value—and it gives other similar subscription services like EA's Origin Access a run for their money.

E3 is all about announcing new games, and Microsoft laid out 30 upcoming releases that will all be available through Xbox Game Pass at launch, meaning you don't have to shell out upwards of $60 for each game. Here's the full list of upcoming PC games that will be available on Xbox Game Pass at launch along with their expected release date.

So, no doubt that it will be a subscription service!

That's the access cost to the Games platform, NOT the cost of the game!

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Posted (edited)
14 minutes ago, Wobbie said:

So, no doubt that it will be a subscription service!

That's the access cost to the Games platform, NOT the cost of the game!

On XBOX you have the choice. You can use your Game Pass subscription, but you can also buy a game and play it even if you have purchased it with an active Game Pass subscrition which you cancelled later.

I guess it'll work the same for PC.

Edited by Airboeing
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2 minutes ago, Airboeing said:

You have the choice. You can use your Game Pass subscription, but you can also buy a game and play it even after having cancelled your Game Pass subscrition.

We will have to see.. Maybe streaming access for scenery & possibly add-ons will be cancelled, or be unavailable without a subscription.. We'll know during the next 17 odd months.

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Yes, it's too early to tell.

However, streamed gaming and subscription based platforms will definitely be the fututre, just like people are watching Netflix instead of buying DVDs or Blurays. I guess Steam, EA/Origin, Ubisoft etc. will all move to a subscription model  within the next 5 years.

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2 hours ago, GSalden said:

A little of topic but I really am curious what LM and Laminar are thinking ..... 😩

I really don't think LM are that concerned at all.  They will continue, regardless, unfettered.

Laminar, may be a little concerned.  The way I see it., everyone will buy MSFS2020, regardless of anything else.  And as most novice users seem to be going the XP route these days, it seems that FS2020, may seriously dent that income stream when the time comes.

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The launch trailer is very impressive, but it is way too early to tell if the rest of the feature list in this new Microsoft Flight Simulatior is going to match the graphics. That being the case, I have no intention of halting the (admittedly few and far between) purchases that I make for P3D. ORBx TrueEarth GB Central is top of the list (I wish we had an update for this), followed by the recently announced Professional version of Aerosoft Dublin.

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2 minutes ago, Christopher Low said:

The launch trailer is very impressive, but it is way too early to tell if the rest of the feature list in this new Microsoft Flight Simulatior is going to match the graphics. That being the case, I have no intention of halting the (admittedly few and far between) purchases that I make for P3D. ORBx TrueEarth GB Central is top of the list (I wish we had an update for this), followed by the recently announced Professional version of Aerosoft Dublin.

I used FSX in parallel with FS9 for about a 18 months before I dumped FS9.  The same with FSX and P3D.  Everyone will move exclusively to a new platform only when they are comfortable that a new platform meets their simming needs.

But too many unknowns at this stage.  

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1 hour ago, GSalden said:

If MS is going to release a SDK to let 3rd party developers be part of this new flightsim, then both LM and Laminar will loose a big part of their currrent customers.

Especially P3Dv5 has to have a new engine + DX12 features to get people to buy it as they otherwise will wait for the release of MS Flight Simulator..

Agree with that

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As I've mentioned before, Microsoft have new tech to show off...high speed data streaming for one...so what better way to promote that. Sometimes the product you see at the forefront is not necessary the main aim or objective of the company in question.

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Posted (edited)
47 minutes ago, Wobbie said:

We will have to see.. Maybe streaming access for scenery & possibly add-ons will be cancelled, or be unavailable without a subscription.. We'll know during the next 17 odd months.

I can't guarantee it won't have a subscription fee, but have in mind it will have nothing to do with the service you quoted above (Xbox Game Pass). This service isn't meant to provide online gaming nor game streaming. It's just a subscription to have access to their library of games. If you want to buy those games, you can just buy on their store, like any other games.

Microsoft's online gaming service is called Xbox Live (on Xbox, if you want play online, you can subscribe the Live Gold service). 

And their games streaming service is coming in october, it doesn't exist right now, it will be called Xbox Xcloud. This is the one is supposed to provide the streaming capatibilities for that matter. 

Edited by ca_metal
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Posted (edited)
18 minutes ago, Wobbie said:

As I've mentioned before, Microsoft have new tech to show off...high speed data streaming for one...so what better way to promote that. Sometimes the product you see at the forefront is not necessary the main aim or objective of the company in question.

And what about users who have poor internet and can't get optical fiber ?

Edited by Livingston

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True, nobody can guarantee anything at this stage.

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5 minutes ago, Livingston said:

And what about users who have poor internet and can't get optical fiber ?

I assume there will be an option to permanently download regions, but there also need to be some kind of generic textures (just like in any current flight sim) to cover regions where no orthophots are available or the exisiting ones are intentionally blurred or of very bad quality.

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1 hour ago, Wobbie said:

Lol, nothing to be proud of. More likely up to 19 months, after the new Xbox is released.

PC first XBOX later.

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Posted (edited)
4 hours ago, JuliusC said:

In which store will the game released?

Microsoft Store?

Steam?

Epic Game Store?
Thanks you

Xbox Game Pass Store...

 

https://www.pcgamer.com/xbox-game-pass-pc-game-list/

Announced at the Microsoft E3 press conference, the Xbox Game Pass for PC has entered into open beta today—meaning you can get access to around 100 PC games for $10 a month (there's a deal to try it for just $1 as a special E3 promotion). That's a pretty significant value—and it gives other similar subscription services like EA's Origin Access a run for their money.

E3 is all about announcing new games, and Microsoft laid out 30 upcoming releases that will all be available through Xbox Game Pass at launch, meaning you don't have to shell out upwards of $60 for each game. Here's the full list of upcoming PC games that will be available on Xbox Game Pass at launch along with their expected release date.

So, no doubt that it will be a subscription service!

That's the access cost to the Games platform, NOT the cost of the game!

Edited by Wobbie

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2 hours ago, Flamingpie said:

When the first frames of the MFS trailer filled my computer screen all my currently installed flight sims automatically uninstalled themselves. They knew resistance was futile.

In all my 30 years of flight simming I haven't seen a more wonderful and exciting video of actual flight sim footage than this one. MFS seems to offer a lot of the things I've been waiting and hoping for all these decades! But even though awesome graphics are very, very important to me there is more needed to keep me entertained, so I found out over the years. The cockpit shots do look promising but after reading 59 pages of (often hilarious) personal opinions and (often extremely) wild guesses (flight simmers are a special and funny breed, that's for sure) I am really looking forward to some more facts from MS. One thing's for sure though: not a dime will be spend on my current sims anymore until I know what MFS has in store...!

I haven't shown the MFS trailer video to my installed P3D V4.5 and FSX + Acc +DX10Fixer. I don't won't to embarrass them. They'll be quietly uninstalled and purged from the Recycle Bin when the time is right.

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Posted (edited)
4 hours ago, Christopher Low said:

The launch trailer is very impressive, but it is way too early to tell if the rest of the feature list in this new Microsoft Flight Simulatior is going to match the graphics. That being the case, I have no intention of halting the (admittedly few and far between) purchases that I make for P3D. ORBx TrueEarth GB Central is top of the list (I wish we had an update for this), followed by the recently announced Professional version of Aerosoft Dublin.

That's because you're like me, tight careful and spend your money wisely  🤣

5 hours ago, Wobbie said:

We will have to see.. Maybe streaming access for scenery & possibly add-ons will be cancelled, or be unavailable without a subscription.. We'll know during the next 17 odd months.

I have a theory (or should that be wish) based on absolutely nothing, that there will be landclass scenery to a similar standard as ORBX OpenLC+Vector included, built upon Bing maps data. Possibly with more accurately sized and positioned positioned buildings in many areas, again using said map data. Then the 3D photoscenery data will be streamed on a subscription basis. Thus MS would keep everyone happy, the base game not requiring a subscription to work and being a lifetime licence, but allowing an upgrade to photoscenery on a monthly payment basis, no doubt with a free trial period when you first get the game to whet your appetite.

I can't see there not being an API, MS created Simconnect in FSX specifically for third party developers to use. I'm almost certain MS will offer a marketplace for DLC, I don't think they'll force developers to use it but I can see all those new to flight sim using it exclusively to find DLC so most vendors will be forced to list on it, and MS may say if you're listing through their channels you cannot sell elsewhere. As an example I know quite a few people who started out with FSX Steam and it was a long time before they realised there were quality payware addons outside of the Steam environment for it. As others have said, they may restrict API access until release to avoid support issues arising from third party content.

Much they did with FSX, I can see MS publishing their own mission packs (a la Acceleration) and some aircraft DLC. Navdata and real world weather might be on a subscription too, so if you don't subscribe it regresses to nav data it shipped with.

One thing that does make me think the base game will be a subscription (software as a service) is the lack of version number in the title, makes it seem like they're going to continually roll out updates.

Edited by ckyliu

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