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GTN 750 Popup under Virtual Reality? (resolved)

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Hi,

to begin with, I am new to the RealityXP Universe. I just bought and installed the GTN 750 unter Prepar3d4.5 and my first impression on a 2D screen is very positive. Clear display, intuitive haptics and a host of possibilities - just great.

My main aim was usage under VR though (WMR Acer AH101 at that time). I am mainly flying GA, notably the Alabeo C172RG, but also own the A2A C172, the Carenado C182 and a few more. I understand I can't simply integrate the RXP 750 into the 172RG ("Cutlass") panel (or can I?).

Thus, I tried the popup. When I start the sim the RXP popup is shown indeed. After switching Avionics on, it does work, I can zoom the map, press buttons with the mouse etc. However, there are a couple of issues.

- The GTN750 is sitting directly in front of me, which certainly isn't the optimum place for piloting a plane... I am unable to move or resize it in any way using the mouse. I know XP users have those green bars for that purpose, but what is the equivalent under Prepar3d?

- The GTN750 is very blurry, way beyond the general little blurriness in 3D of the other gauges etc.

I already made a search, but contrary to the GTN750 under XP where I found a number of contributions, I couldn't find anything helpful for Prepar3d. So, either it's just impossible or trivial...

Thanks a lot for any helping hand,

Michael


MSFS, P3D Professional 5, AeroflyFS2, XP11; Beta tester of SimStarter, SPAD.neXt, and FS-FlightControl

Intel i7-6700K 4.0 GHz / Asus MAXIMUS VIII RANGER / Kingston 32 GB DDR4 / Samsung SSD M.2 500 GB + Samsung SSD 1 TB +  4 TB + WD HD 6 TB / EVGA GTX 1080Ti 11 GB / LG 34UM95 3440 x 1440 /  XTOP/Saitek hardware panel / HP Reverb / Win 10/64

 

 

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No one able to help? So I'm lost in virtual reality...😭

With best regards from a sad Michael


MSFS, P3D Professional 5, AeroflyFS2, XP11; Beta tester of SimStarter, SPAD.neXt, and FS-FlightControl

Intel i7-6700K 4.0 GHz / Asus MAXIMUS VIII RANGER / Kingston 32 GB DDR4 / Samsung SSD M.2 500 GB + Samsung SSD 1 TB +  4 TB + WD HD 6 TB / EVGA GTX 1080Ti 11 GB / LG 34UM95 3440 x 1440 /  XTOP/Saitek hardware panel / HP Reverb / Win 10/64

 

 

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11 minutes ago, pmb said:

No one able to help? So I'm lost in virtual reality...😭

With best regards from a sad Michael

Michael,
Allow more time. Not all of us fellow users are up to P3D yet and I would guess much fewer into VR.  So the population of those who can help is likely small and it may take time for them to notice your post and respond.


Frank Patton
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20 hours ago, pmb said:

, but contrary to the GTN750 under XP where I found a number of contributions, I couldn't find anything helpful for Prepar3d.

Hi,

I even think ouf of the 13000+ messages in our forums this might be the first VR question for P3D!

We have honestly zero P3D VR Experience so I guess it will take time.

As for the windows, there is nothing special: these are standard panel.cfg windows, which means anything you can do with a popup window in VR you can do with the GTN popup window too. Therefore I'd tend to think the limitation about moving the window is P3D related (of course, if you popup no-bezel there is no 'space' left around the screen to grab because the entire window surface which grabs the mouse for the touchscreen. In this case, you might want to try configuring a 'border.size=' in the ini file.

 


Jean-Luc | reality-xp.com
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3 minutes ago, RXP said:

Hi,

I even think ouf of the 13000+ messages in our forums this might be the first VR question for P3D!

We have honestly zero P3D VR Experience so I guess it will take time.

As for the windows, there is nothing special: these are standard panel.cfg windows, which means anything you can do with a popup window in VR you can do with the GTN popup window too. Therefore I'd tend to think the limitation about moving the window is P3D related (of course, if you popup no-bezel there is no 'space' left around the screen to grab because the entire window surface which grabs the mouse for the touchscreen. In this case, you might want to try configuring a 'border.size=' in the ini file.

Thank you very much. I was indeed quite surprised that after a search I found virtually no usage reports from P3D users...

I'll try your border.size suggestion. Another alternative I'll try is to insert the RXP as a gauge into a plane with GPS support.

I'll report in case I find something usable.

Kind regards, Michael

  • Like 1

MSFS, P3D Professional 5, AeroflyFS2, XP11; Beta tester of SimStarter, SPAD.neXt, and FS-FlightControl

Intel i7-6700K 4.0 GHz / Asus MAXIMUS VIII RANGER / Kingston 32 GB DDR4 / Samsung SSD M.2 500 GB + Samsung SSD 1 TB +  4 TB + WD HD 6 TB / EVGA GTX 1080Ti 11 GB / LG 34UM95 3440 x 1440 /  XTOP/Saitek hardware panel / HP Reverb / Win 10/64

 

 

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I tried configuring border.size but no luck. The bezel is actually shown, I just can't grip it using the mouse.

All other functions work beautifully, I can press the buttons, the display shows the map (I tried the A2A C172 and it's not blurry there). There remains the issue I can't move or resize the GNS as a whole.

Kind regards, Michael


MSFS, P3D Professional 5, AeroflyFS2, XP11; Beta tester of SimStarter, SPAD.neXt, and FS-FlightControl

Intel i7-6700K 4.0 GHz / Asus MAXIMUS VIII RANGER / Kingston 32 GB DDR4 / Samsung SSD M.2 500 GB + Samsung SSD 1 TB +  4 TB + WD HD 6 TB / EVGA GTX 1080Ti 11 GB / LG 34UM95 3440 x 1440 /  XTOP/Saitek hardware panel / HP Reverb / Win 10/64

 

 

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For those running into the same question, I found the solution (admittedly, after a couple of hours of search):

https://www.avsim.com/forums/topic/548530-2d-panels-in-44-vr/

Controls

  • Translate: LeftMouseDown + Shift 
  • Rotate X Axis: LeftMouseDown + Ctrl + ScrollWheel
  • Rotate Y Axis: LeftMouseDown + Ctrl + '
  • Rotate Z Axis: LeftMouseDown + Ctrl + PlusKey
  • Uniform Scale: LeftMouseDown + Shift + Ctrl
  • Resize Panel: LeftMouseDown + Shift + Tab

NOTE: The Virtual Reality cursor must be hovering over the panel to move it.

Kind regards, Michael

  • Like 1

MSFS, P3D Professional 5, AeroflyFS2, XP11; Beta tester of SimStarter, SPAD.neXt, and FS-FlightControl

Intel i7-6700K 4.0 GHz / Asus MAXIMUS VIII RANGER / Kingston 32 GB DDR4 / Samsung SSD M.2 500 GB + Samsung SSD 1 TB +  4 TB + WD HD 6 TB / EVGA GTX 1080Ti 11 GB / LG 34UM95 3440 x 1440 /  XTOP/Saitek hardware panel / HP Reverb / Win 10/64

 

 

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Hello! I have become interested in game development and I have been looking at Unreal Engine for VR Development, and I have some questions.

  1. What is the best program to create low poly assets for unreal?

  2. Is there a good tutorial for making the camera and hands collide with walls and objects?

  3. Is there a good tutorial for making workable buttons and levers for VR controllers?

 

On 10/29/2021 at 8:01 PM, jackaustin said:

Hello! I have become interested in game development and I have been looking at Unreal Engine for VR Development, and I have some questions. https://servreality.com/news/telegram-launched-voice-chat-in-groups/

  1. What is the best program to create low poly assets for unreal?

  2. Is there a good tutorial for making the camera and hands collide with walls and objects?

  3. Is there a good tutorial for making workable buttons and levers for VR controllers?

no response.

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On 10/29/2021 at 8:01 PM, jackaustin said:

no response.

I believe you've posted this in the wrong forum?!


Jean-Luc | reality-xp.com
This message from Reality XP is protected by a disclaimer: reality-xp.com/aboutrealityxp/email.html

Let your voice be heard and help us make a difference for you: Vote !
Open up communications with Reality-XP (Microsoft Flight Simulator Forums)

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