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caleb1

P3D v4.5 Textures folder

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would anyone by any chance have an upload of the default prepar3d textures folder?

I believe my skyforce textures are causing errors in the simulator and the backup skyforce has doesnt even have the default textures in it.

Thanks,

Caleb

 


Caleb Byers

PC: HP Envy 750, Intel Core i7 6700 @ 3.4 GHz (max 4.0 GHz), 24GB RAM, Nvidia GeForce GTX 745 with 4GB Memory, 2TB SSHD Windows 10 Home 64 bit.

Simulators:  Prepar3D v3.4, Prepar3D v4.5, FSX:SE, FSX:Gold Edition

Using the FSX Deluxe Edition SDK SP2 for development.

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Running Content.msi / repair will restore the default textures


i7-7700K @ 4.9 GHz, 32GB DDR4, GTX1080, 2 x Samsung 1TB NVMe, 1 x 3TB HDD, Windows 10 Prof

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I did that, so I suppose thats not the issue.

 

Thanks


Caleb Byers

PC: HP Envy 750, Intel Core i7 6700 @ 3.4 GHz (max 4.0 GHz), 24GB RAM, Nvidia GeForce GTX 745 with 4GB Memory, 2TB SSHD Windows 10 Home 64 bit.

Simulators:  Prepar3D v3.4, Prepar3D v4.5, FSX:SE, FSX:Gold Edition

Using the FSX Deluxe Edition SDK SP2 for development.

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Re-run Client.msi. Probably has something to do with shaders.

Edited by troyboy66
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Troy Kemp

Win 11 64 Pro on 1TB nvme + 500GB ssd  / P3Dv5.3+ on 1TB nvme+ 250GB with P3D addons / MS2020 2TB nvme /I9 13900K@ 5.8ghz / 32GB DDR4 3600mhz / MSI MPG Z690 DDR4 with wifi / RTX 4090FE

 

 

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If it's the shaders, then they must be deleted.

Running Client.msi will leave the shaders unaffected.

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3 minutes ago, Reader said:

If it's the shaders, then they must be deleted.

Running Client.msi will leave the shaders unaffected.

Untrue.

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As you wish.

Deleting the shaders will force a rebuild of the shaders.

Running uninstall and reinstall of the client will restore the Shaders HLSL

folder to default but it will not force a rebuild of the shaders.

Edited by Reader

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Where do you think the problem is?

1.jpg

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