GSalden

Orbx Central 4 always online ....?

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I did not verify it, but according to the description of Rainer it seems to be very likely like he wrote. Basically, I do not have a problem with ORBX Central being online, what I really do not like is the "fact" that those three .exe files maintain the connection even after ORBX Central was closed. I opened a thread to ask the devs about the findings on simmershome over at the ORBX forums, lets see what I get as response...

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I've just trawled through the Task Manager and all it's nooks and crannies but no sign of Orbx Central until I start it up. But three instances remain even after OC has been closed. 1984 and all that. You can't take a dump without the internet knowing these days. :rolleyes:

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There is an option in 'Settings'  'my account' to log out

bob

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Hello,

I noticed too that FTX Central minimizes to the system tray instead of closing. I'm not at that computer right now, but I think that there is an option in the settings where you agree to Central going to the system tray, and that option is active by default.

Best regards

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there is  a  option  to   min or  exit

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Yes. In settings the option is there to minimise or not.

Overall, the new system looks and works excellently. I downloaded the new version and the first time I opened it, it updated itself to the latest version and then proceeded to update 2 of my Orbx programs, install the updates and save backups in the directory I had chosen previously.

There appears to be no need to alter any existing structures unless you wish to. Everything still works as it did.

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49 minutes ago, IanHarrison said:

Yes. In settings the option is there to minimise or not.

Overall, the new system looks and works excellently. I downloaded the new version and the first time I opened it, it updated itself to the latest version and then proceeded to update 2 of my Orbx programs, install the updates and save backups in the directory I had chosen previously.

There appears to be no need to alter any existing structures unless you wish to. Everything still works as it did.

yep   same  as  you  had  no  issues  at all  didn't  change  anything

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Posted (edited)
2 hours ago, Ron Attwood said:

I've just trawled through the Task Manager and all it's nooks and crannies but no sign of Orbx Central until I start it up. But three instances remain even after OC has been closed. 1984 and all that. You can't take a dump without the internet knowing these days. :rolleyes:

 

Hello Ron and Gerard,

conspiracy theories are much more fun than facts.

There is a tick box.

1.jpg

Cunningly,

If it set like this, it does not start with Windows and when closed, it does not continue to run.

A simple test can be carried out on any PC and by anyone.

Orbx Central running

1.jpg

Orbx Central closed

2.jpg

 

However, to satisfy the conspiracy theorists, another option is possible:

2.jpg

 

and in this case, fiendishly, it starts with Windows and if closed with the X, it minimises to the system tray and carries on working, hiding itself among any other installed programs that are already there.

Who would have known?

 

 

Edited by Reader
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to Reader

🤣🤣🤣

3 because it hurts my ribs so much.

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Thank God you came along Reader. I can now sleep at night (and for 20 minutes in the afternoon) 😍

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2 hours ago, IanHarrison said:

Overall, the new system looks and works excellently. I downloaded the new version and the first time I opened it, it updated itself to the latest version and then proceeded to update 2 of my Orbx programs, install the updates and save backups in the directory I had chosen previously.

Ok, and you think that you are somewhat representative with 2 (I repeat: two) ORBX products? Of course, with two products, the scenery library order is practically irrelevant, of course with two products, the update process works flawlessly. I think that those BETA tests were performed like this: some beta testers with some products tried the new Central and as it worked, ORBX considered the beta test being successfull.

In reality, most of us have way more than two products. Including global ORBX products such as FTX Global and Vector. And most of us have plenty of other addons mixed with classic and add-on.xml based sceneries. And for those, it does NOT work as it should. Not at all, it results in a utter mess.

And come on: more than 200 threads opened since release all about issues, 4 consecutive patches in 4 days, several times acknowledged by the devs that this and that is not yet working as it should speaks for itself, no? ORBX Central is a mess, a software on a beta status. That it worked out for you is nice, but considering you had two products installed only, this is not much of a surprise...

Happy though that the question about ORBX Central continuing to run in the background is solved. One point off the list, perfect. Thanks for the heads up on this aspect.

Don't get me wrong, I will switch to ORBX Central sooner or later, as it IS the correct approach to finally switch to the add-on.xml based way of scenery installations. But I stick to my opinion that the release was somehow rushed. They should have been waiting some weeks and expand their BETA test a little to avoid this mess...

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I assume that ORBx Central only affects ORBx products in the Scenery Library, or are you saying that it makes a mess of everything?

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Yes it does. Currently. And there are already some workarounds popping up in the ORBX forums. I am pretty sure that the devs will solve this specific issue, but it will take some time... The problem: ORBX Central needs to consider all other add-on.xml based sceneries to get the final scenery structure right without messing things up and somehow ORBX Central is not yet capable of doing so or the mixture between classic sceneries and add-on.xml based sceneries leads to the mess some users currently see, especially when using the insertion point option...

I am sure they will get this sorted, but currently you need to be super careful that your scenery library does not end up in a mess...

 

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Posted (edited)

i will definitely wait until all questions are answered!

 

Edited by holi
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Most of the time I dive straight in - somehow 😇 in this case I knew to wait for the dust to settle.🤸‍♂️ 

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1 hour ago, pracines said:

Most of the time I dive straight in - somehow 😇 in this case I knew to wait for the dust to settle.🤸‍♂️ 

Yes.  I'm the same way!  I usually trust too much and dive in as well. For some unknown reason, something inside me told me to stay away from this new version of FTX Central.  I will patiently wait until there is an "all clear" on this installation.  Again, all I want is a ONE CLICK install that puts everything in its place and doesn't destroy anything existing.

Stan

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It's kind of mind-boggling that they released this software knowing full well that it wouldn't integrate correctly with other .XML scenery entries. Completely defeats the purpose of switching to XML. 

My 'workaround' ended up being going into Lobby's Addon Organizer, fixing everything, deleting my scenery.cfg and terrain.cfg, letting the sim rebuild them, and not touching Orbx Central again until Orbx figures their sh*t out.

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Posted (edited)

One can avoid the present mess by running Central 4, not migrating any existing products to the new folder and not buying any new products for P3d4. Oh wait , is that what ORBX is trying to tell us?

Edited by jabloomf1230

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3 minutes ago, jabloomf1230 said:

One can avoid the present mess by running Central 4, not migrating any existing products to the new folder and not buying any new products for P3d4. Oh wait , is that what ORBX is trying to tell us?

They virtually lost me anyway. There aren't too many new P3D4 products and I completely stopped buying X11 products in the mean time.

Kind regards, Michael

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To AnkH

Your attempt at sarcasm does not suit you.

I have way more than 2 products. Yes really!

If you cannot see that all I tried to do was to tell of my experience upon installing, then I give up.

You are beyond redemption.

Funnily enough, I always used to value your opinions, but now?????

Ian Harrison

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You used the two products as a test then, fair enough. Did the library still not show a mess after migrating the rest of your products? If yes, you are definitively one of the few, lucky you. 

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Well, in the FWIW department - on two systems:

1) my orbx system with global, vector, landclass, regions and other goodies - updated and migrated. Scenery library was fine. I expected that since this system is all orbx.

2) Main system uses GEXP3d, UTX and orbx regions and some airports. - updated and did NOT migrate. Had to make one selection to maintain the Orbx insertion point (they wanted the top of the scenery library) and all is well.

IMHO, if you plan on migraing and converting ORBX to the xml method - wait a bit until they work out some layering kinks. Getting back to a specific layering order on a complex install will be a big problem for many people. Not that it cannot be done but it will take much more effort than it should.

If you have no issues with the scenery order, Central 4 works quite well.

 

Vic

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1 hour ago, jabloomf1230 said:

One can avoid the present mess by running Central 4, not migrating any existing products to the new folder and not buying any new products for P3d4. Oh wait , is that what ORBX is trying to tell us?

Completely agree!. Did the same as you suggest and ORBX Central is not messing up anything here. No rush to migrate or anything else until everything is properly tested. I will probably buy a new scenery when ORBX releases something of interest to me and at that time I'll test the installations outside the sim, but not for now.

Cheers, Ed

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Ankh,

Just to complete the story. I did nothing. The whole update was automatic, Orbx chose the updates.

I have only migrated one product to see what happened.

I do not see the need to migrate anything immediately, as it makes no difference to P3D as far as I can see.

I did try the insertion point option and that just moved all the Orbx products to below my payware airports.

No catastrophic mess....yet.

Regards

Ian

 

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