September 28, 20196 yr Author Moderator 4 minutes ago, Christopher Low said: I have never seen an AI plane turn left after landing on 23R, so that is a bit of a mystery. To be honest, when I saw your screenshot, the only conclusion I came to was that the TUI plane must have landed on 23L! I might restore the supplied AFD and see what changes. 1 minute ago, Christopher Low said: On a side note.....my cousin was at Manchester a couple of weeks ago, and he told me that two planes landed on 23L, even though 23R was fully operational That might have been a historic Dakota which had an engine fail and landed on 23L for operational reasons. Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
September 28, 20196 yr No, I am pretty sure that it was two airliners.....and very close together. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
September 28, 20196 yr Author Moderator 1 minute ago, Christopher Low said: No, I am pretty sure that it was two airliners.....and very close together. Okay, that's unusual. Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
September 28, 20196 yr Quick Question: Where do I go to access the utility to tell P3D AI what runway to use? "I am the Master of the Fist!" -Akuma
September 28, 20196 yr Commercial Member 1 minute ago, SKEWR said: Quick Question: Where do I go to access the utility to tell P3D AI what runway to use? Not sure what do you mean.. S. Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
September 28, 20196 yr 3 minutes ago, SKEWR said: Quick Question: Where do I go to access the utility to tell P3D AI what runway to use? You need to use a utility like Airport Design Editor to change the AFD file parameters, and that includes setting up runways for landings and take offs. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
September 28, 20196 yr Author Moderator 14 minutes ago, SKEWR said: Quick Question: Where do I go to access the utility to tell P3D AI what runway to use? In short, you can’t. That is determined internally by P3D if more than one runway is available for the current wind conditions. Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
September 28, 20196 yr Thank you for the replies and clarification. I thought there was a way to manage AI runway selection in P3D. I misread. "I am the Master of the Fist!" -Akuma
September 28, 20196 yr 8 hours ago, Pete Dowson said: I've never noticed a problem at EHAM? I thought I only had the one AFD BGL. The one that's always bugged me is EHAM, where the South and North runways conflict. This change certainly fixes that with one AFD BGL now. Pete was thinking of how FlyTampa EHAM has five different AFCAD's you can select through their configuration depending on wind direction since EHAM doesn't just use different sets of parallel runways. I think KBOS has something like that too. Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
September 29, 20196 yr Commercial Member 10 hours ago, regis9 said: was thinking of how FlyTampa EHAM has five different AFCAD's you can select through their configuration depending on wind direction since EHAM doesn't just use different sets of parallel runways. I think KBOS has something like that too. Ah, I see. Yes, possibly. That's more to do with realism than conflict resolution, excepting of course in zero or very light winds. Everything goes awry then as the AI go every which way left to themselves. (This is why Active Sky has, or at least had (?), a minimum surface wind speed option). Pete Win10: 22H2 19045.2728 CPU: 9900KS at 5.5GHz Memory: 32Gb at 3800 MHz. GPU: RTX 24Gb Titan 2 x 2160p projectors at 25Hz onto 200 FOV curved screen
September 29, 20196 yr Author Moderator I’ve solved the problem of landing Ai exiting left on 23R at EGCC when they should exit right. P3D will use the first exit point and it so happens it’s that one. I’ve deleted it and now Ai exit to the right as they should. I’ve also changed 23R to landing only as no Ai were being directed to 23L despite it being available. Maybe that’s something LM could look at. I’ve changed LEMD and now have landing on 18L and 18R with departures using 14R. Result! 😊 It seems arrivals can use two runways but departing cannot. Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
September 29, 20196 yr Commercial Member 2 hours ago, Ray Proudfoot said: It seems arrivals can use two runways but departing cannot. I think they just use the nearest valid runway (not necessarily nearest threshold). I can understand why it might be programmed that way. Pete Win10: 22H2 19045.2728 CPU: 9900KS at 5.5GHz Memory: 32Gb at 3800 MHz. GPU: RTX 24Gb Titan 2 x 2160p projectors at 25Hz onto 200 FOV curved screen
September 29, 20196 yr Author Moderator 8 minutes ago, Pete Dowson said: I think they just use the nearest valid runway (not necessarily nearest threshold). I can understand why it might be programmed that way. Pete I've been monitoring LEMD and departing were using 14L and 14R. Bigger airport and two terminals so that could explain why. Do you think that's something that L-M might look at and tweak? Or is it far more than a tweak? Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
September 29, 20196 yr Commercial Member 1 hour ago, Ray Proudfoot said: Do you think that's something that L-M might look at and tweak? Or is it far more than a tweak? The "fix" they've done in HF2 is really just a bug fix. As the scenery SDK has always allowed different settings for either end of a runway, it was always a bug that only the primary setting was being used. Enhancing the way ATC directs traffic is an entirely different matter. A random choice of runway would not seem appropriate, which might otherwise seem easiest, but an intelligent one based on direction of travel after takeoff and numbers waiting for each runway, would need to be considered part of a general overall update to AI control. I think that this will be best dealt with for the time being by third party add-ons, like, hopefully, the one being developed by Simbol. Let L-M concentrate on graphics and performance. I personally am eager for improved multiple scenery window performance. More threading and a consequent better spread of core usage would be a good start I feel. Pete Win10: 22H2 19045.2728 CPU: 9900KS at 5.5GHz Memory: 32Gb at 3800 MHz. GPU: RTX 24Gb Titan 2 x 2160p projectors at 25Hz onto 200 FOV curved screen
September 29, 20196 yr Author Moderator Hi Pete, Fair points. Although I don't have multiple screens so wouldn't benefit from those type of changes will help others. Looking forward to meeting @simbol for a chat about Ai. I'm thinking about disabling 05R EGCC for landings as it's so far to the first exit even other Ai 3-4 miles behind are performing go-arounds. Not good. Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
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