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Kilo60

What type of gain going from 1080i to a 1080ti...?

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What gains are to be expected in going from 8gb to 11gb VRAM 1080 card?

 

Will texture loading improve?  What about stutters when to Vram is maxed and the sim has to swap to system ram and CPU cycles?  

Does general FPS increase with high texture settings and LOD?

 

What have you all found?

 

Looking to upgrade my GPU on next price drop!

 

Thanks!

 

.

Edited by Kilo60

Chris Camp

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You mean from a regular GTX1080 to 1080 Ti?

If you're running 4K monitors maybe a bit of a difference.  But I would go to the RTX 2080 Super or 2080 Ti if you were trying to upgrade.

Honestly I'd probably just hold off....who knows what the next sim would be able to use!?

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Well it's rather simple. 1080 Ti is ~25% faster than 1080 which translates into 25% more eye candy you can enable. It is not only about Vmem capacity. If you are currently maxing 8GB of your VRAM then 11GB is obviously going to be better, and with faster memory bus and frequency.

Edited by Evros

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1 hour ago, Evros said:

Well it's rather simple. 1080 Ti is ~25% faster than 1080 which translates into 25% more eye candy you can enable. It is not only about Vmem capacity. If you are currently maxing 8GB of your VRAM then 11GB is obviously going to be better, and with faster memory bus and frequency.

I don't think it's like that at all....maybe in a FPS game or any modern day software which uses a powerful GPU....but P3D and even XP11.....meh.

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8 minutes ago, ryanbatcund said:

I don't think it's like that at all....maybe in a FPS game or any modern day software which uses a powerful GPU....but P3D and even XP11.....meh.

But it is. Twilight flying with lots of long shadows and dynamic lights can bring any GPU to it's knees and drop your frames to single digits. I was using Strix 1080 and I had to use few different profiles, especially for twilight situations. Now with Strix 1080 Ti, that is no longer the case.

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Okay.

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| FAA ZMP |
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My GPU never breaks sweat fans don't spin until I get in really heavy scenery and I use GPU tweaks in the config to preload the vram, it just means you can run higher settings icandy .


 

Raymond Fry.

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P3D does not use GPU a lot ... There are some limits... As a person who's been flying X-Plane 11 and P3D v4.5 in 4K I can say that P3D v4.5 uses CPU in most cases, and X-Plane 11 uses GPU in most cases...

 

My RTX2080Ti is almost NOT responding and doing nothing in P3D on 4K on quite detailed level, but my i9-9900K@5.1 has a very crazy job, while in X-Plane 11 ... RTX2080Ti has quite a nasty job to do, while CPU is a little bit lazy.

 

 


i9-9900K@5.0Ghz, MSI RTX3090 Gaming X Trio, 32GB RAM G.Skill-4133-CL17, Gigabyte Z390 Aorus Xtreme, (1+2+4)TB NVME M.2, 24TB NAS 10Gbit/s, VR HTC Vive Cosmos Elite, 1Gbit/s internet

P3Dv5, Xplane 11, MFS2020, DCS in 4K.

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I can only give my subjective thoughts having recently made a similar(ish) change on my particular system.

I recently had a chance to upgrade without too much cost from a 1060 (6Gb) to a 1080Ti (11Gb) and having tried various scenarios in P3D I was slightly disappointed (but not entirely surprised) to find very little gain in either frame rates or smoothness. I suspect that going from a 1080 to a 1080Ti would see less gain.

Now X-Plane on the other hand, that was a different matter. Much smoother overall experience swapping views etc.


Luke Spencer

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Where you'll see the difference in P3Dv4 is high-resolution displays, heavy clouds, precip, dynamic lighting and aggressive AA.  If you're willing to manage your flying scenarios, you can get by with much less GPU, but if you want the ability to venture into heavy weather at night with dynamic lighting and SSAA on a 4K display, there are scenarios where even a pair of 1080Ti GPUs can't keep up.

It's sorta like towing an RV with a truck...it may be able to hold 65 mph on a level stretch of highway, but it's when you're climbing a 7% grade with a 40 mph headwind at 8000 feet elevation that you discover what the machine is made of.


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ATP Gulfstream II-III-IV-V

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Does anyone have a GTX 1080 they'd like to sell me lol?


| FAA ZMP |
| PPL ASEL |
| Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 32GB 5600 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |

 

 

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It's not uncommon that people complain on these boards about the meager and disappointing gains in P3D after a GPU upgrade.


 

 

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4 hours ago, andreh said:

It's not uncommon that people complain on these boards about the meager and disappointing gains in P3D after a GPU upgrade.

True... But:

When the GPU is under full load in brief situations where it is drawing high Rez auto gen (with shadows/dynamic lights) like landing at a high density urban airport or switching views and high Rez terrain/auto gen has to be rendered, does the better video card process it all faster?  

 

For instance when switching to external view it takes 10-20 secs at times to redraw the terrain/autogen with each render getting higher and higher Rez...

 

 

.

Edited by Kilo60

Chris Camp

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16 minutes ago, Kilo60 said:

For instance when switching to external view it takes 10-20 secs at times to redraw the terrain/autogen with each render getting higher and higher Rez...

Don't have that problem with my I7 4470 @ 4.2 o/c and a 1080 ti gpu.

the change to external and back to vc is instant.

What I do have appears to be a drop in Gpu vram usage. When I use the tweak 'TEXTURE_SIZE_EXP=10' my gpu mem usage was over 7000mb , now for some reason it's only  going up to 3700mb ( that's with High-resolution Textures ticked' and slider bars to the right)

 

bob

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38 minutes ago, onebob said:

What I do have appears to be a drop in Gpu vram usage. When I use the tweak 'TEXTURE_SIZE_EXP=10' my gpu mem usage was over 7000mb , now for some reason it's only  going up to 3700mb ( that's with High-resolution Textures ticked' and slider bars to the right.

Ticking the "High resolution textures" box is the same as setting TEXTURE_SIZE_EXP=9...so if you change that setting in the GUI *after* editing the setting in the Prepar3d.cfg file, it will get changed back down to 9.  So I'd recommend checking that it's still set in the config file.

 


Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

System1 (P3Dv5/v4): i9-13900KS @ 6.0GHz, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090
Samsung 55" JS8500 4K TV@30Hz,
3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU, 1.2Gbps internet
Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro
PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box

Sys2 (MSFS/XPlane): i9-10900K @ 5.1GHz, 32GB 3600/15, nVidia RTX4090FE, Alienware AW3821DW 38" 21:9 GSync, EVGA 1000P2
Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, 2x TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case

Portable Sys3 (P3Dv4/FSX/DCS): i9-9900K @ 5.0 Ghz, Noctua NH-D15, 32GB 3200/16, EVGA RTX3090, Dell S2417DG 24" GSync
Corsair RM850x PSU, TM TCA Officer Pack, Saitek combat pedals, TM Warthog HOTAS, Coolermaster HAF XB case

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