Jump to content
Sign in to follow this  
Dominique_K

Programming joysticks/throttles, please ASOBO finish the job !

Recommended Posts

Don't give us yet again the FSX/P3D Settings-Controls interface where we cannot program easily, out the box, the curves and all the buttons/switches of our sometimes expensive gears like the Warthog. 

Take a leaf out of DCS book. Everything is accessible and easy to understand (well, almost).

 

  • Upvote 1

Dominique

Simming since 1981 -  4770k@3.7 GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

Share this post


Link to post
Share on other sites

Actually I would go one further and ask them to take a look at how Elite Dangerous does it.

ED allows you to assign combined keystrokes or button presses to functions.

eg : Joystick Button 5 lowers the flaps.  Hold joystick button 4, and then hold 5 , raises the flaps.

Button 4 is like a mode toggle.

By allowing the user to define combinations, the user can define their own "mode" switches, even multiple mode switches.

A 10 button joystick could produce more than 30 button combinations to do 30 different things.

Edited by smoothchat

Specs: Win10, 4790K, nVidia 1080ti, Saitek Yoke+Quadrant+Radio/Switch and AP panels, VRInsight 737 overhead, Virtual Avionics 737 MCP. 3 x 1440*900 main display + 1024*600 VDU display. NLR V3 Motion seat. Oculus DK2 CV1 HTC Vive VR headsets.

Share this post


Link to post
Share on other sites
7 minutes ago, smoothchat said:

Actually I would go one further and ask them to take a look at how Elite Dangerous does it.

ED allows you to assign combined keystrokes or button presses to functions.

eg : Joystick Button 5 lowers the flaps.  Hold joystick button 4, and then hold 5 , raises the flaps.

Button 4 is like a mode toggle.

By allowing the user to define combinations, the user can define their own "mode" switches, even multiple mode switches.

A 10 button joystick could produce more than 30 button combinations to do 30 different things.

That would be very usefull!

 

Share this post


Link to post
Share on other sites

Yes! This! So much all of this! Pretty please...with a cherry on top!

  • Like 1

Chris

Share this post


Link to post
Share on other sites

X-Plane 11 controllers / keyboard and mouse GUI is nicely done too in terms of usability. 

  • Like 1

________________________________
LEBOR SIMULATIONS

Scenery for Flight Simulators since 1998

Share this post


Link to post
Share on other sites
7 hours ago, Greazer said:

Ditto. X Plane nails some things. Do it like XP.

With the ability to assign multiple simultaneous button presses to get the most from our controllers.


Specs: Win10, 4790K, nVidia 1080ti, Saitek Yoke+Quadrant+Radio/Switch and AP panels, VRInsight 737 overhead, Virtual Avionics 737 MCP. 3 x 1440*900 main display + 1024*600 VDU display. NLR V3 Motion seat. Oculus DK2 CV1 HTC Vive VR headsets.

Share this post


Link to post
Share on other sites

XP is a disaster IMO, I can't assign my throttle1 for ENG1\3 and throttle2 for ENG2\4, that make me needed to change setting between 2 and 4 (and it even had B52 come with....) engine aircraft. And that couldn't be done easily as well, since there is no sepreation profile for different aircraft, with different add-ons use different input for simular AP functions, and Helio use different collectivepiston than throttle.... and no combination as well....

FSUIPC with the editing in FSUIPCx.ini is still the best I think, It's still decent and easy to use without text editing, like axis range to button,profile per aircraft, and multi-assignment, but with modification in .ini, you can add ablity to condition based on offset, or combination based on key sequence and many more...

Eg. I have a 4-way "street fighter joystick" wired up in buttons use for Flaps(Mainly for sequential gearbox in racing game), in XP, I can only do Up-Down for flaps recation and extention with no safty, some other game, or with things like joy-to-key, I can get left+up for retraction and left+down for extention, But with FSIUPC, I can secure it must be left first then up or down to function, not the other way around!

Eg2. With my saitek throttle, I can set the "REVERSER" notch button for idle reverse, then while holding the notch, press&hold the button under(B2), I can get full reverse, upon release button2, goes back to idle, then relase notch, retract reverser. If throttle2 was not set to the Idle notch, press&hold button2 will not set the ENG2 and ENG3(T1 for ENG1 and 4) to full reverse. That's something I couldn't done in XP or default FS input.

 

My point is, make a esay to use GUI is great, but still left the room for more fancy "coding" (not that hard in FSUIPC as actual coding though) is very necessary!

  • Upvote 2

Share this post


Link to post
Share on other sites

x-plane joystick setup is nearly perfect in my opinion much better than FSX or P3D (IMHO)
Only things missing are action on button release and native support for saitek/logitech radio and switch panels and extend the usability of trim wheel to interact with autopilot (all things that can be achieved via 3rd party plugins)

Edited by peroni


 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...