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Hi,

 

Just got the NGXu from PMDG- will MCE support it?

I haven't tried it with MCE yet as I didn't know if using it before it's fully supported would mess anything up?

Thanks

Edited by severniae

James W

 

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2 hours ago, severniae said:

Hi,

 

Just got the NGXu from PMDG- will MCE support it?

I haven't tried it with MCE yet as I didn't know if using it before it's fully supported would mess anything up?

Thanks

Unless aircraft has dramatically changed from a cockpit switches perspective, and provided MCE can identify aircraft variant properly, should work out of the box.

Could you post [fltsim.0] whole section found in "aircraft.cfg" file?

What is the name of the main aircraft folder? Example <PMDG 737-800NGX WL>?

Thanks.

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Sorry to jump in here, but here they are

PMDG 737-800NGXu
PMDG 737-800NGXu BW
PMDG 737-800NGXu SSW
PMDG 737-900ERNGXu BW
PMDG 737-900ERNGXu SSW
PMDG 737-900NGXu
PMDG 737-900NGXu BW
PMDG 737-900NGXu SSW

Bruno


Bruno 

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5 hours ago, bakerman said:

Sorry to jump in here, but here they are

PMDG 737-800NGXu
PMDG 737-800NGXu BW
PMDG 737-800NGXu SSW
PMDG 737-900ERNGXu BW
PMDG 737-900ERNGXu SSW
PMDG 737-900NGXu
PMDG 737-900NGXu BW
PMDG 737-900NGXu SSW

Bruno

Thanks.

Assuming MCE Fo can handle thing via direct commands, you'll probably notice flows are missing.

Here is how you can make them available for the NGXu variants.

Go to \My Documents\Multi Crew Experience\Myvoicescripts\Copilot\Aircraft folder.

Copy folder <PMDG 737-800NGX>

Then paste it and rename the copied folder as <PMDG 737-800NGXu>

Repeat the process until all new folders are created with same flows inside them. Customize them if you wish later.

Now, if Fo is unable to move any switch, it's likely because they may have changed the "sim" name. "Sim=whatever_name_they_gave_it" in "aircraft.cfg" file

Eventually report that. 

Thanks

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Gerald

just tryed the NGXu and.... no joy not a single switch is working!

The Sim name is also different:

sim=B737-800
sim=B737-800 BW
sim=B737-800 SSW
sim=B737-900ER BW
sim=B737-900ER SSW
sim=B737-900
sim=B737-900 BW
sim=B737-900 SSW

hope that helps

Bruno


Bruno 

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2 hours ago, bakerman said:

Gerald

just tryed the NGXu and.... no joy not a single switch is working!

The Sim name is also different:

sim=B737-800
sim=B737-800 BW
sim=B737-800 SSW
sim=B737-900ER BW
sim=B737-900ER SSW
sim=B737-900
sim=B737-900 BW
sim=B737-900 SSW

hope that helps

Bruno

When not a single switch is working, the very likely cause is that MCE isn't identifying as the NGX it fully supports.

It would then deal with it as generic unsupported aircraft and the only things that may work are Gear, Flaps and Radios tuning.

What is the new sim name they gave it. in aircraft.cfg file? "sim=whatever_name"

And is there an SDK folder in the main aircraft folder?

Thanks

 

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Hi, here is fht flysim.0 entry..

 

[fltsim.0]
title=PMDG 737-800NGXu PMDG House Blended Winglets (N738BW | 2019)
sim=B737-800 BW
model=
panel=
sound=
texture=pmdg
atc_id=N738BW
atc_airline=PMDG
atc_flight_number=738
atc_heavy=0
atc_parking_types=GATE,RAMP
ui_manufacturer=Boeing
ui_type=737-800NGXu BW
ui_variation=PMDG House Blended Winglets (N738BW | 2019)
ui_typerole=737-800
ui_createdby=PMDG
description=Boeing 737-800 powered by CFM engines v 1.0\nPMDG Simulations\nwww.precisionmanuals.com \n\nProduced under license from Boeing Management Company.\n\nBoeing 737, 737-800 & Boeing are among the trademarks owned by Boeing.
visual_damage=0

 

There is an SDK under the following path: C:\FlightSimulators\P4D\PMDG\PMDG 737 NGXu

 

From what it looks like it appears to be very similar to the one for the NGX

 

 

 

 


James W

 

Banner_FS2Crew_Supporter.jpg

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2 hours ago, severniae said:

Hi, here is fht flysim.0 entry..

 

[fltsim.0]
title=PMDG 737-800NGXu PMDG House Blended Winglets (N738BW | 2019)
sim=B737-800 BW
model=
panel=
sound=
texture=pmdg
atc_id=N738BW
atc_airline=PMDG
atc_flight_number=738
atc_heavy=0
atc_parking_types=GATE,RAMP
ui_manufacturer=Boeing
ui_type=737-800NGXu BW
ui_variation=PMDG House Blended Winglets (N738BW | 2019)
ui_typerole=737-800
ui_createdby=PMDG
description=Boeing 737-800 powered by CFM engines v 1.0\nPMDG Simulations\nwww.precisionmanuals.com \n\nProduced under license from Boeing Management Company.\n\nBoeing 737, 737-800 & Boeing are among the trademarks owned by Boeing.
visual_damage=0

 

There is an SDK under the following path: C:\FlightSimulators\P4D\PMDG\PMDG 737 NGXu

 

From what it looks like it appears to be very similar to the one for the NGX

 

 

 

 

Thanks.

If you have installed Prepar3D and NGXu AFTER installing MCE, you need to re-install MCE.

Go to \Prepar3D v4\ installation folder and check you have a folder named <MCE dlls> with many dlls inside it.

Among them, one particular dll is needed for PMDG NGX interaction. It's named "mcpmd73X.dll"

Now, go to C:\FlightSimulators\P4D\PMDG\PMDG 737 NGXu\ folder and see if you can locate a settings file ( something like "737NGXu_Options.ini"

Open the file and make sure

[SDK]
EnableDataBroadcast=1

 

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Ok, within the options.ini folder there isn't any [SDK] entry, should I create one?

 

The dll you mentioned does exist in the dlls folder.


James W

 

Banner_FS2Crew_Supporter.jpg

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13 hours ago, FS++ said:

When not a single switch is working, the very likely cause is that MCE isn't identifying as the NGX it fully supports.

It would then deal with it as generic unsupported aircraft and the only things that may work are Gear, Flaps and Radios tuning.

What is the new sim name they gave it. in aircraft.cfg file? "sim=whatever_name"

And is there an SDK folder in the main aircraft folder?

Thanks

 

Hm Gerald

all the Sim Names are in my Post?! 😉

Bruno


Bruno 

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5 hours ago, bakerman said:

Hm Gerald

all the Sim Names are in my Post?! 😉

Bruno

OOps, sorry about that 

Sim=whatever doesn't appear to be the issue.

As long as there is "B737" and "ui_createdby=PMDG", then it's the NGX with all its variants MCE is dealing with.

Add these lines to "737NGXu_Options.ini" found in \Prepar3D v4\\PMDG\PMDG 737 NGXu\ 

Make sure Prepar3d.exe is running as administrator.

[SDK]
EnableDataBroadcast=1

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13 hours ago, severniae said:

Ok, within the options.ini folder there isn't any [SDK] entry, should I create one?

 

The dll you mentioned does exist in the dlls folder.

Affirmative.

Add these lines anywhere in the file

[SDK]
EnableDataBroadcast=1

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So just tryed it a few times with the EnableDataBroadcast=1 in the ini!

But every time and also after reload this message pops up:

VFS-DFA-2013016-Untitled.jpg

P3D runs as admin

Bruno

 

Edited by bakerman
bild

Bruno 

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13 minutes ago, bakerman said:

So just tryed it a few times with the EnableDataBroadcast=1 in the ini!

But every time and also after reload this message pops up:

VFS-DFA-2013016-Untitled.jpg

P3D runs as admin

Bruno

 

Thanks for feedback.

This at least confirms aircraft is properly identified and "mcpmd73X.dll" is loaded (the correct one).

That dll needs to be updated in order to be aware of the "U" variant.

Will post new file as soon as possible.

 

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23 minutes ago, bakerman said:

So just tryed it a few times with the EnableDataBroadcast=1 in the ini!

But every time and also after reload this message pops up:

VFS-DFA-2013016-Untitled.jpg

P3D runs as admin

Bruno

 

Could you just confirm the name of the settings file as ""737NGXu_Options.ini""?

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