Jump to content
Sign in to follow this  
Captain Tom

Missing Libraries in ADE

Recommended Posts

Making changes to an FSX airport in ADE by assigning airlines to different gates.  When I compile the airport it indicates that there are missing third party libraries and provides me with a list of missing GUIDs.  A string of 32 hex numbers is not very meaningful. How do I translate those GUIDs to find out what they are?  If I go ahead and compile, the size of the new .bgl is significantly smaller that the original .bgl indicating to me that the missing GUIDs did not compile - although they apparently compiled in the original .bgl.  I've read and reread the ADE Manual but it's not much help in this situation.

Any help is appreciated!!

Captain Tom

Share this post


Link to post
Share on other sites

I use ADE a little bit but not enough to be able to answer your question.  Try going to ADE's official support forum:

https://www.fsdeveloper.com/forum/forums/airport-design-editor.95/


Sim: Prepar3D 5.2 (main) and Microsoft Flight Simulator (2020), CH Eclipse Yoke, Thrustmaster Airbus TCA Side Stick, CH Pro Throttle, CH Pro Pedals, Saitek Cessna trim wheel, TrackIR 5, SPAD.neXt running 3 Saitek Logitech panels, ButtKicker Gamer 2, Razer Naga Chroma gaming mouse

System: Intel i5-10600K CPU @ 4.10 GHz, Nvidia GeForce RTX 2080 Ti, 64GB DDR4 RAM @ 4200 MHz, ASRock Z490M Pro4, 2TB Intel NVMe SSD 660p, 3 monitors

Share this post


Link to post
Share on other sites

You can add those libraries to ADE by using the Library Object Manager.  You will find this under the Tools pull down menu.  I am no expert when it comes to ADE, after a few years I still tend to just muddle my way with it.

Edited by stans

My computer: ABS Gladiator Gaming PC featuring an Intel 10700F CPU, EVGA CLC-240 AIO cooler (dead fans replaced with Noctua fans), Asus Tuf Gaming B460M Plus motherboard, 16GB DDR4-3000 RAM, 1 TB NVMe SSD, EVGA RTX3070 FTW3 video card, dead EVGA 750 watt power supply replaced with Antec 900 watt PSU.

Share this post


Link to post
Share on other sites

I choose to compile with the "missing" ones. Seems to work fine 🙂

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...