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32 or 64 gb memory?

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I have 32 gb 2666 mhz of memory today. What benefits are there to upgrading to 64 gb and / or should it be faster than 2666

 

/Thomas


Thomas ( Sundsvall, ESNN, Sweden)
P3D V5.3 HF1, Intel 9 9900K Oc 5 GHZ 16MB, Corsair Hydro H150i PRO RGB 360mm, ASUS GeForce RTX 2080 SUPER 8GB ROG, 2 Corsair Force M2 MP600 1TB+500Gb, ASUS ROG MAXIMUS XI HERO Z390 MB, Corsair 32GB (2x16GB) DDR4 3200Mhz CL16, Fractal Design Define S2 Vision, Win 10 Home, BenQ 32" PD3200U 4K IPS monitor

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The more physical memory you have, the less likely your system will need to do any form of swapping.  The more physical memory you have, the more room there is to load in textures, and if they're all going to be 4K textures... you're going to need more memory. The more physical meory you have, the more file caching can occur so that you're not going back to the drive for a file.  DRAM is still faster than a SSD, so every edge is of value.

There are lots of reasons to increase memory... especially while it's decently priced.

  • Upvote 1

Ed Wilson

Mindstar Aviation
My Playland - I69

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No use for P3D. Not even when using 4K.

My server (2x 4K)  has 32 Gb and my client ( 1x 4K) has only 16 Gb. 
More than enough. Both never exceed 60% load.

 

Edited by GSalden

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Buy an M.2 storage if you want to spend money 🙂
I See you already have one 🙂
 

Edited by Jude Bradley

Jude Bradley
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ATC: Yeah, it's OK. He's not hungry.

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That's today... under whatever settings you're using.  That is not a guarantee of behavior.  As I stated... if you can afford it... max your ram.  In no way is that EVER a bad call.  

I have never, ever seen where someone complained about having too much RAM.  Seriously.

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Ed Wilson

Mindstar Aviation
My Playland - I69

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Thank you for all input...i´m wait and see

/Thomas

 


Thomas ( Sundsvall, ESNN, Sweden)
P3D V5.3 HF1, Intel 9 9900K Oc 5 GHZ 16MB, Corsair Hydro H150i PRO RGB 360mm, ASUS GeForce RTX 2080 SUPER 8GB ROG, 2 Corsair Force M2 MP600 1TB+500Gb, ASUS ROG MAXIMUS XI HERO Z390 MB, Corsair 32GB (2x16GB) DDR4 3200Mhz CL16, Fractal Design Define S2 Vision, Win 10 Home, BenQ 32" PD3200U 4K IPS monitor

A2A, Majestic Q400, Leonardo Maddog, IFly B737

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I don't agree with the blanket approach of stuffing a bunch of unneeded RAM into a system, any more than I would tell someone to put 50TB of disk storage on their computer "just because."

If you overclock and use high-performance RAM (something I think is underemphasized in designing a high-performance system), you're not likely to get as much memory bandwidth when putting more modules in, or layering more on the DIMMs themselves, as it puts more stress on the IMC, and imposes some timing constraints due to the variance in response across a larger number of devices.  If you look at 4 DIMM 32GB kits, you'll find that the top-rated kits are significantly slower (lower clock speed and/or higher CAS latency) than the top-rated 2-DIMM 16GB kits.  And 4-DIMM 64GB kits, even slower still.

 

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Bob Scott | President and CEO, AVSIM Inc
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Currently using 2 x 8GB modules on an Asus Maximus X Apex which has only 2 slots. 4400mhz CL18

Recently I was looking to see if a 32GB kit with as good timing could be found.

No such kit as far as I can see is available. If MSFS really does require 32GB, I might have to compromise.

But I won't be pulling any triggers until I actually have the released version in my system and see with my own two

eye's if its required. Good call to wait and see.😉

Edited by Avidean

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2 hours ago, w6kd said:

I don't agree with the blanket approach of stuffing a bunch of unneeded RAM into a system, any more than I would tell someone to put 50TB of disk storage on their computer "just because."

If you overclock and use high-performance RAM (something I think is underemphasized in designing a high-performance system), you're not likely to get as much memory bandwidth when putting more modules in, or layering more on the DIMMs themselves, as it puts more stress on the IMC, and imposes some timing constraints due to the variance in response across a larger number of devices.  If you look at 4 DIMM 32GB kits, you'll find that the top-rated kits are significantly slower (lower clock speed and/or higher CAS latency) than the top-rated 2-DIMM 16GB kits.  And 4-DIMM 64GB kits, even slower still.

 

 

https://youtu.be/FUVDt11-55c?t=98

 

 

Edited by sillyflyer

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You will not gain any performance in gaming going from 32 to 64 gigs of RAM. Faster memory can give a small bump in performance, but unless it’s cheap it’s not really worth it.

System RAM is not going to help with HD textures in gaming. Textures are loaded into the memory on the graphics card.

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If MSFS requires 32gb of ram to run it ill eat my flat cap, it would make it the first game to do so and out of some users interest, a hard core simmer may upgrade but the casual gamer no,and sales will be limited no game console has 16GB of ram let alone 32GB.

The reason I now run 2 16GB sticks I have office 365 and Adobo installed, not for my sim.

Edited by rjfry

 

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3 hours ago, Montie said:

You will not gain any performance in gaming going from 32 to 64 gigs of RAM.

This I agree with.

3 hours ago, Montie said:

Faster memory can give a small bump in performance, but unless it’s cheap it’s not really worth it.

The most discernible performance difference I can point to between fast and not so fast memory with ESP-based sims can be seen when dealing with heavy autogen areas like the western LA basin in Orbx SoCal, or the stock Seattle or Tokyo metro areas.  On a fast 6+ core CPU, neither CPU nor GPU will be likely be maxxed out, but with a better memory subsystem (which includes fast RAM, as much L3 cache as you can get on the CPU, and a strong IMC) the stutters which plague those areas smooth out tremendously.  Whether that's worth it or not depends on what/where you fly and how you value that smoothness if you frequent these sorts of trouble spots.

 

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Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

System1 (P3Dv5/v4): i9-13900KS @ 6.0GHz, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090
Samsung 55" JS8500 4K TV@30Hz,
3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU, 1.2Gbps internet
Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro
PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box

Sys2 (MSFS/XPlane): i9-10900K @ 5.1GHz, 32GB 3600/15, nVidia RTX4090FE, Alienware AW3821DW 38" 21:9 GSync, EVGA 1000P2
Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, 2x TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case

Portable Sys3 (P3Dv4/FSX/DCS): i9-9900K @ 5.0 Ghz, Noctua NH-D15, 32GB 3200/16, EVGA RTX3090, Dell S2417DG 24" GSync
Corsair RM850x PSU, TM TCA Officer Pack, Saitek combat pedals, TM Warthog HOTAS, Coolermaster HAF XB case

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32 minutes ago, w6kd said:

The most discernible performance difference I can point to between fast and not so fast memory with ESP-based sims can be seen when dealing with heavy autogen areas like the western LA basin in Orbx SoCal, or the stock Seattle or Tokyo metro areas.  On a fast 6+ core CPU, neither CPU nor GPU will be likely be maxxed out, but with a better memory subsystem (which includes fast RAM, as much L3 cache as you can get on the CPU, and a strong IMC) the stutters which plague those areas smooth out tremendously.  Whether that's worth it or not depends on what/where you fly and how you value that smoothness if you frequent these sorts of trouble spots.

 

People who buy, in example, DDR4 3600-4000 C19-19-20 and paid for the marketing DDR4 (4000) speed instead of understanding how latency works in relation to the CPU, actually bought DDR4 2800-3200 C18-19 and assume from there. A 1gnorant statement of 'you pay too much for nothing OR nearly nothing' is in fact correct, at least for them.  :smile:

71dP6YJ0o3L._AC_SX679_.jpg

Edited by sillyflyer
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