February 12, 20206 yr Hi to all. after 1 year of fight against Blurry (try many type of settings and tweaks usually know for P3D) in P3Dv4.5 (until used v4.4 all work fine) I decide to try a total cleaning of system. Unistalled P3D and all addons with a cleaning of registry and tried a new fresh install. But with vanilla P3D also have Blurry at (for example) 10.000ft using zoom on ground produce alway blurries, expecially on mountains. I think thant maybe somethig else generate problem...driver? settings? May someone have any ideas of what I can try on vanilla installation to try to find the issue? My specs: i7-4790k 4.4 Ghz MSI Z97 Gaming 3 MSI GTX 1070 Armor OC 8 GB 16 GB Ram DDR3 Corsair Vengeance Pro 2400mhz SSD Samsung 850 EVO 250Gb Rgds! Edited February 12, 20206 yr by generale84
February 13, 20206 yr Lock your FPS via in-game limiter and see if that solves the issue. Running unlimited leaves almost no resources for terrain loading.
February 13, 20206 yr Author 2 hours ago, Evros said: Lock your FPS via in-game limiter and see if that solves the issue. Running unlimited leaves almost no resources for terrain loading. do it, but no to gain in terms of blurries 1 hour ago, Tomaz Drnovsek said: Do you have FXAA set to ON? I set it off, but also with on blurries still here
February 13, 20206 yr It's a bit of a long shot, but try modifying your prepar3d.exe affinity after scenario has fully loaded. I have seen cases where affinity mask settings (in .cfg) result to blurries that are are cured just by ticking/unticking a core/thread and then re enabling it. If you are not running affinity mask then I don't think that's it, but it's worth a try. Oh and what do you mean by: 14 hours ago, generale84 said: using zoom on ground produce alway blurries Using high levels of zoom always produces crappy imagery because P3D terrain textures are not that sharp to begin with.
February 13, 20206 yr Author Umh never try this, way...how I can turn off/on cores for AM directly when sim running? till now I only modify cfg before start it.
February 13, 20206 yr 51 minutes ago, generale84 said: Umh never try this, way...how I can turn off/on cores for AM directly when sim running? till now I only modify cfg before start it. Open Task Manager and navigate to Details tab. From there, look up Prepar3D.exe and right click on it. This will bring up the menu with Set affinity option. Un check first couple of threads from there and then re enable them or you could also try running those unchecked.
February 13, 20206 yr If you get blurries with the internal frame limiter set to a reasonable value (e.g. 30 FPS), you are simply still overloading your CPU with too high settings. Simple as that. But I think it is more related to a totally unrealistic expectation of how the ground should look like when zooming in... Edited February 13, 20206 yr by AnkH Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
February 13, 20206 yr Author I'm pretty sure that is a CPU overload, but if you read the first post also with vanilla P3D v4.5 using default Piper Cub with cavok I have blurry. So strange....
February 13, 20206 yr Then it is your zoom thingy. I do not see classic blurries, but of course, if I zoom into a mountain some miles away, it is blurry. No chance to avoid this, as long as the terrain is not blurry underneath your plane in a radius matching your LOD setting, and this can be kept like this while flying around, everything is fine. Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
February 13, 20206 yr It seems pointless to speculate unless you show us a picture of what you see. From your initial post you could simply be describing LOD radius effects. MarkH https://www.youtube.com/@AlmostAviation AMD Ryzen 7 9800X3D / 64Gb DDR5 / Zotac RTX 5070 Ti / 2560 x 1440 display
February 13, 20206 yr Author you are right..I will product some pics asap. Just for info, I've set LOD to 9.5 actually
February 14, 20206 yr Author here some pics of present situation: https://imgur.com/8PHK58D https://imgur.com/1zyhmI0 https://imgur.com/bdfrwYA https://imgur.com/0UNZBQZ https://imgur.com/HyWe0H3 https://imgur.com/f74LfrG https://imgur.com/7QrZ1lj https://imgur.com/L0XHIDr https://imgur.com/9bieKC1 https://imgur.com/1ow5WaK https://imgur.com/S7ryDjq https://imgur.com/DGwIGJm
February 14, 20206 yr Based on your screenshots -- you may be having a combination of zooming in to distant spots (in which case, it is normal to see what you're seeing), AND blurries, but I'm not sure yet. More info needed... If you hit "Pause" in any of your screenshotted locations, and wait about a minute or two, does the texture "pop" into higher resolution? Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
February 14, 20206 yr Author yes, also without using pause if I mantain a external visual for 3-5 seconds the texture and also mesh details (if I'm over moutains for example) near to me will popup and improve itself in order of details and resolutions Edited February 14, 20206 yr by generale84
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