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Fraroc

FSX crashing for what appears to be a multitude of reasons.

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Jude Bradley
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A bad AI plane (usually a corrupt texture file) is a very common cause of CTDs...have you tried running the sim with absolutely NO traffic, IOW all traffic sliders set to zero? 

You had said you'd gotten down to nothing but your custom AI and MT6...it could well be that your custom AI is the issue.


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ATP Gulfstream II-III-IV-V

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38 minutes ago, w6kd said:

A bad AI plane (usually a corrupt texture file) is a very common cause of CTDs...have you tried running the sim with absolutely NO traffic, IOW all traffic sliders set to zero? 

You had said you'd gotten down to nothing but your custom AI and MT6...it could well be that your custom AI is the issue.

It was actually FSPassengers and MT6, I already removed my custom AI. 

Another problem is that I'm literally unable to install any of the debugging programs I've seen like AdPlus.vbs or Microsoft Visual Studio because it ether says installation failed or just loads forever...Honestly, my whole computer is outdated. 

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Sometimes just hitting the big reset button and rebuilding Rome from the ground on up is the fastest way out of the hole.  Troubleshooting a problem that might be as innocuous as a single corrupted system file buried deep in the mix can take longer than a full rebuild.

I probably end up doing it once every couple of years on average.

 


Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

System1 (P3Dv5/v4/XP12): i9-13900KS @ 6.0GHz, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090
Samsung 55" JS8500 4K TV@30Hz,
3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU, 1.2Gbps internet
Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro
PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box

Sys2 (MSFS/XP11): i9-10900K @ 5.1GHz, 32GB 3600/15, nVidia RTX4090FE, Alienware AW3420DW 34" 21:9 GSync, EVGA 1000P2
Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, 2x TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case

Portable Sys3 (P3Dv4/FSX/DCS): i9-9900K @ 5.0 Ghz, Noctua NH-D15, 32GB 3200/16, EVGA RTX3090, Dell S2417DG 24" GSync
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Regular or beta version of steam?

Jim Driskell


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James M Driskell, Maj USMC (Ret)

 

 

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Good, I heard there were some problems with the beta version and some add-ons.

Jim


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James M Driskell, Maj USMC (Ret)

 

 

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Have you tried verifying your files on Steam yet?  Just to make sure!  This should not affect any addons, just your FSX steam files.

To verify your game files please do the following:

1. Load the Steam platform and log into your account
2. Click the Library tab in the menu at the top of the screen
3. Click the List View from the view options on the top right of the screen
4. Right click on Microsoft Flight Simulator X: Steam Edition to bring up a popup menu
5. Click on Properties from the popup menu to bring up another popup box
6. Click on Local files from the popup box menu
7. Click on Verify integrity of game cache from the Local file options
8. Wait for the progress bar to finish verifying your files. Additional files may download
9. Restart Steam
10. Restart Microsoft Flight Simulator X: Steam Edition

 


Charlie Aron

Awaiting the new Microsoft Flight Sim and the purchase of a new system.  Running a Chromebook for now! :cool:

                                     

 

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Okay so my first test was to do a flight without FSPassengers. Surprsingly, I got pretty far into the flight, was able to increase sim speed multiple times with no problem until 3/4 of the way through. (KBOS to LIRF) When the game froze on me and said not responding. It didn't CTD but I ended up having to force-close the app as it wasn't going to budge. An Application Error actually showed up in Event Viewer this time, but unlike other times, the faulting module is something ENTIRELY different.

 

Faulting application name: fsx.exe, version: 10.0.62615.0, time stamp: 0x559f9a9a
Faulting module name: acontain.dll, version: 10.0.62615.0, time stamp: 0x559f9ab3
Exception code: 0xc0000005
Fault offset: 0x00008fe6
Faulting process id: 0x15a4
Faulting application start time: 0x01d5f114f6876355
Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\FSX\fsx.exe
Faulting module path: C:\Program Files (x86)\Steam\steamapps\common\FSX\acontain.dll
Report Id: 31217c80-5d0f-11ea-9c03-60a44ccb96c6

I'm might try to fly again tomorrow with AI traffic disabled. 

If it's the AI causing these crashes, then it's either there's something wrong with my MT6 install or my computer sucks.

If CTD still happen afterwards, I'm completely uninstalling the game and trying my luck with my Dell laptop. 

Edited by Fraroc

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I tried with AI at 50% and no FSpassengers.  I was able to get pretty far into the flight before it did another crash. This time it froze for two seconds and the sound skipped a bit before CTD.

This time however, it left no explination or anything on either EventViewer or Appcrashview. All it left was an mdmp file and I can't open them because the program used to open them literally is not able to install on my computer. Can somebody help me? Would I be able to send the MDMP file to someone so they can help me decipher it? 

Edited by Fraroc

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Page 30 of the AVSIM CTD Guide might help.  ACONTAIN.DLL relates to AI.  Same with AIPlayer.


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Are you running out of memory?  FSUIPC will let you tract usable memory in real time.  My machine is slightly more powerful that yours but when I added a bunch of add-ons, I started having problems from lack of virtual (?) memory, ie, that memory that's available for a 32 bit process.  I had to dump ORBX and the high definition airports before I could successfully complete a flight.  I understand that AI is a real hog.

Jim Driskell


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James M Driskell, Maj USMC (Ret)

 

 

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