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Cyrex1984

Multiplayer improvenents

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Im hoping that the multiplayer in the sim will sync the sounds,lights,effects etc from aircrafts you see from other people flying. I remember this was realy bad in fsx and other flight sims.

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FSX is from 2006, we are in 2020. 
What you hope for is normal in most games out there, been for quite some time including simulators.

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2 hours ago, Pastaiolo said:

FSX is from 2006, we are in 2020. 
What you hope for is normal in most games out there, been for quite some time including simulators.

Vatsim dont have any synced sounds or lights on aircraft. The aircrafts are just silent and all lights are always on.

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3 hours ago, Cyrex1984 said:

Vatsim dont have any synced sounds or lights on aircraft. The aircrafts are just silent and all lights are always on.

And that's why mutiplayer out-of-the-box will be the most realiable option to fly with real people.
The other networks will have to adapt to what Asobo allows them to do.

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25 minutes ago, Beru said:

Vatsim dont have any synced sounds or lights on aircraft.

That just isn't true at all my friend.  Both are present with FSINN, Vpilot and the Swift Pilot client.  Been seeing and hearing them for many, many years.  I can't speak for IVAO, but they are also present via the POSCON client (in Beta).  I've actually worked on this with the guy (Ross Carlson) who wrote the Vpilot code.

Best wishes.

 


Dave Hodges

 

System Specs:  I9-13900KF, NVIDIA 4070TI, Quest 3, Multiple Displays, Lots of TERRIFIC friends, 3 cats, and a wonderfully stubborn wife.

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I wonder about persistent groups.  Let's say I want to create a group of very serious pilots, all setup with rules.  If I am not there, can someone else log into the group?  Do I need to recreate it every time?  

So I hope groups can be persistent even if the creator is not online.  This would also need roles, so maybe a few people have editor access, or can allow access.

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I expect others to see my custom aircraft in live mode even if they don't have it.

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