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snpower

Terrain jagged when using Ortho4XP with HDMesh

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There has been a dimished appearance to the hills surrounding my home aiport after installing Ortho4P tiles of the area; my scenery scenery_pack list follows, not sure what the issue might be as the order looks correct? Perhaps it is something in the manufacture of the tile?

I
1000 Version
SCENERY

SCENERY_PACK Custom Scenery/Global Airports/
SCENERY_PACK Custom Scenery/KSEA Demo Area/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Chicago/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Dubai/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Las Vegas/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - London/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - New York/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Sydney/
SCENERY_PACK Custom Scenery/X-Plane Landmarks - Washington DC/
SCENERY_PACK Custom Scenery/zOrtho4XP_+38-079/
SCENERY_PACK Custom Scenery/zOrtho4XP_+37-079/
SCENERY_PACK Custom Scenery/zzz_hd_global_scenery4/

 


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hd mesh or ortho4xp are an either or unless you import high res dem data while creating the tile.


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Thanks. Could you expound on the import of the high res dem data?


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4 hours ago, snpower said:

Thanks. Could you expound on the import of the high res dem data?

Afraid its not something I have succeeded in doing. The data I was trying to use was in the wrong projection and when I tried to use gdal to reproject it I was getting lots of zero heights.

technically it should be possible but my main concern was getting the river banking and for that much I did succeed (with an as yet unreleased bathemetry tool). Ill probably revisit it once 11.50 is final because hdmesh always hammered my framerate unacceptably anyway.


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