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meiztom

Anyone catch the leak posted on Reddit earlier?

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4 minutes ago, fogboundturtle said:

if you got some Photoshop skilled, it can me be removed without too much trouble.

Even with the pro tools available in PS, it is nearly impossible to remove all traces because of the smearing residue left behind.


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Just now, n4gix said:

Even with the pro tools available in PS, it is nearly impossible to remove all traces because of the smearing residue left behind.

yeah. I can leave residue but my tag won't be illegible


Claude Desrosiers

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Looks like a match to me. :ph34r:

 

FirstCustomers2.png

 

Seagulls-stop-it-now.jpg

huey1177.gif

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J. R. :ph34r:

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4 hours ago, Anthracite said:

Aye, we all agreed. We just also said that we’re sure asobo too knows that it’s wrong lol 

Exactly. In german there is a saying "der Ton macht die Musik". (it's not what you say, but how you say it)

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Thanks for your effort in improving MSFS, ASOBO !!
TODO: Inertia, surface authority, ground effect !!

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2 hours ago, ca_metal said:

The water masks are the same, the shorelines are the same, the buildings (execpt the photogrammmetry areas of course) are the same.

That must be an insane amount of data. After all, they also said to put every tree where it is in real life (as long as detectable).


Thanks for your effort in improving MSFS, ASOBO !!
TODO: Inertia, surface authority, ground effect !!

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Microsoft has a history of buying out companies when it spots talent and would prefer to have full control over it or see its progress accelerated; https://en.wikipedia.org/wiki/List_of_mergers_and_acquisitions_by_Microsoft#Acquisitions

I wonder how long before this company (which looks like a start-up) joins the fold?

Kind of like how Epic games bought up Quixel; https://www.pcgamer.com/uk/epic-games-acquires-quixel-and-its-huge-library-of-photogrammetry-assets/

By the way, if you want to see what state-of-the-art game design is like, have a look at the new Unreal 5 engine revealed last week https://vimeo.com/417882964. Note how their engine has no LOD issues with pop-ups and can draw losslessly out to the horizon and runs fine on an Xbox and PlayStation....Those who are still cognitively wedded to FSX and XP expectations should think for a moment about the extinction of the dinosaurs.

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3 hours ago, Claviateur said:

But what if the First Customer or annoucenemnt is the company that develops the other (competitor) simulator?!  🙊

One of the leaked vids from yesterday is some kind of game launch intro which shows this companies logo.

Edited by tweekz
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Thanks for your effort in improving MSFS, ASOBO !!
TODO: Inertia, surface authority, ground effect !!

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6 minutes ago, tweekz said:

One of the leaked vids from yesterday is some kind of game launch intro which shows this companies logo.

Your right Tweekz it's the video that says Stand-alone game in Icemans video section, the vid shows Asobo and then shows Blacksharks.ai logo on the next screen.

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If anything, this leak just proves the community’s appetite for video based teasers rather than the dozen screenshots which they upload every week. 

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I believe the previous posts demonstrate that this company indeed will be or is already involved in the project.

This is something I did not expect at all. I thought it was a duo between Asobo and MS

And this is somehow showing MS is investing in such solutions for MSFS and probably other possible titles for its XBox division and portfolio.


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LEBOR SIMULATIONS

Scenery for Flight Simulators since 1998

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It's like they say in programming, don't reinvent the wheel. I'm sure you can find a that a lot of these aaa games license and uses  tech from other companies. It'll say it right when the games starts up

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why we can't post pictures or videos from this leak even if we are not under NDA ? i will never be caught for the alpha so i don't care 

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It's easy enough to find this stuff without having to post it.

A Reddit post from 5 hours ago links to all sorts of stuff.

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