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gregmorin

We need an default scenery exclude tool for P3DV5

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1 hour ago, AnkH said:

Do you have ADE v1.79 or newer installed, configured and ready to use? If yes, it is really rather simple:

1. Open ADE, navigate to "open stock airport" and then select MKJS. It opens the default stock airport with all facilities etc.

2. Open "lists" and click through all possible lists. Delete everything you can (some stuff like runways and ILS designators can not be deleted)

3. you will end up basically with a fully stripped down airport just showing the runways and the ILS designators. This stripped down airport you now compile into a .bgl

4. Rename this newly compiled .bgl to something recognizable, for example "MKJS_stock_removal.bgl". Now, if you have an MKJS addon, simply put this .bgl in the same folder your addon ADE resides (usually the "scenery" folder of the addon).

That seems like unnecessarily adding hundreds for some thousands of extra bgl files into you sim.

 Check this out. https://www.fsdeveloper.com/forum/threads/transferring-p3d-v4-and-earlier-project-files-to-use-with-p3d-v5.447641/

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in other news montego bay out from Inibuilds.  

https://www.inibuilds.com/p3d-v5-scenery-compatibility-files

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1 hour ago, Dave_YVR said:

That seems like unnecessarily adding hundreds for some thousands of extra bgl files into you sim.

Why? I only do it for my addon airports where I currently want to use an old v4 AFCAD not excluding everything in v5. I do not see how you got to this huge number...


Greetings, Chris

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They do.  Did you download the V5 specific effects from them?  


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Yep, but at several airports, for example at YSSY, the AI planes are still dark and from certain angles, I see funny coloured small squares flickering around where the lightsource is and performance is totally ruined.


Greetings, Chris

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I don't have that issue.  Though I know certain airports had to reissue their effects as I was no longer getting DL on PBR aircraft.  But many have since already been updated to work.  A few older fx technically work but deliver a huge frame rate hit.  It's hit or miss right now. 

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Ok, my bad, I thought you have to install also the effect files coming with YSSY, but that is not needed. With just the DL library and the .bgl file alone for YSSY, everything is fine. 


Greetings, Chris

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1 hour ago, AnkH said:

Why? I only do it for my addon airports where I currently want to use an old v4 AFCAD not excluding everything in v5. I do not see how you got to this huge number...

Personally, I have approx 1600+ ADE's that I'd like to bring in from V4. The point is though that you can just import v5 stock data into the ade projects and ADE will add micro exclusions on it's own. You don't need to create fake empty ade's.


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45 minutes ago, Dave_YVR said:

Personally, I have approx 1600+ ADE's that I'd like to bring in from V4. The point is though that you can just import v5 stock data into the ade projects and ADE will add micro exclusions on it's own. You don't need to create fake empty ade's.

Ok, misunderstood this obviously. Does this mean, all I have to do is loading up the v4 AFCAD into the ADE software, select "import stock data" and then it will generate the microexcludes on it's own? I do not entirely get the description in your link...


Greetings, Chris

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11 minutes ago, AnkH said:

Does this mean, all I have to do is loading up the v4 AFCAD into the ADE software, select "import stock data" and then it will generate the microexcludes on it's own?

 According to Jon, thats how it's supposed to work. So far however I've found that I have to load stock data objects and taxi signs when needed which ADE then adds micro excludes, but I still need to remove those freshly imported objects (goto list and scenery objects sort by True) which leaves the micro excludes. Save and compile, each one takes a few minutes and gets faster as you go. It's all a learning process still, so results may vary. I haven't had one not work out yet and I've done about 75 so far.

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OK, Need some advice.

I disabled all add-ons. Also disabled the default airport (APX52140.OFF).

But still I see several buildings. Where to cut them and how? Bratislava Airport LZIB

These buildings interfere TAXI2GATE - BRATISLAVA LZIB (The scene is old, but it works well in P3D)

19mky7.jpg

 


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1 hour ago, BMW969 said:

OK, Need some advice.

I disabled all add-ons. Also disabled the default airport (APX52140.OFF).

But still I see several buildings. Where to cut them and how? Bratislava Airport LZIB

These buildings interfere TAXI2GATE - BRATISLAVA LZIB (The scene is old, but it works well in P3D)

19mky7.jpg

 

Those appear to be autogen, and they are possibly in the file named cvx5214.bgl in the same folder. You could try disabling it temporarily to see what happens.

As mentioned, by disabling the APX52140.bgl, not only Bratislava airport will disappear, but probably dozens of other default airports in Slovakia as well. APX files rarely contain only one airport.

Disabling a default APX is a pretty drastic measure. Kind of like treating a broken toenail by cutting off your foot.

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Jim Barrett

Licensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.

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I think you meant OBX52140.bgl which contains objects. CVX files contain vectoyrs and polygons.

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39 minutes ago, jabloomf1230 said:

I think you meant OBX52140.bgl which contains objects. CVX files contain vectoyrs and polygons.

Ah, my mistake! The OBX file would contain autogen objects, but like the APX, disabling it will affect other airports besides the desired LZIB


Jim Barrett

Licensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.

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