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Stiller Water

Flightbeam seems to have many products on sale...

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Posted (edited)

... but I did not find an overview or a deadline. Check here:

https://shop.flightbeam.net/

Edited by Stiller Water

Cheers, Gerold

Spoiler

Hardware: Intel i5-3570K @ 4.2 Ghz, Asus P8Z77-V, 16 GB RAM DDR3-1600, Zotac Nvidia GeForce GTX 1060 6 GB, 2 * Samsung 850 EVO SSD: 500 GB (Win 7-System) & 1 TB (P3D v4.1), Crucial M4 SSD 128 GB (FSX), BENQ BL 2400. Scenery / Add-Ons: Lots of commercial & freeware scenerys. Plus FS Global Mesh 2010, ActiveSky_P3Dv4, EzDok v2, Pro-ATC/X and REX 4 Texture Direct.

 

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Yes, they have communicated this quite some time ago, and no defined end. 

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Got to warn you that Flightbeam sceneries for FSX always have jetways disappear during FSX  default replays.  If you rely on FSX default replays to create screenshots, expect jetways to be invisible.

I bought Flightbeam KSFO and KPHX sceneries on sale 2 months ago which work very very well with perfectly working operable jetways in normal live non-replay condition but when I use replay function to create beautiful screenshots, the jetways become invisible. 

Tech support of Flighbeam told me there is nothing they can do due to programming codes of FSX that they blame on and they told me it is well known problem for years. 

Their reply struck me strange as I never never have this kind of problem during replay function with other many payware airport sceneries by other payware software companies so I asked them how come Flightbeam sceneries are the only payware sceneries that have this problem and other payware sceneries by other software companies never give me this problem.  Tech support of Flightbeam was unable to explain to me on this.

Regards,

Aharon


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1 hour ago, Aharon said:

Got to warn you that Flightbeam sceneries for FSX always have jetways disappear during FSX  default replays.  If you rely on FSX default replays to create screenshots, expect jetways to be invisible.

I bought Flightbeam KSFO and KPHX sceneries on sale 2 months ago which work very very well with perfectly working operable jetways in normal live non-replay condition but when I use replay function to create beautiful screenshots, the jetways become invisible. 

Tech support of Flighbeam told me there is nothing they can do due to programming codes of FSX that they blame on and they told me it is well known problem for years. 

Their reply struck me strange as I never never have this kind of problem during replay function with other many payware airport sceneries by other payware software companies so I asked them how come Flightbeam sceneries are the only payware sceneries that have this problem and other payware sceneries by other software companies never give me this problem.  Tech support of Flightbeam was unable to explain to me on this.

Regards,

Aharon

This happens because we use SODE jetways, which are far more advanced than FSX default jetways. Any scenery developer who uses SODE jetways will have them disappear during the default replay tool. Simply use FSRecorder, which is something all of our customers use.

And yes, other developers have the same issue. This is not isolated to us. This is a long known problem with the ESP platform.

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They have been on sale for a while, I have a few of their sceneries, all very well done, I have scenery from a few other devs and Flightbeams are at the top of my list, just purchased KMSP recently, it’s a fantastic scenery, probably my favourite from them.

  • Like 1

Gerry
Prepar3D V4 - PMDG 747/400- PMDG 737 - Majestic Dash 8 - Activesky 16 - ASCA - ORBX FTX Global base pack - ORBX NA LC - ORBX HD Trees - Precipitfx - Chaseplane - Carenado PC-12, QW 787, FT(CYYZ, KBOS, CYUL), FB (KIAD,KPDX,KSFO), FSDT (CYVR), FSimstudios (CYYC), Aerosoft A320 pro.

System: Intel I7 7700 / 12 GB Ram / Windows 10 - 64 bit / NVIDIA GeForce GTX 1060 6GB / 32" Acer Monitor

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