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ssair1

ActiveSky Cloud Art with v5 HF2

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Hello everyone, I would like to uninstall ASCA and just use ActiveSky with Enhanced Atmospherics to test out. However, how can I completely uninstall ASCA, i.e., Sky Textures etc., from v5? Do I have to reinstall the P3dv5 client only? Did ASCA change any files in my root P3D folder or just the add-on folder?

Kind regards, S.S


Regards,

Shelman S.

Intel i9 9900KS, o/c @ 5.1 GHz; EVGA RTX 2080 Ti FTW3 Ultra Gaming; GIGABYTE Z390 AORUS MASTER; Thermaltake 32GB RAM @ 3600 DDR4; 3xSabrent Rocket 4.0 2TB SSDs; LG UltraGear 38GL950G-B 38" 21:9 Curved 144 Hz G-SYNC IPS Gaming Monitor; Acer Predator x34 UHD (3440x1440) @ 100hz GSYNC; Windows 10 64 bit; X-Plane 10; X-Plane 11.5r2, DCS World Open Beta, Prepar3dv4.5; Prepar3dv5 Professional. Honeycomb Yoke, Saitek Pedals, Switch, and Autopilot Panels. Obutto R3Volution Cockpit. Thrustmaster HOTAS Warthog and F18 Joysticks and Throttle. 

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35 minutes ago, ssair1 said:

Hello everyone, I would like to uninstall ASCA and just use ActiveSky with Enhanced Atmospherics to test out. However, how can I completely uninstall ASCA, i.e., Sky Textures etc., from v5? Do I have to reinstall the P3dv5 client only? Did ASCA change any files in my root P3D folder or just the add-on folder?

Kind regards, S.S

Just add  .off  to the  AS Cloud Art.exe file located in the HiFi folder ( AS Cloud Art.exe.off ) and it will not launch, no need to uninstall in case you want to revert back just take off the .off

Joe


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30 minutes ago, joepoway said:

Just add  .off  to the  AS Cloud Art.exe file located in the HiFi folder ( AS Cloud Art.exe.off ) and it will not launch, no need to uninstall in case you want to revert back just take off the .off

Joe

Thank you, Joe, I'm aware of this method of not allowing ASCA to launch together with ActiveSky. However, I'm interested in understanding what core files, if any, does ASCA change within the P3Dv5 root folder itself? I went through the ASCA User Guide, yet it doesn't provide any information on how to uninstall the various themes, i.e., Full Dynamics, which change sky textures, cloud structures and textures, etc. If I delete my v5 shaders, does it impact the ASCA files? I'm assuming that everything ASCA and ActiveSky are installed and configured in the add-ons folder? 


Regards,

Shelman S.

Intel i9 9900KS, o/c @ 5.1 GHz; EVGA RTX 2080 Ti FTW3 Ultra Gaming; GIGABYTE Z390 AORUS MASTER; Thermaltake 32GB RAM @ 3600 DDR4; 3xSabrent Rocket 4.0 2TB SSDs; LG UltraGear 38GL950G-B 38" 21:9 Curved 144 Hz G-SYNC IPS Gaming Monitor; Acer Predator x34 UHD (3440x1440) @ 100hz GSYNC; Windows 10 64 bit; X-Plane 10; X-Plane 11.5r2, DCS World Open Beta, Prepar3dv4.5; Prepar3dv5 Professional. Honeycomb Yoke, Saitek Pedals, Switch, and Autopilot Panels. Obutto R3Volution Cockpit. Thrustmaster HOTAS Warthog and F18 Joysticks and Throttle. 

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Just uninstall it from control panel. You'll have to reinstall it when you want to use it. I don'tr like EA. There are issues with this beta implementation. The whole effect is much better with AS and ASCA. If you like soft fuzzy clouds all the time, you'll love EA but to me it is completely unrealistic. When they get a better implementation of EA it could be great though.

 

Vic

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EA versus sprite clouds is a separate question. Personally, i’ve flown with EA on for 2 months now and would never go from 3D clouds back to last-decade-style 2D sprites.

However, OP is asking a different question - for those who want to fly EA, how do you cleanse the sim of ASCA’s changes? Does it even change core files?

My guess is that reinstalling the client and deleting the shader cache should do the trick. But i’d also like to know what, if anything, ASCA and similar programs do to the Truesky-related files.

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I also like old clouds. already added HF2 the ability to change shaders? Like PTA


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This is an interesting question indeed. I was in a similar situation as the OP a couple of years ago when I had a complicated mixture of ASCA, Envtex/Envshade, and Skyforce which was suggested by some clever guys but started to look strange at a point. All these programs make Backups but in combination you can't trace which textures/shaders were overwritten in which order.

When I wanted to get rid of all the shebang I ended up to reinstall the Client plus the Contents module (I think the latter had to be reinstalled, too). Cleaning shaders is mandatory, of course. This reset me to the original state.

I avoided such intricate combinations since, as good as they may be.

Kind regards, Michael

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I think that ASCA doesn't change textures in the sim folder because you can run P3D without starting ASCA and then you will have default clouds and sky. You can do the test: start a scenario without ASCA open and then start ASCA, you'll see new clouds popping.

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I don't find reinstalling the whole P3Dv5 is a hard chore anymore, be it client, content etc.. However all you need to do to eliminate traces of ASCA/ENVTEX is just uninstall ActiveSky in the control panel on your manin flightsim PC.

Cheers.

PS: please tell me if I'm wrong, but that's what I've figured here.

Edited by Dirk98

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Forgot to add my AS/ASCA/ENTEX are on a client PC.

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7 hours ago, Dirk98 said:

PS: please tell me if I'm wrong, but that's what I've figured here

You are correct. Just uninstall ASCA and or ASP3D.

Vic


 

RIG#1 - 7700K 5.0g ROG X270F 3600 15-15-15 - EVGA RTX 3090 1000W PSU 1- 850G EVO SSD, 2-256G OCZ SSD, 1TB,HAF942-H100 Water W1064Pro
40" 4K Monitor 3840x2160 - AS16, ASCA, GEP3D, UTX, Toposim, ORBX Regions, TrackIR
RIG#2 - 3770K 4.7g Asus Z77 1600 7-8-7 GTX1080ti DH14 850W 2-1TB WD HDD,1tb VRap, Armor+ W10 Pro 2 - HannsG 28" Monitors
 

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