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Rbass

VR focal distance question...

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Need some knowledge on VR and less than perfect vision from the experts. So I wear progressive lens glasses, being near sighted, so I can see distance out of the upper half of the lens and gradually down to close in at the lower part of the lens. I’m wondering what “distance” the VR lenses focus at, being that the actual screens are only a few inches in front of your eyes. Would we need to be able to see clearly at just a few inches, or would our eyes be focused farther out? I’m not very clear on how our vision works with a headset and screens so physically close to our eyes. I don’t know anyone with a VR rig, and I’m trying to figure out if I’ll have a vision issue before getting a rig going, or will maybe need a special lens prescription for VR? As always, any insights are very appreciated.

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3 minutes ago, Rbass said:

Need some knowledge on VR and less than perfect vision from the experts. So I wear progressive lens glasses, being near sighted, so I can see distance out of the upper half of the lens and gradually down to close in at the lower part of the lens. I’m wondering what “distance” the VR lenses focus at, being that the actual screens are only a few inches in front of your eyes. Would we need to be able to see clearly at just a few inches, or would our eyes be focused farther out? I’m not very clear on how our vision works with a headset and screens so physically close to our eyes. I don’t know anyone with a VR rig, and I’m trying to figure out if I’ll have a vision issue before getting a rig going, or will maybe need a special lens prescription for VR? As always, any insights are very appreciated.

If you are nearsighted to the point of needing glasses, you will need to either wear your glasses while using a VR headset, or buy glasses inserts for the headset.


We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
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^^ in VR it behaves exactly as the real world as far as eyesight.  Far away objects look far away to your eyes, and close up objects look close up.


 

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I use my distance glasses and can see both near and far perfectly in the Rift s.

For information as far as I am aware the rift s is the only headset that accommodates glasses.

Mick

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4 hours ago, mickatmian said:

I use my distance glasses and can see both near and far perfectly in the Rift s.

For information as far as I am aware the rift s is the only headset that accommodates glasses.

Mick

Many headsets accommodate glasses, but in my experience it's much more convenient to purchase prescription inserts for your headset. https://widmovr.com/

 

Edited by HiFlyer

We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 32GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5

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8 hours ago, Pilot53 said:

^^ in VR it behaves exactly as the real world as far as eyesight.  Far away objects look far away to your eyes, and close up objects look close up.

I get that, but what I don't understand is the focal length. The physical screens we see are inches away. Do the lenses allow the eye to focus at a different length or just the inches to tbe screens? If so, what would be the focal distance? Because there is basically zero distance to the flat screens, as opposed to real life objects all at different distances,  there has to be some kind of distance the headset focuses our eyes. Im wondering what that"virtual" distance is so I can figure out my glasses situation.  Appreciate the input.

Edited by Rbass

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The focal length is long distance. Essentially on Infinity


We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 32GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5

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4 hours ago, mickatmian said:

I use my distance glasses and can see both near and far perfectly in the Rift s.

For information as far as I am aware the rift s is the only headset that accommodates glasses.

Mick

That is good to know, thanks!

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To be more accurate focal length is from 2 m to Infinity

Edited by HiFlyer

We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 32GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5

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21 hours ago, HiFlyer said:

Many headsets accommodate glasses, but in my experience it's much more convenient to purchase prescription inserts for your headset. https://widmovr.com/

Yes of course prescription inserts are obviously the best way to go.

I was merely pointing out that the Rift s accommodates glasses by sliding the front of the headset forward, (is that unique among headsets or are there others) and from my own experience is quite comfortable with glasses, at least for me. I had the original rift not good with glasses, also the HP Reverb for me the reverb was so uncomfortable with or without glasses I sent it back. 

Mick

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7 hours ago, mickatmian said:

(is that unique among headsets or are there others)

Quite a few headsets make accommodations for glasses, though some do that better than others.....

The quest, for instance, actually comes with a custom eyeglass spacer, The Valve Index has an "eye relief knob" that moves the lenses backwards and forwards also to accommodate glasses, etc.


We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 32GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5

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It will depend of the headset.

the vive pro and the vive have a short focal distance about 1 0r 1,5 m. I am also nearsight (-2/-1.75) and I don’t need glasses for these 2 headseat  

I have own also a reverb and the focal distance is very long ( infinity) for this headset I bought vrlenses. 

Many headset are like the reverb (the samsung is, the index also). 

 

Edited by guit32

Guillaume LE MENTEC

P3DV4.3/Windows 10/i5 4670 K@4.2

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On 7/12/2020 at 8:45 PM, HiFlyer said:

To be more accurate focal length is from 2 m to Infinity

I don't think that's more accurate - according to my limited understanding of optics, that's not what a focal length is.

https://en.wikipedia.org/wiki/Focal_length#:~:text=The%20focal%20length%20of%20an,that%20the%20system%20diverges%20light.

To the OP:

With VR, your eyes are physically about 5cm from the screen. Obviously, none of us would be very good at focusing on that, so the lens system makes the 2D plane of the screen effectively further from the eye than it otherwise would be. This will vary from headset to headset, depending on the optics. 

The question then, is what distance are your eyes trying to focus at with a Rift S? 

This thread - https://www.reddit.com/r/oculus/comments/bjgfp4/focal_distance_rift_s/ - suggests that the older Rift had a focus distance equivalent to 1.5m, but the poster who has myopia (as you do) feels that the Rift S is equivalent to focusing on a real object at 50-60cm from the eyes.

The secondary issue is presbyopia, the age-related lens condition that will affect many simmers in this forum (as the great majority of those over 40-50 years of age have this condition). In short, your ability to focus on near objects (accommodate) deteriorates with time due to alterations in lens compliance. So a younger lens will be able to compensate if the screen image is a bit too close, whereas an older simmer with the same baseline refraction will struggle.

What does this mean? It means that there is a fair chance that you'll be OK if you can focus on an object that is 50cm-ish away, and if not you'll be wearing glasses with the Rift S.

 

 

 


Oz

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Sim Rig: MSI RTX3090 Suprim, an old, partly-melted Intel 9900K @ 5GHz+, Honeycomb Alpha, Thrustmaster TPR Rudder, Warthog HOTAS, Reverb G2, Prosim 737 cockpit. 

Currently flying: MSFS: PMDG 737-700, Fenix A320, Leonardo MD-82, MIlviz C310, Flysimware C414AW, DC Concorde, Carenado C337. Prepar3d v5: PMDG 737/747/777.

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Thanks for the input Oz.

So it seems the answer is going to be finding out what the real focal length is for the headset I choose, then find out what my prescription is for that distance, if any. It also seems that for whatever reason, some of the headset makers do not state that spec, and depending on the hmd may be difficult to find out. The good news is that I only need one lens prescription for VR, and not have to worry about near to far changes in my vision. That would make prescription lens inserts tbe perfect solution, if I can get the info on actual focal length.

Thats for the input guys, very helpful.

 

 

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