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Dreamsofwings1

P3Dv5 - white grid lines / tile edges at sea

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You're right, the closer you get to the water, the worse it would become. Also the faster you fly near the water, the worse it would get.  I love to fly float planes and amphibians, especially in V5. So it was really annoying.

Here's the thread at LM. Maybe you can find some clues there:

http://www.prepar3d.com/forum/viewtopic.php?f=6312&t=137576&hilit=texture+tearing

Here's the quote from LM HF2 Release Notes: "Fixed terrain cracks that could occur in reflections."

If I can think of anything else that might help, I'll let you know.

Don

 

 

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1 hour ago, DonMuskopf said:

You're right, the closer you get to the water, the worse it would become. Also the faster you fly near the water, the worse it would get.  I love to fly float planes and amphibians, especially in V5. So it was really annoying.

Here's the thread at LM. Maybe you can find some clues there:

http://www.prepar3d.com/forum/viewtopic.php?f=6312&t=137576&hilit=texture+tearing

Here's the quote from LM HF2 Release Notes: "Fixed terrain cracks that could occur in reflections."

If I can think of anything else that might help, I'll let you know.

Don

 

 

Thanks for posting that Don.  Interesting seeing them referencing it to land textures too.  I don’t see it there and to be fair I don’t see it over 80% of the sea in the area I was testing.  No real response yet on my LM post.


Warbird and GA pilot on P3Dv5

Dreamsofwings YouTube channel

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Seeing the same thing off the coast of LA (ORBX SoCal Region), still looking for a fix for this and blurry ground textures. 

Richard

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