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F1le

IFR planes are like arcade planes so far?

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Do you have an impression that all those IFR planes their FMC/MCDUs are most likely arcade planes not real one? Most of the buttons are inOp, FMC can't even allow you make changes, it's like 10-20% of real functionality of pmdg/fslab - you can't even input a road only points, I think for all IFRers it'll take some time to really have fun. VFR is really cool, but  IFR so far not so much. 

Do you have same impression?

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There are no IFR planes. There IFR equipped.certified airplanes. For example C-172 is IFR equipped and certified plane, and it works fine.

There are only several planes with FMC in MSFS. It's yes not a secret their FMC functionality  is limited but Asobo promise to work and improve FMC functionality over the time.

Also I don't remember any sim that would have by default fully modeled FMC. It's usually 3rd party developer who make them

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flight sim addict, airplane owner, CFI

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they all feel like something from GTA 5, while they look great, the whole thing feels arcade-ish, theres a hellva lot more more work needed in general.

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Matt

NT - AUSTRALIA

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How many arcade games have VNAV, an FMC, and can fly an ILS?

They are fine for what they are.

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The A320 Neo is a joke, but not much more was expected. Landing this thing, I wish it was "Arcade", it's just really, really bad. Coming from X-Plane's default 737, there is no comparison.

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Belligerent X-Plane 12 enthusiast on Apple M1 Max 64GB

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Unless you've flown the real thing you can't really comment on the flight model IMO.

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11 minutes ago, Colonel X said:

The A320 Neo is a joke, but not much more was expected. Landing this thing, I wish it was "Arcade", it's just really, really bad. Coming from X-Plane's default 737, there is no comparison.

I haven't tried tube yet. Only Citations but they feel right. MSFS doesn't feel arcade to me at least those counterpart that I flew in real life are OK

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flight sim addict, airplane owner, CFI

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Maybe arcade word was an abuse, I should have said arcade IFR type of flying.


i9-9900K@5.0Ghz, MSI RTX3090 Gaming X Trio, 32GB RAM G.Skill-4133-CL17, Gigabyte Z390 Aorus Xtreme, (1+2+4)TB NVME M.2, 24TB NAS 10Gbit/s, VR HTC Vive Cosmos Elite, 1Gbit/s internet

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Just now, F1le said:

Maybe arcade word was an abuse, I should have said arcade IFR type of flying.

You can fly IFR without FMC. In fact FMC has really not much to do with IFR at all! LOL  IFR is charts, approach plates, timer, and trusty E6B 🙂

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flight sim addict, airplane owner, CFI

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1 minute ago, robert young said:

Of course you can. 

if one is aeronautical  engineer ? 🙂

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flight sim addict, airplane owner, CFI

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The arcade feel is due to the nonexistent damage model. You can trash the Neo on the threshold, nothing happens. The sim only makes fun of itself then by giving you a "Exceeded taxi speed" warning...


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Belligerent X-Plane 12 enthusiast on Apple M1 Max 64GB

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13 minutes ago, orchestra_nl said:

Unless you've flown the real thing you can't really comment on the flight model IMO.

Doesn't matter on avsim. Every armchair simmer feels free to comment on flight models (while pushing around a $20 plastic joystick on their desk.

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24 minutes ago, Colonel X said:

The A320 Neo is a joke, but not much more was expected. Landing this thing, I wish it was "Arcade", it's just really, really bad. Coming from X-Plane's default 737, there is no comparison.

I'd rather take the word of a real A320 pilot, thanks.

 

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IFR flying is one thing, airliners flying is another thing. I intent to fly the TBM (if she is any good) IFR. No FMC nor MCDU ! And what has the damage model to do with a supposedly arcadish IFR mode ?

This thread is, sorry to say, kind of a dog’s breakfast,. 

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Dominique

Simming since 1981 -  4770k@3.7 GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

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