August 19, 20205 yr 22 minutes ago, norman_99 said: I’m trying really hard to stay optimistic about 2020, but I keep finding mind numbingly poor features/decisions/physics that make me wonder what was going on during Alpha/Beta? Was there any constructive feedback or was everyone to busy drooling at the scenery to see the glaring issues? I was in the Alpha from the start, and gave what feedback I could. Everyone did. At a rough estimate I'd say it was 90% constructive feedback on problems and only 10% praise with no testing or not much experience with flight sims to see where the issues were. The shipping product is down to what Asobo could manage by the release date based on that feedback. It's been like that with every flight sim where I've been in a closed by-invitation beta. Let me tell you what it was like as a closed beta tester for Falcon 3.0. They weren't able to fix all the problems we brought up there either. 🙂 This is a huge project. MS and Asobo are having to juggle a lot of balls in the air to please everyone, and they're going to have the help of 3rd party devs with the more "serious" projects. Personally, I think it could have been kept in a the oven a little longer, but as a tech demo for where it will eventually end up, I think it's fine. You just have to go into it knowing that it's not what it will be eventually with any luck and a lot of hard work. Anyone familiar with the technology of flight sims could have seen this coming, given what they were shooting for. Patience is a virtue. X-Plane and Microsoft Flight Simulator on Windows 10 i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor
August 19, 20205 yr 1 minute ago, MrBitstFlyer said: Personally I have been playing continuously for 6 hours and have nothing but praise for the sim. I never expected great flight dynamics from the default aircraft, and neither did I load the sim with expectations of perfection on day one. A minor usability issue with key assignments is hardly a sim killer! I just did a flight with real weather - sun shafts, showers, visibility changes, no sudden complete atmosphere change around the aircraft - the pluses go on and on. I look forward to the first 'study level' aircraft to be released just like yourself and many others. I just hope my controllers work whenever I finish getting this thing downloaded. That would be a show stopper for me. Can't fly and your controller don't work. I'm not using XBOX controllers or an F16 stick with a GA flight sim. FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
August 19, 20205 yr 25 minutes ago, norman_99 said: I understand, but the issues I raised are not bugs/glitches. They are completely illogical design decisions, and completely inaccurate simulation physics. Not a bug like a switch working backwards, of some scenery item flickering. This is the core of the software, and it’s simply not up to scratch. Beta testing isn't about design decisions. By the time the beta is ready, those are already made. I'm not commenting on either the developer's decision or your criticism of them. But that is not what beta testing is. They aren't going to stop the presses because the testers don't like the design. they will if the sim crashes or is broken.
August 19, 20205 yr it's hilarious to see the same testers who were parroting that this sim will be life-changing, now changing their tone towards "we've been making these issues known but asobo haven't gotten around to fix them" Alvin Lee / WSSS
August 19, 20205 yr Author 12 minutes ago, MrBitstFlyer said: I never expected great flight dynamics from the default aircraft, and neither did I load the sim with expectations of perfection on day one. I never expected study level details from the default aircraft. I was basically expecting FSX level dynamics, but hoping for some extra fidelity, as flight modeling accuracy was promoted heavily through the development period. The fact I can’t even keep an aircraft airborne with realistic powers settings is quite disappointing. Edited August 19, 20205 yr by norman_99
August 19, 20205 yr We spent hours testing and submitting feedback. There were tons of active posts daily on the internal forum discussing the alpha. What's more shocking to me is what happen to all the feedback they received from 3rd party developers who were testing? I assume there feedback was ignored as well so it's not our fault the team and MS decided to ignore the feedback and release the sim early.
August 19, 20205 yr 11 minutes ago, maniamcool said: it's hilarious to see the same testers who were parroting that this sim will be life-changing, now changing their tone towards "we've been making these issues known but asobo haven't gotten around to fix them" I mean P3D has had issues from the day it launched and it's survived on hotfixes. We're on day 1 of the release, give the team a chance to catch and start working on fixes.
August 19, 20205 yr 25 minutes ago, maniamcool said: it's hilarious to see the same testers who were parroting that this sim will be life-changing It will, once you start actually flying it instead of just playing with it. 🙂 Of course there will always be those who couldn't be satisfied with anything, and if you're one of those you'll be overjoyed at the number of things you'll find to complain about. 😄 MSFS will keep you busy for years! Hook Larry Hookins Oh! I have slipped the surly bonds of EarthAnd danced the skies on laughter-silvered wings;
August 19, 20205 yr 1 hour ago, norman_99 said: I’m trying really hard to stay optimistic about 2020, but I keep finding mind numbingly poor features/decisions/physics that make me wonder what was going on during Alpha/Beta? Was there any constructive feedback or was everyone to busy drooling at the scenery to see the glaring issues? Just to list a couple. Flight dynamics! Say what you will about control sensitivities (which should not have to be significantly reduced to make the sim fly able) but I took a 208 up for a quick flight. Set it up for downwind, 1100lbs torque, 1750 rpm, 10 degrees flap. Holding 1000ft, I stalled at 55Kts! What the hell? I should maintain roughly 120Kts! I know, I’ve 3000+ hours in the real thing. It’s beyond unrealistic. How was this not mentioned during testing? Hell, Carenado can do better, and that’s saying something. Other features/decisions make no sense what so ever. Changing control assignments is a nightmare, as it allows multiple assignments per keystroke, yet doesn’t offer the ability to clear all previous assignments. It’ll tell you what is additionally assigned, but you have to go and find them individually to clear it. Again, did the developers ever try FSX at all. What were the testers doing? This stuff is basic usability, and it’s implementation is atrocious. Lastly, if I land at on airport, than want to continue to another with gps navigation, do I have to exit the flight and start a new flight entirely? Surely there’s a means of making a quick flight plan change within the flight? If not, I’m shocked. I really hope things improve, as the potential of this sim is enormous, but at the moment it’s frustrating beyond belief. Alpha and Beta Testing in my eyes where a lot more marketing and getting the performance and throughput of the IT architecture right Maybe some little stuff was also picked up. I did personally mentioned the control sector and camera sector as a desaster in the forums AND surveys. As the last Beta came out I didn´t even reinstalled it because I will be spending to much time with the setup again. Dynamics also. Nut with numbers as you did, I am not a pilot, but with explainations what happens and it is more then clear there are issues with the dynamics. After a couple of releases I gave up! Marcus Regards, Marcus P.
August 19, 20205 yr 10 minutes ago, maniamcool said: it's hilarious to see the same testers who were parroting that this sim will be life-changing, now changing their tone towards "we've been making these issues known but asobo haven't gotten around to fix them" I still believe that It will be life-changing. It just will take some more time. I think most testers, like myself, agree that it was released a bit earlier then expected. I, myself had guessed a release around late November. I was shocked when they announced a Aug 18 release. Heck, the beta phase was was only a month. Anyway, someone high up made the decision, so it is what it is. Give it a year. By then, Microsoft would hopefully fix most of the issues, 3rd party developers will bring us our study level planes, VR will be implemented. By this time next year, hopefully all this will be long forgotten. Rick i9-14900KS OC to 5.8 Ghz | 64 GIG- G.Skill 7200 RAM | Asus ROG Maximus z790 Hero Motherboard | Gigabyte RTX 5090 OC | 47" Samsung 4K Monitor I Pimax Crystal Super 50 HMD I Varjo Aero HMD I Windows 11
August 19, 20205 yr Author Again, I’m sorry if I’ve offended those of you on the testing team. I should have chosen my words more carefully. Obviously it’s the developers who have made all these seemingly illogical design decisions not you guys. I don’t blame you guys. I’m just really disappointed by the difference between what was promoted, and what we currently have. Again, not bugs/glitches, just inaccuracies and poor design concepts. Hopefully with some money rolling in, things will start to improve.
August 19, 20205 yr 1 minute ago, rickjake said: I think most testers, like myself, agree that it was released a bit earlier then expected. I think the term is more like "gobsmacked." Did even a single tester comment that they weren't surprised by the release date? I didn't even try to keep up with the thread on it. I'd call it flyable but unfinished, probably appropriate for their targeted first time simmer gaming market. Still could have used some polish in a few places, but flying was generally pleasant. Hook Larry Hookins Oh! I have slipped the surly bonds of EarthAnd danced the skies on laughter-silvered wings;
August 19, 20205 yr 1 hour ago, Drumcode said: On behalf of all alpha testers (beta didn't happen) I'd like to say, sorry not sorry! Thank MSFT for running out of money to pay Asobo and demanding a release to get some cash flow. We've been ringing all the bells that this thing wasn't even close. This probably means that I have a slim chance of getting the refund I just applied for. Thanks for your efforts to correct the sim or at least delay the release. 👍 Bill Bill N7IBG
August 19, 20205 yr Commercial Member 1 hour ago, norman_99 said: Flight dynamics! Say what you will about control sensitivities (which should not have to be significantly reduced to make the sim fly able) but I took a 208 up for a quick flight. Set it up for downwind, 1100lbs torque, 1750 rpm, 10 degrees flap. Holding 1000ft, I stalled at 55Kts! What the hell? I should maintain roughly 120Kts! I know, I’ve 3000+ hours in the real thing. It’s beyond unrealistic. How was this not mentioned during testing? Hell, Carenado can do better, and that’s saying something. I am not surprised at all since default planes never reach 3rd party quality and realism level. Edited August 19, 20205 yr by Flysimware
Archived
This topic is now archived and is closed to further replies.