September 8, 20205 yr Here's four pics at 5,000 ASL running in v4.5 https://orbxsystems.com/forum/topic/199512-interersting-te-florida-35-nicer-in-v45-than-in-v5hf2/
September 8, 20205 yr Yeah, latest version doesnt always mean better 🙂 EASA PPL SEPL + NQ / CB-IR in progress MSFS24 | X-Plane 12
September 8, 20205 yr Author 20 minutes ago, SAS443 said: Yeah, latest version doesnt always mean better 🙂 I took my first install v4.5 flight this morning out of the same airport KPGD, and I immediately noticed nicer color, a deeper 3D 'depth' to the title...so...for myself...will use this within v4.5 I took another look at the Orbx promo teaser shots...and they look 100 percent like my v4.5 fly overs...so, nobody can convince me otherwise, that they also felt it looked better to sell it, using v4.5. No bother, most probably have both sim versions, such as myself on their systems. 🙂 Yeah..looks way better...and more enjoyable to view. It must be the Shader sub-routines. Perhaps differences between DX11 and DX12? Dunno... Edited September 8, 20205 yr by Sesquashtoo
September 8, 20205 yr 26 minutes ago, SAS443 said: Yeah, latest version doesnt always mean better 🙂 P3D v5 looks a lot, lot better than v4.5 once you turn EA on. You can come close in v4.5 with PTA etc, but you can't match it. Plus, v4.5 will never have 3D clouds. I have not run v5 without Truesky for many months, not something I ever want to fly without again. I think this comparison is with the legacy rendering option ie not TrueSky, so not surprising that the two look pretty similar. Oz Sim Rig: MSI RTX3090 Suprim, an old, partly-melted Intel 9900K @ 5GHz+, Honeycomb Alpha, Thrustmaster TPR Rudder, Warthog HOTAS, Reverb G2, Prosim 737 cockpit. Currently flying: MSFS: PMDG 737-700, Fenix A320, Leonardo MD-82, MIlviz C310, Flysimware C414AW, DC Concorde, Carenado C337. Prepar3d v5: PMDG 737/747/777. "There are three simple rules for making a smooth landing. Unfortunately, no one knows what they are."
September 8, 20205 yr Commercial Member 1 hour ago, OzWhitey said: P3D v5 looks a lot, lot better than v4.5 once you turn EA on. You can come close in v4.5 with PTA etc, but you can't match it. Plus, v4.5 will never have 3D clouds. I have not run v5 without Truesky for many months, not something I ever want to fly without again. I think this comparison is with the legacy rendering option ie not TrueSky, so not surprising that the two look pretty similar. Do you have Miami LatinVFR installed? Now this is the only place where I am getting the error DXGI In jurisprudence, there is a principle - you look for the person who benefits.
September 8, 20205 yr Just now, BMW969 said: Do you have Miami LatinVFR installed? Now this is the only place where I am getting the error DXGI Yes, but haven't tested it yet well enough to be able to comment on stability. I think I last used it in the initial release of v5, and it and the Miami area were pretty taxing for the system. Oz Sim Rig: MSI RTX3090 Suprim, an old, partly-melted Intel 9900K @ 5GHz+, Honeycomb Alpha, Thrustmaster TPR Rudder, Warthog HOTAS, Reverb G2, Prosim 737 cockpit. Currently flying: MSFS: PMDG 737-700, Fenix A320, Leonardo MD-82, MIlviz C310, Flysimware C414AW, DC Concorde, Carenado C337. Prepar3d v5: PMDG 737/747/777. "There are three simple rules for making a smooth landing. Unfortunately, no one knows what they are."
September 8, 20205 yr Author 13 minutes ago, BMW969 said: Do you have Miami LatinVFR installed? Now this is the only place where I am getting the error DXGI Sorry, I don't
September 8, 20205 yr 2 hours ago, Sesquashtoo said: Sorry, I don't Mitch, Can you please post some pics of the Tampa Bay area & Orlando Disney area. (P3D v4.5v) Thanks. Jose MSFS
September 9, 20205 yr V5 has modified shaders compared to V4.5. My V4.5 was modified with my custom PTA presets, for every month a slightly different one. Now I am using EnvShade and while it has some room to customize some shader settings it does not have the look of V4.5. But when turning on EA V5 you can see, even while it’s a beta, that it makes the overall image look better than V4.5. I am still looking for a way to control terrain brightness, objects shadows and post processing... 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
September 9, 20205 yr I like Orbx TE but there does seem to be a lot of overbright, almost burned-out areas in this from looking at screenshots, with glaring white areas. The XP11 version seems much better from what I've seen, but surely it's the same base scenery?
September 9, 20205 yr 1 hour ago, Novation said: I like Orbx TE but there does seem to be a lot of overbright, almost burned-out areas in this from looking at screenshots, with glaring white areas. The XP11 version seems much better from what I've seen, but surely it's the same base scenery? You’re right that if you look carefully there’s overexposed ortho in the city areas. Imagery is the free NAIP/USGS version. Its what forkboy used for the freeware x-plane project. i tried arc as an alternative, but that terrible for florida. Am going to give google a try. Oz Sim Rig: MSI RTX3090 Suprim, an old, partly-melted Intel 9900K @ 5GHz+, Honeycomb Alpha, Thrustmaster TPR Rudder, Warthog HOTAS, Reverb G2, Prosim 737 cockpit. Currently flying: MSFS: PMDG 737-700, Fenix A320, Leonardo MD-82, MIlviz C310, Flysimware C414AW, DC Concorde, Carenado C337. Prepar3d v5: PMDG 737/747/777. "There are three simple rules for making a smooth landing. Unfortunately, no one knows what they are."
September 9, 20205 yr Downloading now. I can't wait to post my pics. Edited September 9, 20205 yr by DJJose MSFS
September 9, 20205 yr Author 17 hours ago, OzWhitey said: P3D v5 looks a lot, lot better than v4.5 once you turn EA on. You can come close in v4.5 with PTA etc, but you can't match it. Plus, v4.5 will never have 3D clouds. I have not run v5 without Truesky for many months, not something I ever want to fly without again. I think this comparison is with the legacy rendering option ie not TrueSky, so not surprising that the two look pretty similar. I ran with EA on. v4.5 still looks much better in color depth and clarity in rendered ground textures. Of course, just my opinion on the matter. Edited September 9, 20205 yr by Sesquashtoo
September 9, 20205 yr Author 13 hours ago, DJJose said: Mitch, Can you please post some pics of the Tampa Bay area & Orlando Disney area. (P3D v4.5v) Thanks. Jose Ok...just saw your post...so will do that. Jose..with you now owning the title...is there still that request? Edited September 9, 20205 yr by Sesquashtoo
September 9, 20205 yr Author 1 hour ago, DJJose said: Downloading now. I can't wait to post my pics. Jose, for P3D...it's not bad at all. No critiques on it running in either v4.5 or 5.HF2. Both versions run the product just fine. Being that P3D will always be resident, I think TE Florida is a good 'ocean State' to have fun and Role Play immersion with m Kodiak Quest Amphibian. So...no regrets, beside the fact of MSFS resident as well. With me..it was never ever, an either/or flight simulation system situation. P3D will get punched up, as much as MSFS, but for different flight scenarios and flight expectations. Cool beans! Edited September 9, 20205 yr by Sesquashtoo
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