Jump to content
Sign in to follow this  
avhpilot

Solar Eclips 11-AUG-1999 not total

Recommended Posts

I was amazed to find out that the eclips is actually modelled but a bit dissapointed that it's only partial. I am sat here in Rouen France (LFOP) which was in the zone of totality. Tried the same at other locations but the result is the same. 

It makes me wonder, if it can do this already (have we seen this before in other sims? i don't think so) then why wont the sim allow for introducing Venus, Mars, Jupiter and Saturn to the nights skies as well? The sky at night is at the moment too bright, that is to say, one can even see the milky way when sat in KJFK at the gate, which is not realistic of course. but that is another matter.

solareclips_11081999_LFOP.JPG

Edited by avhpilot
  • Like 1

Antoine v Heck
---
Ryzen 5800X3D, 32Gb DDR4 RAM@1600 Mhz, RTX3090 (24GB VRAM). 2TB SSD - VR with Quest 2 via link cable 

Share this post


Link to post
Share on other sites

Did you check the time? According to my data the totality was over in Rouen at 11:11 UTC. It was sometime around 10:30 UTC

 

I checked it myself for the Stuttgart area, where the totality was reached at 10:32 UTC and you are right. It is not total.

Edited by Farlis

Share this post


Link to post
Share on other sites

I was in the Moon's umbral shadow for 1m11s on that day, standing on the balcony of my hotel room just north of Plymouth, England (in the foothills of Dartmoor). If the new Microsoft Flight Simulator is not able to recreate totality to the second from that location, then my pennies get spent elsewhere :laugh:

  • Like 1

Christopher Low

UK2000 Beta Tester

FSBetaTesters3.png

Share this post


Link to post
Share on other sites

That's a pretty cool observation! I didn't even expect it to come this close - has anyone tried it with a different solar eclipse? 

Anyway, even though I have a background in astronomy, I wouldn't give it high priority, although it would be nice to recreate one of the eclipse flights with airliners following the moon's shadow as it flies over the Earth's surface.

And keep in mind that the most commonly used algorithms to calculate ephemerides (i.e. positions of the Sun, planets, and moons) are very accurate for a certain period of time, but outside that time interval they degrade quickly in accuracy. But showing the moon's position to better than 0.25 degrees 21 years ago looks good to me - at least in a software that isn't specifically focussed on astronomy.

In an astronomy software I'd expect a positional accuracy better than 1 arc second though.

 

 

Edited by pstrub
  • Like 1

My simming system: AMD Ryzen 5800X3D, 32GB RAM, RTX 4070 Ti Super 16GB, LG 38" 3840x1600

Share this post


Link to post
Share on other sites

I wonder, if you try to fly in the direction of the moons disk relative to the sun, does the eclipse become total at some point?  (Known as the full Jaffa Cake where I come from! 😁).

And before some smart 'word not allowed' injects, I don't mean towards the moon itself 😛.  I mean fly towards a place where it should be total judging by the relative positions of the sun and moon as seen in the sky.


Call me Bob or Rob, I don't mind, but I prefer Rob.

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

Share this post


Link to post
Share on other sites

Not buying if I can't shoot a Soyuz straight into Mars


R5 3600 - GTX 1070OC - 32GB 3200 - NVME - 3440x1440 160Hz - VR(Quest 2)
GarbagePoster

Share this post


Link to post
Share on other sites

Also not buying if I can't roll back the time to see the asteroid that ended the dinosaurs

  • Like 2

R5 3600 - GTX 1070OC - 32GB 3200 - NVME - 3440x1440 160Hz - VR(Quest 2)
GarbagePoster

Share this post


Link to post
Share on other sites
6 hours ago, Farlis said:

I checked it myself for the Stuttgart area, where the totality was reached at 10:32 UTC and you are right. It is not total

I tried it as well and couldn‘t get it to total. I remember, back then we went to Stuttgart with school to see the eclipse and it was completely overcast. We could only follow it on screens. When it got completely dark, a slightly weird couple behind us were making a fuss because they thought the world would end or aliens would appear or something like that. Anyway, even though it was quite spectacular to be in more or less total darkness during the day it was still a bit of a disappointment that we couldn’t see the eclipse itself. But of course it was still way better than a regular day at school. 

  • Like 2

i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2

Share this post


Link to post
Share on other sites
3 hours ago, Christopher Low said:

I was in the Moon's umbral shadow for 1m11s on that day, standing on the balcony of my hotel room just north of Plymouth, England (in the foothills of Dartmoor). If the new Microsoft Flight Simulator is not able to recreate totality to the second from that location, then my pennies get spent elsewhere :laugh:

haha.  "To the second!"   I was in a total eclipse as well, about 4-5 years ago.  It was very strange, it getting dark and streetlights coming on at midday.


Rhett

7800X3D ♣ 32 GB G.Skill TridentZ  Gigabyte 4090  Crucial P5 Plus 2TB 

Share this post


Link to post
Share on other sites

Yep it's not working correctly, currently at the first one in this list over Zimbabwe and it's only Partial not Total;

https://en.m.wikipedia.org/wiki/List_of_solar_eclipses_in_the_21st_century

 

Looks like their Solar System algorithms are slightly out and need tweaking.


HP Reverb G2 - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte 3070ti GPU, 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

Share this post


Link to post
Share on other sites

Tried a couple more from the recent and future but the same, only Partial not Totality.


HP Reverb G2 - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte 3070ti GPU, 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

Share this post


Link to post
Share on other sites

Thats a neat observation, they even paid attention to astronomical phenomena.  They need to model light pollution from cities better from the sounds of it. Hope its fixed in a future patch!

Share this post


Link to post
Share on other sites
18 minutes ago, ThrottleUp said:

Thats a neat observation, they even paid attention to astronomical phenomena.  They need to model light pollution from cities better from the sounds of it. Hope its fixed in a future patch!

Well yes it's neat but if they calculated the Sun's position, the moon's position, Venus/Mars/stars etc correctly then it would just "work"without needing to pay attention really as it's all in the maths, so it should work just needs a little tweak 🙂

  • Like 2

HP Reverb G2 - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte 3070ti GPU, 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...