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aidanlegras

GPU or CPU bottleneck?

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For those in the know, as opposed to me, what do you think? Will MSFS 2020 be GPU or CPU bottlenecked in VR?

I use a 2080ti and an i7700k OC to 4.8GHz but now that this app is meant to be using multicore processing I am hoping we might see some improvement in VR performance on legacy sims.

Thoughts?

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I'm very interested in this question too. I've decided to go big on the 3090. My CPU is actually a bit old (Intel Core i7-6700K 4.0GHz (Skylake) Socket LGA1151) so I'm resigned to CPU bottlenecking until I upgrade that, but I'm starting to read things that make me think even a 3080 is wasted.


Varjo Aero, Zotac 3090, i9-12900K, 32GB Ram, RX Viper Rudder Pedals, AuthentiKit Controls + Fulcrum Yoke

atk-logo-354.jpg

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I’d love to hear that a 3090 would be wasted in the same way I hope that SLI would also be wasted. At what point do we get off the train of wildly expensive rigs?

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Based on this chart I think a GPU makes all the difference in the world. My sub $300 cpu (Ryden 3600) seems to get the same framerates as more expensive cpus with the same gpu card (2060 Super).

I think the vid card is what counts the most...

https://www.guru3d.com/articles-pages/microsoft-flight-simulator-(2020)-pc-graphics-performance-benchmark-review,7.html

 


Ryzen5 5800X3D, RTX4070, 600 Watt, TWO Dell S3222DGM 32" screens spanned with Nvidia surround 5185 x 1440p, 32 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, CH Flightstick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel.

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RTX 2080 TI vs RTX 3080

 


Ryzen5 5800X3D, RTX4070, 600 Watt, TWO Dell S3222DGM 32" screens spanned with Nvidia surround 5185 x 1440p, 32 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, CH Flightstick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel.

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On 9/21/2020 at 9:58 PM, Spit40 said:

I'm very interested in this question too. I've decided to go big on the 3090. My CPU is actually a bit old (Intel Core i7-6700K 4.0GHz (Skylake) Socket LGA1151) so I'm resigned to CPU bottlenecking until I upgrade that, but I'm starting to read things that make me think even a 3080 is wasted.

I would love to hear about your experince with the new card once MSFS supports VR.

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1 hour ago, Fielder said:

RTX 2080 TI vs RTX 3080

 

“ it is absurd how much this game demands from CPUs” ... they’re gonna need to do a lot of improvement here to make this run smoothly in a Reverb. Maybe VR launches with DX12?


Varjo Aero, Zotac 3090, i9-12900K, 32GB Ram, RX Viper Rudder Pedals, AuthentiKit Controls + Fulcrum Yoke

atk-logo-354.jpg

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"Who will help me buy desktop and goggles", asked the LRH?
"Not I", said the duck and the cat, etc.

2 months later....

"Now who will play and watch...."

"We will!", shouted all the animals.
 


Ryzen5 5800X3D, RTX4070, 600 Watt, TWO Dell S3222DGM 32" screens spanned with Nvidia surround 5185 x 1440p, 32 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, CH Flightstick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel.

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On 9/28/2020 at 5:18 PM, Spit40 said:

“ it is absurd how much this game demands from CPUs” ... they’re gonna need to do a lot of improvement here to make this run smoothly in a Reverb. Maybe VR launches with DX12?

That’s useful thanks. Does anyone want to take a stab at how VR performance might be like on something like a Reverb with a 2080ti when it’s eventually implemented for us plebs that don’t want to do the closed beta?

 

 

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