October 1, 20205 yr Jay, I have 11 GoFlight modules. MCP Pro partial, get heading and alt, both 166's work fine for coms and nav. GF45 Inop. T8's, recognized but still fiddlin with switches.. As Rob says, Steve at GIT is very committed to getting his software functional with GoFlight and MS2020. Install is a snap. If your modules are all working, should be good to go. I'm optimistic it will work out. Get going to stay up with it. It's worth it, from one old fart to another. Edited October 1, 20205 yr by Radial9
October 2, 20205 yr My Brunner yoke works fine and my Goflight modules also work fine using the excellent Goflight interface tool. I needed that tool for the modules to be useful in P3D as well so no change there. Honestly, if you’re at all interested I would give it a shot, either with the game pass or even buying the basic version outright. It’s not very expensive and even though the likes of A2A etc are not in the sim yet, it’s pretty much certain they will be eventually and in the meantime the default aircraft are certainly passable for some entertaining flying. They’re not perfect, but they are miles ahead of any previous default aircraft and the modding community is making some of them even better. I’d suggest avoiding the hyper-negative temper tantrum threads you sometimes see in here. Personally, though MSFS has issues, it has been good enough for me to lose interest in P3D; it’s hard to go back even though I miss my airliners in that sim. The things that bug me about MSFS are annoying, but certainly not game breaking and are not enough to dissuade me from flying MSFS nearly every day. Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
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