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ChaoticBeauty

October 8th, 2020 - Development Update

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Also, my wife has threatened me with the intervention thing, and I'm probably well south of 1000 hours.

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Time for a sea cruise.

bs


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35 minutes ago, ShawnG said:

2. As there are 8,760 hours in a calendar year, that means his total simming time exceeds one year in length, which is a lot of hours even for a RW pilot

 

Over a period of 34 years that is a scant 250 hours a year.  My most intense hours were from 1991 through 1998 with subLogic's Flight Assignment; ATP and Sunair, Airways of Imagination, the first virtual airline, founded on the Prodigy network and later migrated to Compuserve, and then to the web.  I logged about 8 hours a week over that time span.  Usually a roundtrip from STL to LAX each week, and a weekly roundtrip from Indianapolis to New Orleans.  Some weeks a flight from Philadelphia to St Louis.

Oddly enough, my hours since retirement, as you can see, have been a bit sporadic from year to year.  Retirement travel has been a significant limiter.  With this pandemic I may once again reach the 400 hour plateau.

Edited by fppilot
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Frank Patton
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3 hours ago, fppilot said:

Why is it that some of the most discussed issues are not even mentioned?  Logbook issues and editing?  10° issue with flight controls.  Feature to change position airport without returning to Main Menu.  Missing RNAV approaches in the Garmin avionics (or database).  Are they not paying attention to where the energy has been to assemble mods to overcome native issues?

Today I completed two flights and the logbook shows no landings and the destinations are grass strips 25 to 30 miles from the airports I landed at.

lol!  Read the post literally directly above yours...

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5 hours ago, sd_flyer said:

I wonder if they continue improve weather, especially surface winds which are off even when ATIS report correct weather

Post this in the official forum under the bugs or wishlist section and let people upvote it.  If it gets upvoted to the top, it will get on Asobo's radar and it will become a priority for them to fix.

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8 hours ago, marsman2020 said:

Major sim-breaking bugs pegged to Update 9, or pegged to "Backlog".

Come back in a year when this word not allowed is either done, or MS has defunded the whole thing and word not allowedcanned it like they did with MS Flight

Get back under your bridge!

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1 hour ago, SierraHotel said:

10 hours ago, marsman2020 said: [...]


Get back under your bridge!

Better: Under your rock - there are no bridges on Mars 😉 


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Some of the confusion may be due to the gap from "Update 4" to "Update 9."  At first glance, it would seem to imply that the fixes would be five months from now. 

Of course, the main question is "How many NEW bugs will they introduce this time?"

Edited by JDWalley
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James David Walley

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21 minutes ago, JDWalley said:

Some of the confusion may be due to the gap from "Update 4" to "Update 9."  At first glance, it would seem to imply that the fixes would be five months from now. 

Of course, the main question is "How many NEW bugs will they introduce this time?"

They discussed trying to do too much, too quickly on the twitch tv session they did and their plans to do more regression testing.  I am encouraged by the roadmap and the sense of direction.  Folks may not agree with the timing of some of the fixes and research, but they also don’t want more bugs created.  I have never had this much fun with a flight sim and it has encouraged me to read more on better flying and realistic procedures, so I am focusing on my tasks in the cockpit, not an occasional gas station that became a 4 story building.

Edited by FrankR409
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Looking good so far, and as for me i would see they make the big Airliners ( 787,747-8 ) more and better ( avionics , code for AP and landing )  flyable as it is now

but seems not with this update - the other thing; who really knows....😏

 

regards 😉


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I quite like the new feedback snapshots. Now we have a rough idea about when to expect what. I much appreciate this level of transparency. I understand that having updates only every 14 days might be a bit frustrating for some, especially if your sim‘s gravely affected by bugs, but all in all I think it makes sense as it gives them more time to thoroughly test the patches before they release them. I‘m positively surprised to see that they‘ve planned to update the night lighting/sepia mask this month. I didn’t expect it to be fixed that soon. 

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I think it also shows the move mentioned in the last dev update where they woould try to use 1 update a month for bug fixes and 1 per month for new stuff (with a few fixes where they are solid)...   this seems to be the first of the bug fix and SDK updates without that much additional content...

This implies that Updates 5/7/9 will be bug fixes and 6/8/10 are likely to be more content based, but still getting 2 a month   (as per their last dev update)  so I see 5 as 2 weeks time, 7 in November and 9 in December.

I think the transparency is great and shows that they are listening to the upvoting on the officialforums for priority.

Lets face it.. that's where they are getting their primary info from, so that makes sense.

Graham

Edited by Moria15
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This is a flight simulator so how MS and Asobo select priorities for improving the aircraft side of the sim ?

30 "bugs" in total are listed. Some actually are not bugs but dumbed down features. 37% are related to aircraft and avionics. Asobo works these days mostly on the new bugs which came up after the first updates. The dumbed down features are unfortunately not a priority .   

2 newly created bugs are fixed in U4  :  Black avionics screens, A320 left engine dying

5 may be fixed before early 2021 (U5 & U9) but the work on some has yet not started(NS) with the potential of further delays : Garmin and autopilot issues (U9 NS), A320 swaying (U5 WIP), Airbus issues after 1830 (U9 NS), Dolphin dance (U5 or U9 WIP), the flight control sensitivity issue(U5 NS - it is correlated to the inertia issue nowhere to be found)

4 appear not a priority : Turboprop logic, Cessna Longitude (a payware) performance issues, missing RNAV in avionics, mouse stopping to interact with the cockpit issue. 

 I wish that after U9, the turboprop logic becomes  at last a priority.

 


Dominique

Simming since 1981 -  4770k@3.7 GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

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Sorry but I don’t see anything fantastic about this update. Very few things have been fixed with way too much work in progress or not started. At this rate it’ll be years for the devs to catch up to something resembling a polished end product. Simply not good enough for the retail price charged. 

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1 hour ago, MikeyOnTheFlightDeck said:

Sorry but I don’t see anything fantastic about this update. Very few things have been fixed with way too much work in progress or not started. At this rate it’ll be years for the devs to catch up to something resembling a polished end product. Simply not good enough for the retail price charged. 

I agree.

A320 autopilot now unusable after last patch.

Cessna Cj4 autopilot and speed display gives up the ghost at altitude.

Lots more things wrong as well, especially with the jets.

And these things won't be addressed until the ninth update?

Too many MSFS fans here, its only the GA aircraft that are reasonably flyable now.

Its one step forward, and two steps backwards with this sim/game.

I feel like I've been had!😒

Edited by seamaster55
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