October 14, 20205 yr 11 hours ago, fppilot said: If you have experienced that and have been comfortable with it, then I am guessing you had a long career as a drummer in a rock band. LOL! Haha. Well, I have tinnitus. Both a constant high pitch noise and some high pitched spikes. So I'm used to weird sounds. It still makes me roll my eyes though, whenever random lightning and thunder happens in nearly clear skies in the sim. It just doesn't bug me much. AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S
October 14, 20205 yr 3 hours ago, guenseli said: With these two images you can see the current weather situation of the northern Alps. The visualisation in the sim is 100%. I can see very clearly the border of bad weather and sunshine. QNH and temps do also match Weather in the sim is based off forecast and not observed weather. Currently circumnavigating the world in a mix of Cessna and Piper aircraft. My Default Setup; MSFS, Honeycomb Alpha, Thrustmaster Hotas X, TrackIR, Samsung Galaxy Tab, JustFlight Piper Arrow. Simworks Quest Kodiak 100. Wishlist; Honeycomb Bravo, Honeycomb Charlie. 1:400 Airline Model Collector.
October 14, 20205 yr I don't disagree with OP's opinion that the weather transitions are too rough, but I was observing that before the patches. One of the first flights I did, I took off in minimums or slightly below (hey, it's not like I'll die if I crash 😉 ). Flew for about a minute inside a ping pong ball and all of a sudden it was clear. Not a cloud in the sky. The weather has needed a "cross fade" function from the get go. Ryzen 7 7800X3D/B650 X AX | 5090 | 32gig | Win10 | Pimax Crystal Light
October 14, 20205 yr I find this as an acceptable alternative until it is fixed. It allows you to control polling frequency, transition frequency. I think it's brilliant. https://unrealweather.blogspot.com/
October 14, 20205 yr 18 minutes ago, wthomas33065 said: I find this as an acceptable alternative until it is fixed. It allows you to control polling frequency, transition frequency. I think it's brilliant. https://unrealweather.blogspot.com Apart from missing fog mist haze low vis...
October 14, 20205 yr 2 hours ago, intheshadow said: Apart from missing fog mist haze low vis... You can enable that in the .js file. The author does note that it can cause some frame rate issues, but you can kind of mitigate that by having the METAR updates occur every 15 minutes instead of the default 3 minutes. You can probably tweak that for an adequate compromise.
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