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Simobjects through fog-Aerosoft addons-Please reply at them

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54 minutes ago, Rob_Ainscough said:

Sure, you write the $6000 check for SpeedTree license and I'm in.  What I prefer about SpeedTrees is that they don't grow out of the ground like MSFS trees and there can be considerably more variants, especially seasonal.

Cheers, Rob.

I seriously may take you up on that offer.

😉

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5 hours ago, Rob_Ainscough said:

Please no debates about "out of the box" ... my simulator experience is NOT limited to "out of the box" so it's just not relevant to me ... it's core potential is far more important to me.

As paying customer, my concern is very much about how it performs today. Core potential, theoretical results, "would've" "could've" is not where I will be spending my hard earned money. I might be alone with that reasoning but it is my opinion.

As I see it, LM has had 5 years to market their speedtree (or just hire someone to correct the colors, surely that is possible) but they haven't bothered. Maybe they should consult Microsoft who used speedtrees in MS Flight (2012, RIP) how to get it right without relying on 3PD to spend 6000$ and correct LM's underwhelming implementation.

Sorry for being grumpy.

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14 hours ago, Rob_Ainscough said:

EDIT: I must admit, it is disappointing to see so many end users not aware of what "could have been" in P3D if implemented by 3rd party developers

LM dont exactly showcase what the platform is capable of very well....

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Kevin Firth - i9 10850K @5.2; Asus Maximus XII Hero; 32Gb Cas14 3200 DDR4; RTX3090

Beta tester for: UK2000; JustFlight; VoxATC; FSReborn; //42

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7 hours ago, kevinfirth said:

LM dont exactly showcase what the platform is capable of very well....

Agree, but the idea is to provide the means for 3rd party developers to do the showcase. 

Unfortunately it was spotty at best and for many developers it was a case of "does it still work" ... if yes, do nothing.  I'm not picking on 3rd party developers either, I understand their reasons ... they see 1800 sales on an airport they've put 1000's of hours into and then see 10,000+ unique YouTube "users" showing the airport ... hmmmm ... it can kill one's motivation and desire to update one's airport with those new features.

9 hours ago, SAS443 said:

Maybe they should consult Microsoft who used speedtrees in MS Flight (2012, RIP) how to get it right without relying on 3PD to spend 6000$ and correct LM's underwhelming implementation.

MS don't have a fully functional SDK (not even close), so not really sure why LM would want to consult with them, maybe you mean the other way around?  At least with LM we have an "option", currently no such "option" exists with MS ... no crystal balls please, we've been there many times.  I'm working on a project with someone else to try and make the trees look better in MSFS, but I have real limitations I can't work around.  I'm not a fan of MSFS trees and grass that grow out of the ground as I move in a direction ... even at max LOD it's still pretty obvious ... what are my options to address this is MSFS?  So far, VERY limited to non-existent.

Cheers, Rob.

Edited by Rob_Ainscough
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26 minutes ago, Rob_Ainscough said:

MS don't have a fully functional SDK (not even close), so not really sure why LM would want to consult with them, maybe you mean the other way around?

No, I meant that speedtrees looked okay on MS flight which was a 2012 release. Which I did my best to emphasize. But you went on a tirade towards MSFS, in fact I did not mention MSFS at all. 


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1 hour ago, SAS443 said:

MS flight

 

1 hour ago, SAS443 said:

in fact I did not mention MSFS at all.

?? ... anyway, did I miss out on some sort of AVSIM ToS about mentioning MSFS vs. mentioning MS Flight (simulator) in P3D forum?  Is it ok to mention one here but not the other? 😉

Cheers, Rob.

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Are you arguing just for the sake?
I will help you

https://en.wikipedia.org/wiki/Microsoft_Flight ( released in 2012, had speedtrees that did not look like word not allowed)

vs.

https://en.wikipedia.org/wiki/Microsoft_Flight_Simulator (your cryptonite)


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3 hours ago, Rob_Ainscough said:

Agree, but the idea is to provide the means for 3rd party developers to do the showcase

perhaps they need to change the promotion subtlely then, so end users start to demand those features from 3PDs?


Kevin Firth - i9 10850K @5.2; Asus Maximus XII Hero; 32Gb Cas14 3200 DDR4; RTX3090

Beta tester for: UK2000; JustFlight; VoxATC; FSReborn; //42

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17 minutes ago, kevinfirth said:

so end users start to demand those features from 3PDs?

The challenges are:

1.  Getting users to pay for the product they’re using in the first place

2.  Getting a users to pay for new features, many feel lifetime of free upgrades is “expected”

Cheers, Rob

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8 minutes ago, Rob_Ainscough said:

The challenges are:

1.  Getting users to pay for the product they’re using in the first place

2.  Getting a users to pay for new features, many feel lifetime of free upgrades is “expected”

Cheers, Rob

You forgot 3) Developers not even using state-of-the-art features when they initially develop a new scenery. 

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39 minutes ago, Rob_Ainscough said:

The challenges are:

1.  Getting users to pay for the product they’re using in the first place

2.  Getting a users to pay for new features, many feel lifetime of free upgrades is “expected”

1. easier to get me to part with my money if the Devs have used cutting edge features...

2. hard agree, in this split niche market we are just going to have to adapt and accept that the moving targets of both MSFS and P3D require users to open their wallets for feature upgrades.


Kevin Firth - i9 10850K @5.2; Asus Maximus XII Hero; 32Gb Cas14 3200 DDR4; RTX3090

Beta tester for: UK2000; JustFlight; VoxATC; FSReborn; //42

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4 hours ago, SAS443 said:

Are you arguing just for the sake?
I will help you

https://en.wikipedia.org/wiki/Microsoft_Flight ( released in 2012, had speedtrees that did not look like word not allowed)

vs.

https://en.wikipedia.org/wiki/Microsoft_Flight_Simulator (your cryptonite)

Considering how he's developing a tree mod for MSFS right now, I'd say your "cryptonite" statement is a bit inaccurate.

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Rhett

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On 11/12/2020 at 6:17 PM, Chapstick said:

I'm confused RE: what's being argued about over Speedtree... you turn it on in P3D, and it looks like radioactive garbage. It's terrible. When they implemented it, was there some expectation that a 3PD would come in and clean up LM's mess? I guess that makes sense, given their track record. 

Or could it be that LM are giving the third parties a money making avenue by providing the support for the feature, but only including a basic implementation with the purchase of the sim?  The automotive aftermarket has a similar model that nets them collectively billions of dollars a year.  No matter how good it is from the factory there is always room for improvement.

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Alan

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8 hours ago, exeodus said:

Or could it be that LM are giving the third parties a money making avenue by providing the support for the feature, but only including a basic implementation with the purchase of the sim?  The automotive aftermarket has a similar model that nets them collectively billions of dollars a year.  No matter how good it is from the factory there is always room for improvement.

That is exactly what is happening.

cheers

mike

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10 hours ago, exeodus said:

Or could it be that LM are giving the third parties a money making avenue by providing the support for the feature, but only including a basic implementation with the purchase of the sim?  The automotive aftermarket has a similar model that nets them collectively billions of dollars a year.  No matter how good it is from the factory there is always room for improvement.

I think you might have nailed it. But It seems 3PD's haven't, the forums are full of messages of users (myself included) stating They wouldn't mind paying for an update with all the bells and whistles, what we see are half baked port overs from FSX and FS9, of course there are a few exceptions 

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Francisco Aguiar

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