Jump to content
Sign in to follow this  
fs1

New ATC and Airport Operations Application Testing

Recommended Posts

14 hours ago, Wolkenschreck said:

 My pleasure Iván!

The Traffic Toolbox is part of the P3D SDK and adds an explorer. I mainly use its explorer function to delete traffic if needed. Other tools might do the same job. Further, you can also send key commands with the explorer (e.g., thrust 70 %) to get waiting AI moving again.

The AI_SlopedRunways.dll is another little tool by Federico (fs1). It allows AI to taxi on sloped structures that were made with hard platforms. Examples for that are the taxiway bridges in EDDF, EDDP, MMUN or the sloped runway in KFLL. You can download the latest version here:
https://www.dropbox.com/s/9bu0eofms0k2cae/slopedrwyAI.zip?dl=0
For more information, please have a look here:

 

 

I thank you Christoph, great contribution for us.

I will try all the addons you shared with us as soon as I can and I will definitely enjoy it.

Regards

 


Iván Guerrero

Share this post


Link to post

Thanks Guys! Glad I can help.
 

17 hours ago, Nemo said:

I have a question about ATC models. Is there a comprehensive list of model abbreviations what ATCAPI recognizes?

From above I found  @Wolkenschreck entry: ATCModel>A343,A359,A35K,A388,B744,B748,B772,B77L,B77W,MD11</ATCModel> ...

But what would I use for 747 freighters or  any other freighters? I want to define KMIA RW 12/30  exclusively for freighters, is this possible?

The ATCMODEL entry does read the the atc_model line of the aircraft.cfg:

[General]
atc_type=BOEING
atc_model=B744

Thus, for freighters you could change the line to atc_model=B74F and add it to your ATCAPI config.


Best,
Christoph

Display resolution: 1920x1080 (8xSSAA)    GPU: 1080TI     CPU: i7-7700K (5.0 OC)    RAM: 16GB     SSD: Samsung 850Evo     Monitor: 27K

FSBetaTesters3.png

Share this post


Link to post
17 hours ago, fclaass said:

For AIController I basically use default settings. However I turn Separation off  (0) and also the Holding options to (0).  And turn enhanced mode off. 

I have problem with AIController. When i set every path for p3d v45, include Sid and Star, AIController gives me error with compiling scenery (i set correct path for them). 

Share this post


Link to post
19 hours ago, Nemo said:

I have a question about ATC models. Is there a comprehensive list of model abbreviations what ATCAPI recognizes?

From above I found  @Wolkenschreck entry: ATCModel>A343,A359,A35K,A388,B744,B748,B772,B77L,B77W,MD11</ATCModel> ...

But what would I use for 747 freighters or  any other freighters? I want to define KMIA RW 12/30  exclusively for freighters, is this possible?

Google is your friend! 😉

https://en.wikipedia.org/wiki/List_of_aircraft_type_designators

Mind you, though those are the official ones, listing 74T, 74X, 74Y, 74V for 747 freighters of different series, there's no guarantee that the aircraft models supplied for the sim have the correct ones defined in their Aircraft.CFG, so you do still need to check there.

Pete

 


Win10: 21H1 19043.1052
CPU: 9900KS at 5.5GHz
Memory: 32Gb at 3900 MHz.
GPU:  RTX 24Gb Titan
2 x 2160p projectors at 25Hz onto 200 FOV curved screen

Share this post


Link to post
5 hours ago, Grzegorz said:

I have problem with AIController. When i set every path for p3d v45, include Sid and Star, AIController gives me error with compiling scenery (i set correct path for them). 

Ok. There’s a big topic dedicated to AI controller here at Avsim. Maybe you can check there. 

Share this post


Link to post
On 5/12/2021 at 9:18 AM, fclaass said:

Hi all,

Just found out with this thread that AIController and AI Separation are still able to be used in P3D... Didn't know that. But now I have some very nice set-up for traffic spotting!

Combination of AIController, AIsep, and ATCAPI gives me at Lisbon:

- AIcontroller makes AI flying STARs

- AIseparation makes sure they are being separated

- ATCAPI makes sure that between every landing a take-off fits in on the same runway

aicontroller.png

Hello fclaass, could you tell me What is the application you use to see the AI traffic on the map?

Thanks.


Iván Guerrero

Share this post


Link to post
On 5/20/2021 at 4:38 AM, fclaass said:

That is AI Controller from AIG

Thanks for the info, regards


Iván Guerrero

Share this post


Link to post

Hello, is this correct for YSSY?

<Airport>
    <ICAO>YSSY</ICAO>
    <ActiveTakeOffRunway>
        <Runway>R34L</Runway>
        <Probability>0.8</Probability>
    </ActiveTakeOffRunway>
    <ActiveTakeOffRunway>
        <Runway>R34R</Runway>
        <Probability>0.2</Probability>
    </ActiveTakeOffRunway>
    <ActiveLandingRunway>
        <Runway>R34R</Runway>
        <Probability>0.8</Probability>
    </ActiveLandingRunway>
    <ActiveLandingRunway>
        <Runway>R34L</Runway>
        <Probability>0.2</Probability>
    </ActiveLandingRunway>
</Airport>

(it's an example).


4790K - GTX1070 - 16GB DDR3 - 2TB SSD - Sennheiser GSX1000 - Aircooling - Windows 10 Pro - 1440p Ultrawide - Prepar3D 5.x

"Give us missions, where we can drop off passengers and cargo (and see them being unloaded too). It would be an amazing addition to this game." - A MSFS user...

Share this post


Link to post
On 5/26/2021 at 10:06 AM, Juliett Alfa said:

Hello, is this correct for YSSY?


<Airport>
    <ICAO>YSSY</ICAO>
    <ActiveTakeOffRunway>
        <Runway>R34L</Runway>
        <Probability>0.8</Probability>
    </ActiveTakeOffRunway>
    <ActiveTakeOffRunway>
        <Runway>R34R</Runway>
        <Probability>0.2</Probability>
    </ActiveTakeOffRunway>
    <ActiveLandingRunway>
        <Runway>R34R</Runway>
        <Probability>0.8</Probability>
    </ActiveLandingRunway>
    <ActiveLandingRunway>
        <Runway>R34L</Runway>
        <Probability>0.2</Probability>
    </ActiveLandingRunway>
</Airport>

(it's an example).

Everything seems correct in your code, Juliett Alfa.

  • Like 1

Iván Guerrero

Share this post


Link to post
Posted (edited)

Hey @fclaass

I am just writing after installing P3D 5.2 and it seems that ATC API crashes P3D upon loading up a scenario. I am using 1.0.0.2 as that one doesn't reduce FPS but I have also tried the latest and the same happens. Would you be able to look into it please? I will happily help to debug it if needed? 

 

Thank you so much for the work you are doing 🙂

Edited by Balint Szarka

Balint Szarka

CPU Intel i9 9900K OC'd to 5Ghz

RAM 32GB Corsair Vengeance DDR4 3000MHz (2 x 16GB)

GPU 8GB NVIDIA GEFORCE RTX 2070 SUPER

 

Share this post


Link to post
2 hours ago, Balint Szarka said:

Hey @fclaass

I am just writing after installing P3D 5.2 and it seems that ATC API crashes P3D upon loading up a scenario. I am using 1.0.0.2 as that one doesn't reduce FPS but I have also tried the latest and the same happens. Would you be able to look into it please? I will happily help to debug it if needed? 

 

Thank you so much for the work you are doing 🙂

Was about to come here and post this. Doesn't look like it's compatible with 5.2.

  • Upvote 1

-Alex 

Share this post


Link to post
2 hours ago, fs1 said:

Good morning. This is the beta ATCAPI for P3D v5.2

It is backward compatible with all other P3D versions.

https://www.dropbox.com/s/q22cfj9114id0te/ATCAPI%201-0-0-6..zip?dl=0

Let me know.

Thanks!

You are THE best Federico. Thank you, thank you 😀

  • Upvote 1

Balint Szarka

CPU Intel i9 9900K OC'd to 5Ghz

RAM 32GB Corsair Vengeance DDR4 3000MHz (2 x 16GB)

GPU 8GB NVIDIA GEFORCE RTX 2070 SUPER

 

Share this post


Link to post

I have set

    <taxiSpeedLimiter>35</TaxiSpeedLimiter>
    <runwayTaxiSpeed>50</runwayTaxiSpeed>

But on the runway the ac are very slow. And I think they are not doing more then 30 on the ground?

Please advice, maybe there is a P3D limitation that overrides the "50" digit. I more interested in runway vacation speed

 

thanx guys!

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
  • Donation Goals

    AVSIM's 2020 Fundraising Goal

    Donate to our annual general fundraising goal. This donation keeps our doors open and providing you service 24 x 7 x 365. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. We reset this goal every new year for the following year's goal.


    53%
    $13,405.00 of $25,000.00 Donate Now
×
×
  • Create New...