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Henrik Nielsen's Global AI Ship Traffic for MSFS

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1 minute ago, KL791 said:

All Global AI Ship Traffic - GAIST - ships used to be visible with one setting for Ships & Ferries which was 5%. In the new package you will get some additional GAIST traffic if you turn up to 10%. Some intercontinental routes have been added in the newest version and they are programmed to appear with sliders at 10%. Moving the sliders beyond 10% will not affect GAIST - you will not get any more ships from GAIST going to e.g. 90 or 100%...

If you set Ships & Ferries slider to 10% you will get all traffic from GAIST, but you will avoid having Default traffic.

The Default traffic both conflicts with some of the routes in GAIST - especially some ferry routes - and the default also displays some funny behavior with ships in some really strange places or double ships as you turn up the traffic setting towards 100% - in the below images you see two examples of this. First double default ship along the East Coast of the US and below a fully loaded 400 metres long container ship in a quiet bay in Ireland... In both cases the ships pictured are the replacement for the default ships sold by Seafront, but the routes are the default which are also used by Seafront's Vessels Enhanced AI thus the problem will occur both with the default and with Vessels Enhanced AI if you turn up more than 10%.

 

22032709311916112917845273.jpg

 

22032709413216112917845304.jpg

 

Thank you so much for this clear explanation. I'm therefore turning the slider up to 10% whereas before I had always had it at 5%.

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2 minutes ago, jarmstro said:

Thank you so much for this clear explanation. I'm therefore turning the slider up to 10% whereas before I had always had it at 5%.

That should be okay - if you suddenly experience a freeze then go down to 5% again, but for most it doesn't give any issues. 

4 hours ago, KL791 said:

As I stated on another site... I have selective vision with some of these popping and spinning issues... AI planes and ships have had some funny behaviors also in FSX and P3D. For me the most important in that video was to see AIG and GAIST working well together and with a nice setting in Rio. OliverQC just posted another one just focusing on the ships in the area:

Mind you I'm not complaining about GAIST or AIG, that part of the video was beautiful and I've been using both together since they were released. I'd hate to have to give up either as they add so much to the sim. I'm still on V2 and not the Beta though, so no wakes for me yet.

James

fs-base-ai-traffic

4 hours ago, Tuskin38 said:

You could probably delete the boat traffic file in the traffic folder.

Don't do that. It can cause problems or CTDs when MSFS looks for that file. The best solution is already posted, set the slider to 10%. If someone was dead set on getting rid of the msfs boat traffic, then deleting the file would be the wrong way to go. Instead, open the layout.json file in the fs-base-ai-traffic folder inside the official folder and change it from this:

 

{
  "content": [
    {
      "path": "scenery/world/traffic/fs10.AircraftTypes.csv",
      "size": 4888,
      "date": 132379022900000000
    },
    {
      "path": "scenery/world/traffic/trafficAircraft.bgl",
      "size": 40726977,
      "date": 132914828720000000
    },
    {
      "path": "scenery/world/traffic/trafficBoats.bgl",
      "size": 1716075,
      "date": 132387798760000000
    }
  ]
}

to this:

{
  "content": [
    {
      "path": "scenery/world/traffic/fs10.AircraftTypes.csv",
      "size": 4888,
      "date": 132379022900000000
    },
    {
      "path": "scenery/world/traffic/trafficAircraft.bgl",
      "size": 40726977,
      "date": 132914828720000000
    }
  ]
}

 

Edited by Phantoms

James

12 hours ago, Phantoms said:

fs-base-ai-traffic

Don't do that. It can cause problems or CTDs when MSFS looks for that file. The best solution is already posted, set the slider to 10%. If someone was dead set on getting rid of the msfs boat traffic, then deleting the file would be the wrong way to go. Instead, open the layout.json file in the fs-base-ai-traffic folder inside the official folder and change it from this:

 


{
  "content": [
    {
      "path": "scenery/world/traffic/fs10.AircraftTypes.csv",
      "size": 4888,
      "date": 132379022900000000
    },
    {
      "path": "scenery/world/traffic/trafficAircraft.bgl",
      "size": 40726977,
      "date": 132914828720000000
    },
    {
      "path": "scenery/world/traffic/trafficBoats.bgl",
      "size": 1716075,
      "date": 132387798760000000
    }
  ]
}

to this:


{
  "content": [
    {
      "path": "scenery/world/traffic/fs10.AircraftTypes.csv",
      "size": 4888,
      "date": 132379022900000000
    },
    {
      "path": "scenery/world/traffic/trafficAircraft.bgl",
      "size": 40726977,
      "date": 132914828720000000
    }
  ]
}

 

Thanks for this suggestion - I would also like to get rid of the default, but if you do this won't the change be overwritten at the next simupdate, so it would have to be done again?

Yes, this layout.json file gets overwritten by every update, at least it was like this for the last 3-4 updates. So it would be wise to store the modified .json file somewhere to easily copy it back in place as soon as the sim gets an update. 

Greetings, Chris

AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024

Great job, loving your AI ships after the last update!!

Thanks for all of your hard work!

I had a flight around Gibraltar to view the WU8 improvements, and GAIST really brought the area to life. Heavy traffic through the Straits in both directions, plus an anchored VLCC in the bay itself. You and your contributors have done a wonderful job, Henrik.

Surely not everybody was kung fu fighting.

https://rationalwiki.org

 

I saw a ship in Rotterdam harbour for the first time and a couple of them in the Wester Schelde direction Antwerp.

 

I9-14900K,  Gigabyte B760 Aorus Elite AX, RTX 4080, 32 ram.1 tb nvme  M.2 SSD, MSFS 2020 on 2 tb nvme m.2 SSD

  • 2 weeks later...

This addon seems to be causing CTD's for me right now, using Sim Beta 9

We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
7 hours ago, HiFlyer said:

This addon seems to be causing CTD's for me right now, using Sim Beta 9

I’ve been having issues with the beta as well. I get lockups almost immediately when I hit the “Fly” button. I stopped using GAIST a few weeks ago and have not had a single issue since. Not happy about it as this was a primary add on that I really like to use. I’m on SU8. 

Edited by NismoRR

The only isssue I have found so far is a pink ghost ship which seems to be sailing between the UK and Holland. Scary stuff. 😉 I think this addon is fantastic,

2 hours ago, NismoRR said:

I’ve been having issues with the beta as well. I get lockups almost immediately when I hit the “Fly” button. I stopped using GAIST a few weeks ago and have not had a single issue since. Not happy about it as this was a primary add on that I really like to use. I’m on SU8. 

Works very well for me, no problems at all !

cheers 😉

08.2024 new PC is online :  ASUS ROG STRIX X670E-F GAMING WIFI Mainboard,  AMD Ryzen™ 9 7950X3D Prozessor, G.Skill DIMM 64 GB DDR5-6000 (2x 32 GB) Dual-Kit, MSI GeForce RTX 4090 VENTUS 3X E 24G OC Grafikkarte, 2x WD Black SN850X NVMe SSD 4 TB - Drive C+D, WD Gold Enterprise Class 12 TB for storage  HDD, Thermaltake Toughpower GF3 1000W PC - Power supply, Thermalright Phantom Spirit 120 EVO CPU Aircooler with 7 Heatpipes, Design Meshify 2 White TG Clear Tint Tower-Case, 3x 4K monitors 2x32 Samsung 1x27 LG  3840x2160, Windows11 Prof. 23H2 - now Windows11 Prof. 25H2

Flightsimulator Hardware: Honeycomb Throttle Bravo, Logitech Extreme 3D Pro, Logitech Flight Joke System, XBox Controller, some Thrustmaster stuff, Winwing CDU Panels.

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40 minutes ago, pmplayer said:

Works very well for me, no problems at all !

cheers 😉

Even with an otherwise empty community folder, the sim will crash with this installed. Guess I'm out of luck!

We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
  • 2 weeks later...
On 4/9/2022 at 1:24 PM, HiFlyer said:

Even with an otherwise empty community folder, the sim will crash with this installed. Guess I'm out of luck!

have you tried a fresh install of GAIST and deleting the CVT folder?

 

Henrik mentioned in the MSFS Forum Thread that they're working on trying to do live traffic injection for ships. But it will be a very long ways away from being done.

https://forums.flightsimulator.com/t/global-ai-ship-traffic-v2-native-version-and-great-lakes/459135/956

Edited by Tuskin38

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