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Henrik Nielsen's Global AI Ship Traffic for MSFS

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1 minute ago, peloto said:

And you will can use the MS ships live tracking with your ships right?, and the provider problem solved then maybe?

we do not know anything yet about this MSFS2024 Live Traffic, so it is ahrd to tell.

AIGtechBanner_Kai_AVSIM.png

  • 2 months later...
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  • Well, yes now it is out in the open 😄 Kai and I have supported for some time Microsoft on the development of the real time traffic for MSFS2024 using the experience we have from the development of GAI

  • Global AI Ship Traffic celebrates today 10 years anniversary 😄 On the 24th February 2013 I communicated for the first time publicly about the project on the French website pilote-virtuel.com. The

  • Together with Knud, Kai we are progressing towards the first live marine traffic version... Today was test day for new models - in particular the two new giant DFDS ferries Luna Seaways and Aura

Any update on possible news Henrik?

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

nothing has changed regarding the online version. But I am sure Henrik is working on some offline update at the moment.

It will come down to MSFS2024 and how the live traffic is implemented there and if there is actual a need for any external tool. Maybe we will get to know more about this in upcomming news of MSFS2024

AIGtechBanner_Kai_AVSIM.png

Question: is the steam ship on lake Lucerne in Switzerland included in the basic GAIST V3 Ultra package? I have it on my rig, but dont know anymore if it is included or if it was a separate DL. Asking for a friend who is looking for this ship traffic in particular...

Greetings, Chris

AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024

  • 3 weeks later...

I just downloaded and unzipped the file. There is no 'readme' file or manual. Where do I find instructions for using the software. Are there changes needed in MSFS Options Traffic?

  • 1 month later...

Long time..... But now we just launched GAIST ULTRA V5.0

So far only available on flyawaysimulation

AI Ships, Boats & Global Traffic for MSFS (flyawaysimulation.com)

So what is new...

  • More ships in all categories
  • Increased route coverage
  • Improved loading performance allowing us to once again just have one route package with all global routes

Some of the new models...

MJ3YRb-Northern-Seawolf-BC-Ferries-MSFS-Northen Seawolf sailing from Port Hardy to Bella Coola , BC, Canada

FJ3YRb-DFDS-English-Channel-MSFS-GAIST-FCôte des Dunes, DFDS ferry on the English Channel

RJ3YRb-PO-Ferries-Channel-MSFS.pngP&O Pioneer on the English Channel

BJ3YRb-Baleares-Ferry-Mallorca-MSFS.pngRosalind Franklin between Palma de Mallorca and Valencia

AJ3YRb-Corsica-Ferries-MSFS-Ferry-VizzavVizzavona from Corsica Ferries between Marseille and Porto Ajaccio

8T3YRb-Dieppe-Newhaven-ferry-MSFS-GAIST.Seven Sisters serving Dieppe - Newhaven

CT3YRb-Seattle-Ferries-MSFS.pngLarry Robinson's ferries for the Pacific North West originally created for FSX/P3D are now all activated in the sim. Here one of them near Seattle.

7T3YRb-Bridgeport-Ferry-MSFS-USA.pngGrand Republic serving Bridgeport - Port Jefferson on the US East Coast

HJ3YRb-Ferry-Traffic-MSFS-New-Your.pngMore than 400 ferries are now included in the project

Edited by KL791

Great ships as usual. I just wish the live traffic part came to conclusion 😞

Chock 1.1: "The only thing that whines louder than a jet engine is a flight simmer."

 

2 minutes ago, Pastaiolo said:

Great ships as usual. I just wish the live traffic part came to conclusion 😞

Hopefully we can retake it for MSFS 2024. Unfortunately our data partner was acquired by another company and we couldn't find any other way to get stable worldwide data for free. So for now you will have to live with the preprogramed routes. But I can tell you having spent a year creating a fully working world wide traffic and not be able to launch it was.... I am sure the beta testers agree.

11 minutes ago, KL791 said:

Hopefully we can retake it for MSFS 2024. Unfortunately our data partner was acquired by another company and we couldn't find any other way to get stable worldwide data for free. So for now you will have to live with the preprogramed routes. But I can tell you having spent a year creating a fully working world wide traffic and not be able to launch it was.... I am sure the beta testers agree.

Is there a overview of all the routes?

It looks like download speeds are good for this package at FlyAwaySimulation. I had assumed that it would be restricted to 2Mbps without a PRO membership, but I have just downloaded it at 65Mbps.

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

1 hour ago, KL791 said:

Long time..... But now we just launched GAIST ULTRA V5.0

This is so awesome THANK YOU!!

It is fabulous and worthy of an MSFS Oscar if there was such a thing, but I just can't justify 17GB of disc space when I so rarely find myself flying over the sea. Now, if there was a version for trains .................

 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2  - LG 45GX950A - HOTAS Warthog with Ava Base

5 minutes ago, St Mawgan said:

It is fabulous and worthy of an MSFS Oscar if there was such a thing, but I just can't justify 17GB of disc space when I so rarely find myself flying over the sea. Now, if there was a version for trains .................

The space occupied is an issue. And it will be my next priority. First priority for this update was to get the loading issues solved. But I actually started working on the size reduction already this morning. When MSFS first launched the way to pack textures was different than now, which mean that I can shave maybe 3-4 GB, but we talk much more than 2000 different liveries and ships are big, so to have decent quality of textures the package will be big.

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