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Henrik Nielsen's Global AI Ship Traffic for MSFS

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8 minutes ago, KL791 said:

i think you will actually be able to see ships on the River Parrett in real time in MSFS 2024, but first you need to convince someone to sail up the river 😄

DwntUb-River-Parrett.png

Haha. Plenty of ships have and do. Tides are of the essence!😊 Exports from Dunball included salt and molasses. 
 

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no ships or only a few ones at spanish coast 😞

11 minutes ago, motishow said:

no ships or only a few ones at spanish coast 😞

You use live traffic or preprogrammed? 2020 or 2024? Settings for ship traffic? Where are you flying?

9 hours ago, sauviat said:

Hi, I use EGHH for all my testing. You mention "shipping", do you mean "sea traffic"? On LNM around the Solent I just have a mass of AI ships and no gaist! Can you verify what setting you have please?

Thanks

Yeah sorry Martin, I meant sea traffic.

Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)

@KL791 Great insights there on the way model matching works and where the pitfall are.

 

If there is one specific area that could use some work then it is the way inland ships are displayed. Tankers, cargo ships, river cruise ships, you name it.

Currently the model matching seems to have trouble assigning inland ship models to those routes. I mean it's awesome that the data is delivers river traffic in the first place, but to see ships that are clearly meant for the ocean on rivers is a bit jarring at the moment. Especiall since they can't pass bridges without colliding with them. 😉

Edited by Farlis

Is it better to put it in real time or offline? I didn't understand? (To have the maximum traffic) and also can we see the ships in CRZ (FL350)?

7 hours ago, Axis3600 said:

Is it better to put it in real time or offline? I didn't understand? (To have the maximum traffic) and also can we see the ships in CRZ (FL350)?

If you fly over the Oceans or eg the English Channel or North Sea use real time. You will then see the largest ships just like you see them if you fly for real. Small dots down there and if you fly lower obviously you will have the full models... If you fly in very crowded areas like over marinas in Southern Florida with thousands and thousands of motorboats and yachts there will be too many wrong signals. People who did not fill out their AIS information correctly so you get a weird size of ship - or where the signal emits a wrong heading as the ship is moored and moving slowly a few inches in any direction causing the ship in the simulator to head wrongly. If you prefer to fly over Miami use offline and combine with Mamudesign to fill the marinas...

I also do not really get it, @KL791: what is the difference besides the obvious when using real time vs. offline? Do you get more ships using real time? Do you get ships at all using offline? Because your initial explanation how to use GAIST v7 implicates that we HAVE to set to real time to see any ships at all...

Greetings, Chris

AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024

1 hour ago, AnkH said:

I also do not really get it, @KL791: what is the difference besides the obvious when using real time vs. offline? Do you get more ships using real time? Do you get ships at all using offline? Because your initial explanation how to use GAIST v7 implicates that we HAVE to set to real time to see any ships at all...

No you should not set to real time by default - sorry if I was not clear. You need to choose. But good thing is you can switch setting in the middle of a flight if you don't like what you see... 

You will get ships in both options; if you get more in one or another depends on the place you are and the actual traffic. In general real time will give more but real time is real time, so if you live in Europe and want to see ferries in British Columbia and you fly during the day in Europe the ferries in British Columbia will be stopped as it will be the middle of the night there... Then offline is better. The same if you want to see pleasure crafts in North Europe during winter... there will be none in real time due to the temperature... Contrary you might also have situations where there are so many boats around eg in big marinas that real time creates as mess because data is not accurate enough. 

Edited by KL791

OK, thanks for the explanations. I think I'll stay in real time. And if we can see ships at FL350, it's great on transatlantic flights; it adds to the immersion!

1 hour ago, Axis3600 said:

OK, thanks for the explanations. I think I'll stay in real time. And if we can see ships at FL350, it's great on transatlantic flights; it adds to the immersion!

"Normal" T-AIS data can be received near the coast lines only. S-AIS uses satellites. I do not know it the MSFS2024 includes S-AIS data also? If not, then Atlantic Ocean is empty outside the coast lines.

"Normal" T-AIS data can be received near the coast lines only. S-AIS uses satellites. I do not know it the MSFS2024 includes S-AIS data also? If not, then Atlantic Ocean is empty outside the coast lines.

50 minutes ago, Kassu62 said:

"Normal" T-AIS data can be received near the coast lines only. S-AIS uses satellites. I do not know it the MSFS2024 includes S-AIS data also? If not, then Atlantic Ocean is empty outside the coast lines.

Oh, so is it better not to put the traffic in real time? I just want to see traffic on the Atlantic and the Caribbean...

1 hour ago, Axis3600 said:

Oh, so is it better not to put the traffic in real time? I just want to see traffic on the Atlantic and the Caribbean...

Why don't you put in some effort and test it yourself?

Pick a random ship in the middle of the ocean on marinetraffic.com. Mark down the position from the top right bottom of the map or just copy it from the right mousebutton dropdown menu and plug that into the sim and spawn in there.

If the ship is visible then you have your answer.

Edited by Farlis

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