November 26, 20205 yr Did some else noticed some sounds have bin updated? I did hear this since a few days with GSX2. Sometimes after landing I "went outside" and just walk around the area and today I noticed starting engines at the bagage trucks, GPU making lots of noise running full power serving my A320 FSLabs with power......also departing and leaving "driving engine sounds" from vehicles did not seem to be so monotone anymore but like "starting, getting ore RPM and driving away. This was indeed something I did not noticed before. It was always so monotone. Very impressive I found as this also raised the immersion, especially being in VR and turning you hear and recognizing where the sound comes from (like dolby surround). Great to hear. Or was it placebo? 😉 Marcus Regards, Marcus P.
November 26, 20205 yr Interesting! GSX2 is on my list to pick up and I'll look/listen for these as well. Dan Dan Pergau - PPL-SEL | I7-10700k, RTX4070, 32gb-3200mhz | Dell U3415W | Saitek Pro Pedals, Saitek Throttle Quadrants, Various WINCTRL peripherals, and Logitech 3D Extreme | MSFS 2020 |
November 26, 20205 yr Commercial Member GSX had 3d positional sounds since it has been released. It has a custom sound engine, based on OpenAL, which supports multichannel directional sound based on the listener position in 3d and the sound source in 3d and also supports sound sources that moves. So, not only you can recognize where a sound is coming from if you turn your head but, if you have a multichannel setup ( especially with good headphones ), you can recognize where a sound is coming from even *without* turning your head... Umberto Colapicchioni http://www.fsdreamteam.com FSDT on Facebook
November 26, 20205 yr Author 58 minutes ago, virtuali said: GSX had 3d positional sounds since it has been released. It has a custom sound engine, based on OpenAL, which supports multichannel directional sound based on the listener position in 3d and the sound source in 3d and also supports sound sources that moves. So, not only you can recognize where a sound is coming from if you turn your head but, if you have a multichannel setup ( especially with good headphones ), you can recognize where a sound is coming from even *without* turning your head... Thanks for explaining. Did some Soundfiles recently bin updated? Marcus Regards, Marcus P.
November 26, 20205 yr I’m thankful for gsx 5800X3D, 4090FE, 64GB DDR4 3600C16, Gigabyte X570S MB, EVO 970 M.2's, Alienware 3821DW and 2 22" monitors, Corsair RM1000x PSU, 360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Logitech Radio Panel/Switch Panel, Spad.Next
November 27, 20205 yr Commercial Member 12 hours ago, mpo910 said: Thanks for explaining. Did some Soundfiles recently bin updated? Marcus Not really, the last updates were the addition of some local accents for the pushback and deicing vehicles, and still happened months ago. Maybe your sound card got updated drivers instead, with a better OpenAL support, that might explain why you heard a difference. Umberto Colapicchioni http://www.fsdreamteam.com FSDT on Facebook
November 27, 20205 yr Author 2 minutes ago, virtuali said: Not really, the last updates were the addition of some local accents for the pushback and deicing vehicles, and still happened months ago. Maybe your sound card got updated drivers instead, with a better OpenAL support, that might explain why you heard a difference. Or just my attention to it got triggered.....Well....better late than never.....;-) Thanks for the nice product! I do really like it, since the beginning a MUST have for me. Regards, Marcus P.
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