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Current backlog of P3D v5 airport development

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Also, PacSim just now posted on facebook their progress on getting KRNO into MSFS... So maybe we shouldn't expect KCLE or any P3Dv5 versions of their other sceneries to come out particularly soon?


Benjamin van Soldt

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Also the night runway lighting and dynamic lighting on pbr aircraft is messed up. First too over exposed and 2nd not working   For dtw

Edited by micstatic

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28 minutes ago, Benjamin J said:

Also, PacSim just now posted on facebook their progress on getting KRNO into MSFS... So maybe we shouldn't expect KCLE or any P3Dv5 versions of their other sceneries to come out particularly soon?

Whats about the other PacSim airports Taipei and Manila, do they work well in v5.1?


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1 hour ago, Nemo said:

Whats about the other PacSim airports Taipei and Manila, do they work well in v5.1?

I haven't tried actually, but I think others have managed to get at least Taipei working. My expectation is that if you're comfortable fiddling with ADE you should be able to remove any default buildings pretty easily. The dynamic lights, if there's an issue with them, might be harder to deal with, though. In general though, it's been my policy to not install any non-P3Dv5 sceneries unless I really, really want the scenery and there is nothing on the horizon. So I'll probably sit it out and wait for PacSim to released updated versions.


Benjamin van Soldt

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FB's NZAA for P3D5 is what I am hanging out for!  It has been a long time coming.  The thing is it seems we could be waiting 12-18 months before complex aircraft (PMDG etc) are available for MSFS so I see no point in purchasing large airports for that platform but in the meantime I am very happy to add to my P3D4/5 collection.

Bruceb

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Bruce Bartlett

 

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1 hour ago, Benjamin J said:

I haven't tried actually, but I think others have managed to get at least Taipei working. My expectation is that if you're comfortable fiddling with ADE you should be able to remove any default buildings pretty easily. The dynamic lights, if there's an issue with them, might be harder to deal with, though. In general though, it's been my policy to not install any non-P3Dv5 sceneries unless I really, really want the scenery and there is nothing on the horizon. So I'll probably sit it out and wait for PacSim to released updated versions.

I was going to give Thai Creations Kathmandu a whirl...  looks like this guy got it going in V5...

Prepar3D v5 | Kathmandu to Kuala Lumpur | trueSKY | Aerosoft A320

 

I know Lukla has v5 installer and Aerosoft said their Twotter should work in v5 too...  gonna give it a try this weekend.


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9 hours ago, Nemo said:

Whats about the other PacSim airports Taipei and Manila, do they work well in v5.1?

If you use the v5 patch on inibuilds, yes. I would also recommend using the Dynamic Lighting profile on inbuilds as well. 

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6 hours ago, brucewtb said:

FB's NZAA for P3D5 is what I am hanging out for!  It has been a long time coming.  The thing is it seems we could be waiting 12-18 months before complex aircraft (PMDG etc) are available for MSFS so I see no point in purchasing large airports for that platform but in the meantime I am very happy to add to my P3D4/5 collection.

Bruceb

To be honest, P3Dv5 with the latest hotfix is beautiful. Best P3D version yet and flying with EA on has been a joy. I'll be on P3D for quite some time, or as you mentioned, until complex aircraft make it to the new sim.

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On 12/4/2020 at 3:04 AM, blaunarwal said:

I bought too many airports the recent years I think and this halt is a good time to go back to basics. I have enough airports to do interesting flights within Europe and the US. The the world will never be complete anyway. It has become kind of shopping addiction to me. Every weekend buy something for my favorite toy. Sometimes I bought serveral airports and forgot or didn't have time to visit them.

So now, there isn't lot to buy and not everything available I need to have. That's kind of relaxing. If I was on the MSFS train, I needed to fix the world on all edges. 

Dan

My thoughts exactly. On rare occasions when I use a default airport the performance bonus is nice.


Vic green

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I seriously doubt we will ever see half that list released for P3D. FSDT is done with scenery for P3D and many others are pivoting to MSF including FlyTampa and Aerosoft. Majority of others have to officially said anything on P3D but are working on getting their stuff MSF compatible. IF anything was to come to P3D, it is very likely in the back burner. It ticks me off PacSim put their P3D stuff on the back burner as I was looking forward to CLE and an updated SLC. Theit current SLC is way outdated now as there are new terminals open and new taxiways. Someone who has Facebook in here should call them out on this in their comments. Personally, I think P3D new scenery releases are done with. 3PD are going for the quick and easy MSF money. 

Edited by B777ER

Eric 

 

 

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4 minutes ago, B777ER said:

I seriously doubt we will ever see half that list released for P3D. FSDT is done with scenery for P3D and.kosy others are pivoting to MSF including FlyTampa and Aerosoft. Majority of others have to officially said anything on P3D but are working on getting their stuff MSF compatible. IF anything was to come to P3D, it is very likely in the back burner. It ticks me off PacSim put their P3D stuff on the back burner as I was looking forward to CLE and an updated SLC. Theit current SLC is way outdated now as there are new terminals open and new taxiways. Someone who has Facebook in here should call them out on this in their comments. Personally, I think P3D new scenery releases are done with. 3PD are going for the quick and easy MSF money. 

PacSim was called out a few times I've seen.  Most of the critiques I read were calling into question their pricing.  Expensive up front.  And then being in the rare crowd of charging for updates to go from V4 to V5.  Further their updates didn't appear to be updates at all, but just compatibility patches.  They were also called out for things like dynamic lighting.  They were defensive, but it was pointed out to them that the SDK changed in V5 and fx files needed to be redone for V5 in order for dynamic lighting to work properly with PBR aircraft.  I haven't followed it since to see if they went back and fixed it.  

Like you say.  It's clear the 3pd's have moved on largely to MSFS.  It's disappointing for us here who will be sticking with P3D until atleast we have a full catalog of "full service" airplanes.  But I understand they have to make longer term decisions.  Right now IMO it seems that FSimStudios is doing a great job of serving both markets.  I commend them for that and also commend them for elevating their game as of late.  The last 2 or 3 they have made have demonstrated to me that they have really moved on to the next level.  

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I apologize if I missed it in this thread, but I had thought that FlyTampa was going to do an update for Dubai. If so, that would be a day one purchase for me. Does anyone know if this may be in the works?

Cheers, Pete

Edited by PilotPete99

Pete Solov - Lake in the Hills 3CK

and Schaumburg Regional 06C
Proud AOPA Member - PPL 2001
Real World Piper Cherokee Pilot

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1 hour ago, micstatic said:

It's clear the 3pd's have moved on largely to MSFS

I don't think they have “moved on“. It's just that, for the moment, MSFS is new, bringing with it new customers and their money. Devs are concentrating on them. The new-ness will wear off (some have indicated it already is), and platform sales will re-adjust. At least that's what I'm expecting.

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Best regards, Dimitrios

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1 hour ago, micstatic said:

Right now IMO it seems that FSimStudios is doing a great job of serving both markets.  I commend them for that and also commend them for elevating their game as of late.  The last 2 or 3 they have made have demonstrated to me that they have really moved on to the next level.  

Once CYYC v2 and Halifax are out, flying Air Canada or Westjet routes with them and the two FT airports will be really nice around that country. 

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Eric 

 

 

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1 hour ago, d.tsakiris said:

I don't think they have “moved on“. It's just that, for the moment, MSFS is new, bringing with it new customers and their money. Devs are concentrating on them. The new-ness will wear off (some have indicated it already is), and platform sales will re-adjust. At least that's what I'm expecting.

This is essentially what I'm hoping. A lot of the sceneries that are being released by the 'traditional' third party developers are reworks of their current P3D sceneries. It seems to me that, come the development of completely new projects, there might be a chance that they will still be released for P3D and MSFS, even if MSFS gets priority. Many of the assets should be similar as I doubt models will be created from scratch for the different sims as they share the same fundamental FSX origins, and with a software suite such as Substance converting textures from one PBR methodology to another should not be a big task. That said, I've hardly looked at the MSFS SDK, so I could be completely wrong.

In the end, it's going to come down to profitability of course. If a developer deems the P3D to be profitable enough to warrant the work they may do it, otherwise they wont.


Benjamin van Soldt

Windows 10 64bit - i5-8600k @ 4.7GHz - ASRock Fatality K6 Z370 - EVGA GTX1070 SC 8GB VRAM - 16GB Corsair Vengeance LPX @ 3200MHz - Samsung 960 Evo SSD M.2 NVMe 500GB - 2x Samsung 860 Evo SSD 1TB (P3Dv4/5 drive) - Seagate Barracuda 2TB 7200RPM - Seasonic FocusPlus Gold 750W - Noctua DH-15S - Fractal Design Focus G (White) Case

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