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Alpine Scenery

Elevation Fixes - Popular Airports (Around the World)

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People pulled my arm, so I'm working on this now. You may request a fix in this thread near any airport in the world. I obviously do not have time to correct every spot on earth, but I will correct major airports or even smaller areas by request (as much as I can).

Will post the link at FlightSim.TO once the first revision is ready, working on Canada, England, Italy, Austria, Switzerland, and other places around Europe for now. This will be far from complete, but it will correct the errors around some of the larger airports initially at least.

Edited by Alpine Scenery
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Hi. This is very kind.

I would very much appreciate EDDL (Düsseldorf, Germany).

At the end of 05R in the woods there are two ponds that cause this strange terrain spikes. 

Many thanks and merry Christmas 🎄

Bye

Jan

 

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Areas near ENGM in Oslo.  Many Thanks.


Sincerely,

Dennis D. Müllert

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Thanks for your excellent work. i have been enjoying it for a while now. 

Any change you could do EGNM (Leeds Bradford)? I have my AirHauler hub there.

regards

Jack

Edited by jschaper

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There are some of the same, but also different ones, so you could probably combine the 2 mods to get a better overall coverage area. It is unlikely they would conflict, because polygons on top of polygons is generally ok.

Here is my upload

https://flightsim.to/file/5198/elevation-fixes-around-the-world

 

 

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AMD 5800x | Nvidia 3080 (12gb) | 64gb ram

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Thanks for doing this.  Neither of these are massive airports but I’ll put them up for your consideration.

CYFB (immediately North)

CCQ3 (10nm due W).


Dave

Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 4080, 55" Samsung Q80T, 32GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, HP Reverb G2, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU

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1 hour ago, Alpine Scenery said:

There are some of the same, but also different ones, so you could probably combine the 2 mods to get a better overall coverage area. It is unlikely they would conflict, because polygons on top of polygons is generally ok.

Here is my upload

https://flightsim.to/file/5198/elevation-fixes-around-the-world

 

 

You might try making contact with that other author (if you haven't already) so you could each work on different areas which would double your effort and not waste time on duplicates.

DISREGARD - I see you've already reached out to him.

Edited by northtexas

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13 hours ago, regis9 said:

Thanks for doing this.  Neither of these are massive airports but I’ll put them up for your consideration.

CYFB (immediately North)

CCQ3 (10nm due W).

I'm not seeing the errors north of CYFB, and therefore I'll need more specific directions or coordinates. If you are talking about the missing tiles or bad loading errors, there is nothing that can be done regarding that, can only fix elevation like water pyramids or water height errors.

I am correcting CCQ3 now though.

Edited by Alpine Scenery
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AMD 5800x | Nvidia 3080 (12gb) | 64gb ram

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Thanks very much, I’ll attempt to get some better information on YFB today.

What’s the best way in the sim to get GPS coordinates?  I miss the shift z info bar from P3D.

Edited by regis9

Dave

Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 4080, 55" Samsung Q80T, 32GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, HP Reverb G2, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU

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