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jobepilot

Psx_MSFS

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Hi Nico

Im getting an error. side-by-side configuration is incorrect.

 

Any ideas

 

Rgds


Thanks

Paul

www.airlinephoto.co.uk

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      Microsoft.FlightSimulator.SimConnect,processorArchitecture="x86",publicKeyToken="67c7c14424d61b5b",type="win32",version="10.0.61259.0"
       
       
       
       
       
       
       
       
       
      C:\PSXT_MSFS\PSXT_MSFS.exe

Thanks

Paul

www.airlinephoto.co.uk

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Thanks I just read that in the documents

 

Testing now


Thanks

Paul

www.airlinephoto.co.uk

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Can I ask a question.  How is the simulator recognising ai ?   Before in p3d fsx you edited simobjects to tell ai location ?.  

 

Are other ai usable?  Flai, ut2, etc ??

 

Sorry for the questions 

 

 


Thanks

Paul

www.airlinephoto.co.uk

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All ai aircraft are usable if they support a number if keys in aircraft.cfg and the [fltsim.x] sections.  Read the AILGenerator Manual, how are liveries recognised. 

 

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Yeah trying to work that out currently.  Not as simple as p3d or fsx.

 

Thanks 

Edited by jobepilot

Thanks

Paul

www.airlinephoto.co.uk

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24 minutes ago, jobepilot said:

Yeah trying to work that out currently.  Not as simple as p3d or fsx.

 

Thanks 

Oh I see, you are talking MSFS, that is quite different, see AILG_MSFS Manual.

There are no AI aircraft for MSFS available yet. You have to use the megaliveries set, see my PSXT_MSFS document. 

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Yes msfs2020.  I got the mega pack via documentation.  Hopefully can add more soon.  Very different engine and file system.  Some have successfully done it though. 


Thanks

Paul

www.airlinephoto.co.uk

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