January 23, 20215 yr I like to be able to see as much of the plane's cowl as possible from my cockpit seat. I've used the up and down arrows on the keyboard and I get a minimal view of the cowl in the 152. I would like to simulate sitting higher in my seat and see far out over the cowl. What setting do I have to engage or set to do that. I've tried the height setting in controls but no matter where I set it, the end result is still the same when I'm back in the plane. Do you know what I mean, and do you have a suggestion for me? Thanks. Stan ps. I love looking out over the hood of a car too. When I buy a car, the view of the hood and its design are very important factors in my purchase. It's a mental thing. Edited January 23, 20215 yr by spilok
January 23, 20215 yr Go in the camera settings screen, and change your vertical and horizontal zoom levels. I picked this tip up here:-
January 23, 20215 yr Author 1 hour ago, Ianrivaldosmith said: Go in the camera settings screen, and change your vertical and horizontal zoom levels. I picked this tip up here:- Thanks, I will try tweaking those views. Stan
January 23, 20215 yr Author 2 hours ago, tup61 said: Press the spacebar. It does help to some degree. Thanks. Stan
January 23, 20215 yr 4 hours ago, spilok said: I would like to simulate sitting higher in my seat and see far out over the cowl. What setting do I have to engage or set to do that. If the above suggestions don't do all that you want, you can change the default eyepoint height value for a particular aircraft in the cameras.cfg file with a text editor like NotePad (similar to what you could do in the FSX/P3D aircraft.cfg file). On my system the C152's cameras.cfg file is at C:\Users\your _name\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache\Packages\Official\OneStore\asobo-aircraft-c152\SimObjects\Airplanes\Asobo_C152 and in this file the eyepoint values are set under [Views]: [VIEWS] eyepoint = -4.52, -0.884, 1.4 ; (feet) longitudinal, lateral, vertical distance from reference datum If, for example, you change the 1.4 to 1.5 you will be sitting higher in the seat. Unfortunately, it seems for this change to take effect you may have to restart the sim, so it can take a while to find your ideal setting. Al EDIT: It was pointed out to me you can 'resync' a change, such as a new eyepoint value, in Developer Mode without having to reload the sim. See the post by Robert Young in this thread: https://www.avsim.com/forums/topic/585357-fs2020-modifying-flight-model-cfg-without-restarting-sim/ Developer Mode also provides a convenient way to switch to a different aircraft while on the runway. Edited January 23, 20215 yr by ark
January 23, 20215 yr Another tip is if you are using TrackIr, crouch down and hit F12 to centre your view. Then when you return to your normal seating position your are automatically sitting higher.
January 24, 20215 yr Good tip about the developer mode. I just found out you can get the developer mode black title bar to auto-hide now as well; there is a toggle for it on the first menu from the left. Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
January 24, 20215 yr 30 minutes ago, bobcat999 said: Good tip about the developer mode. I just found out you can get the developer mode black title bar to auto-hide now as well; there is a toggle for it on the first menu from the left. I wish there was a convenient way to hide the FPS display on the right side of the screen as well. Al
January 24, 20215 yr 20 minutes ago, ark said: I wish there was a convenient way to hide the FPS display on the right side of the screen as well. Al Not sure what you mean. If you hide it you cannot see it. So why not just turn it off.
January 24, 20215 yr 52 minutes ago, Glenn Fitzpatrick said: Not sure what you mean. If you hide it you cannot see it. So why not just turn it off. Ah, never mind, just found out how to turn off the FPS display without leaving Dev Mode! 😮🙂 However, I'd still like a small, unobtrusive FPS display that just shows the overall FPS like is available in P3D. Since I now understand that you can auto-hide the Dev Mode toolbar, and turn off the large FPS display, I'd be temped to just stay in Dev Mode all the time when flying since it is then convenient to make changes, switch aircraft, etc. Is there a reason that is not a particularly good idea, e.g., does staying in Dev Mode make the sim have to 'work harder' (e.g., logging data, etc)? Al Edited January 24, 20215 yr by ark
January 24, 20215 yr 32 minutes ago, ark said: Since I now understand that you can auto-hide the Dev Mode toolbar, and turn off the large FPS display, I'd be temped to just stay in Dev Mode all the time when flying since it is then convenient to make changes, switch aircraft, etc. Is there a reason that is not a particularly good idea, e.g., does staying in Dev Mode make the sim have to 'work harder' (e.g., logging data, etc)? Al Well crash detection is turned off. Not sure what else is different.
January 24, 20215 yr 13 hours ago, spilok said: I like to be able to see as much of the plane's cowl as possible from my cockpit seat I have the up/down eyepoint mapped to a rotary encoder (two buttons). I also use TrackIR. Prior to the Xmas update this worked fine, allowing me to raise/lower the 'seat height' on the fly, as high or low as I wanted. Since the update, the height seems to stop before I get high enough to see over the cowl. In the camera settings there is a 'top position' (or something) option, which gives the cowl view when you click it on, but as soon as I move the eyepoint it switches off again and I am back to the limited view. Perhaps someone can make sense of this. (It's also hard to experiment with this now, since I can't go in to the setup/controls screen without crashing because of the cap on the number of controllers allowed.) MarkH https://www.youtube.com/@AlmostAviation AMD Ryzen 7 9800X3D / 64Gb DDR5 / Zotac RTX 5070 Ti / 2560 x 1440 display
January 24, 20215 yr 5 hours ago, ark said: Ah, never mind, just found out how to turn off the FPS display without leaving Dev Mode! 😮🙂 However, I'd still like a small, unobtrusive FPS display that just shows the overall FPS like is available in P3D. Since I now understand that you can auto-hide the Dev Mode toolbar, and turn off the large FPS display, I'd be temped to just stay in Dev Mode all the time when flying since it is then convenient to make changes, switch aircraft, etc. Is there a reason that is not a particularly good idea, e.g., does staying in Dev Mode make the sim have to 'work harder' (e.g., logging data, etc)? Al If you're using Steam or you have an Nvidia card, you're in luck because both provide built-in solutions.
January 24, 20215 yr The Eyepoint settings don't take into account the head tilt, since you normally look slightly downwards at the instruments. A better way I see is to change the corresponding values directly in the "Camera.cfg". Search the Camera.cfg (either directly in the original directory, or if available in the MOD) Go to: [CAMERADEFINITION.1] This is the "TT:GAME.PANEL_CAMERA_PILOT_IFR" view. Decisive are the values: InitialZoom = 0.35 ; Sets the initial zoom. InitialXyz = 0.05, 0.06, -0.6 ; All values are in meters, -500.0 to 500.0 (for each of the three). Camera XYZ position offset from the default location in meters. InitialPbh = -12, 0, 0 ; All values are in degrees, -90 to 90.0 (pitch), -180 to 180.0 (bank and heading). Camera pitch, bank and heading orientation offset from the default in degrees. Note that positive pitches give a downward view. Positive headings are to the right. If you are happy with the InitialZoom, I would first change the Y-value (0.06) under InitialXyz and then adjust the head tilt under InitialPbh. If you have the SDK installed, you can change the values in Camera.cfg directly while the sim is running, but you have to load another aircraft afterwards (SDK / Windows / Aircraft Selector) and then go back to the C152 for the changes to take effect. Using this method you can also change the other windows if necessary.Attention, with updates the changed values are overwritten, therefore save a backup copy of the original and changed Camera.cfg! Wolfgang
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