February 27, 20215 yr Hi guys. Hope all ok with all Just swapped my Rift S with an Reverb G1 and noticed immediately the narrow FOV. Basically Rift S made usage of the full FOV and the G1 narrows is to a point i can' have any sort of peripheral view. I've seen in other forums what it looks like a fix for P3D v5 but nothing for v 4.5. Something called "enable hidden area mesh" If anyone had the same issue can you point me on the right direction for a fix? Thanks in advance👍 Edited February 27, 20215 yr by jcpancha I9-9900K @3.60GHZ, 64GB, NVIDIA GEFORCE RTX 3080
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