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Wise87

Envshade 1.1.6.3 released

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P3D v5 also received a fix to prevent objects to bleed through clouds and fog and the terrain brightness is now much more realistic (darker) at night with Enhanced atmospherics enabled.

On P3D v4, the metallic parts of your aircraft will not be looking gold anymore at dawn and dusk PBR will now react more realistically to weather conditions and environment colours and bare metal paints will not be looking pitch black anymore at nigh

LINK

 

Changelog:

  • - Dynamic shadows tweak depending on weather conditions added
  • - Dynamic reflections tweak depending on weather conditions added
  • - P3Dv5.1+ Object bleeding through clouds fix added
  • - P3Dv5.1+ Enhanced terrain brightness at night with Enhanced atmospherics enabled
  • - P3Dv4.5+ PBR surfaces showing more realistic colors at dawn and dusk
  • - P3Dv4.5+ PBR surfaces metallic parts displaying black at night fixed
  • - P3Dv4.5+ PBR surfaces now dynamically react to weather conditions
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Dan

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Won’t be at the sim computer tonight to try it.  Would be interested to hear feedback if glowing aircraft at night with EA and dynamic reflections enabled has been tweaked.

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Kyle Weber (Private Pilot, ASEL; Flight Test Engineer)
Check out my repaints and downloads, all right here on AVSIM

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Got an email about the release too, Tomorrow I will try this.


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I’ll try it in an hour, and post pics. 


Ivan Majetic

MAXIMUS XII HERO, i9 10900k, NZXT KRAKEN Z73, GIGABYTE RTX 3080 v2 OC, G.SKILL TridentZ DDR4 32 Gb, WD HDD 2TB, SAMSUNG 980PRO, SAMSUNG 970EVO Plus 2x, ASUS PG348Q

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27 minutes ago, Beardyman said:

cannot see new options for v5

Pretty sure they're just baked-in fixes that you can't adjust in the UI. 

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TOGA have lived up to their promise to fix the sun bleeding through fog and causing shadows!  👍

Here is a gif showing the aircraft- and cockpit shadows at different visibilities (with clear skies) using default P3Dv4 shaders, below with Envshade:

wM4GZFL.gif

SPvMabC.gif

 

cXaT8Ti.gif

zpTWYNu.gif

 

I would say, WELL DONE!

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  • Upvote 2

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NlXiXdw.jpggDY9eZh.jpg

 

With EA enabled

  • Upvote 1

Ivan Majetic

MAXIMUS XII HERO, i9 10900k, NZXT KRAKEN Z73, GIGABYTE RTX 3080 v2 OC, G.SKILL TridentZ DDR4 32 Gb, WD HDD 2TB, SAMSUNG 980PRO, SAMSUNG 970EVO Plus 2x, ASUS PG348Q

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1 hour ago, Johnny19 said:

I’ll try it in an hour, and post pics. 

 Be interested to see your settings for envshade. Thanks 


 
 
 
 
14ppkc-6.png
  913456

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21 minutes ago, Afterburner said:

TOGA have lived up to their promise to fix the sun bleeding through fog and causing shadows!  👍

Here is a gif showing the aircraft- and cockpit shadows at different visibilities (with clear skies) using default P3Dv4 shaders, below with Envshade:

I would say, WELL DONE!

Be interested to see your settings for envshade. Thanks 

Edited by Ray Proudfoot
Quoted post with images removed.

 
 
 
 
14ppkc-6.png
  913456

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Does this still wreck single pass mode in VR when using P3D v5?

  • Upvote 1

Oz

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Sim Rig: MSI RTX3090 Suprim, an old, partly-melted Intel 9900K @ 5GHz+, Honeycomb Alpha, Thrustmaster TPR Rudder, Warthog HOTAS, Reverb G2, Prosim 737 cockpit. 

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17 minutes ago, fluffyflops said:

 Be interested to see your settings for envshade. Thanks 

I used default settings with every slider in the middle.

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21 minutes ago, fluffyflops said:

 Be interested to see your settings for envshade. Thanks 

Also default, left in the middle sliders


Ivan Majetic

MAXIMUS XII HERO, i9 10900k, NZXT KRAKEN Z73, GIGABYTE RTX 3080 v2 OC, G.SKILL TridentZ DDR4 32 Gb, WD HDD 2TB, SAMSUNG 980PRO, SAMSUNG 970EVO Plus 2x, ASUS PG348Q

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14 minutes ago, Johnny19 said:

Also default, left in the middle sliders

 

19 minutes ago, Afterburner said:

I used default settings with every slider in the middle.

Thank you both. 


 
 
 
 
14ppkc-6.png
  913456

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